Add migrate step (#628)

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Steve Ruiz 2022-03-31 14:16:43 +01:00 committed by GitHub
parent 4d5a929366
commit 059d1011c9
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4 changed files with 18 additions and 1 deletions

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@ -178,6 +178,7 @@ export function Tldraw({
onAssetCreate,
onExport,
})
setSId(id)
setApp(newApp)
@ -187,6 +188,7 @@ export function Tldraw({
// are the same, or else load a new document if the ids are different.
React.useEffect(() => {
if (!document) return
if (document.id === app.document.id) {
app.updateDocument(document)
} else {

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@ -98,6 +98,8 @@ export class StateManager<T extends Record<string, any>> {
// why is this necessary? but it is...
const prevEmpty = this._state.appState.isEmptyCanvas
next = this.migrate(next)
this._state = deepCopy(next)
this._snapshot = deepCopy(next)
@ -160,6 +162,10 @@ export class StateManager<T extends Record<string, any>> {
// Internal API ---------------------------------
protected migrate = (next: T): T => {
return next
}
/**
* Perform any last changes to the state before updating.
* Override this on your extending class.

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@ -265,6 +265,13 @@ export class TldrawApp extends StateManager<TDSnapshot> {
/* -------------------- Internal -------------------- */
protected migrate = (state: TDSnapshot): TDSnapshot => {
return {
...state,
document: migrate(state.document, TldrawApp.version),
}
}
protected onReady = () => {
this.loadDocument(this.document)

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@ -25,13 +25,15 @@ export function migrate(document: TDDocument, newVersion: number): TDDocument {
shape.parentId = page.id
}
if (children) {
if (shape.type === TDShapeType.Group && children) {
children.forEach((childId) => {
if (!page.shapes[childId]) {
console.warn('Encountered a parent with a missing child!', shape.id, childId)
children?.splice(children.indexOf(childId), 1)
}
})
// TODO: Remove the shape if it has no children
}
})
)