2021-05-13 18:22:16 +00:00
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import { Bounds } from "types"
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2021-05-18 08:32:20 +00:00
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import {
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intersectPolygonBounds,
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intersectPolylineBounds,
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} from "./intersections"
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2021-05-13 18:22:16 +00:00
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/**
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* Get whether two bounds collide.
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* @param a Bounds
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* @param b Bounds
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* @returns
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*/
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export function boundsCollide(a: Bounds, b: Bounds) {
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return !(
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a.maxX < b.minX ||
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a.minX > b.maxX ||
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a.maxY < b.minY ||
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a.minY > b.maxY
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)
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}
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/**
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* Get whether the bounds of A contain the bounds of B. A perfect match will return true.
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* @param a Bounds
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* @param b Bounds
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* @returns
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*/
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export function boundsContain(a: Bounds, b: Bounds) {
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return (
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a.minX < b.minX && a.minY < b.minY && a.maxY > b.maxY && a.maxX > b.maxX
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)
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}
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/**
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* Get whether the bounds of A are contained by the bounds of B.
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* @param a Bounds
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* @param b Bounds
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* @returns
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*/
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export function boundsContained(a: Bounds, b: Bounds) {
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return boundsContain(b, a)
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}
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2021-05-18 08:32:20 +00:00
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/**
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* Get whether a set of points are all contained by a bounding box.
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* @returns
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*/
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export function boundsContainPolygon(a: Bounds, points: number[][]) {
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return points.every((point) => pointInBounds(point, a))
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}
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/**
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* Get whether a polygon collides a bounding box.
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* @param points
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* @param b
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*/
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export function boundsCollidePolygon(a: Bounds, points: number[][]) {
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return intersectPolygonBounds(points, a).length > 0
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}
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2021-05-13 18:22:16 +00:00
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/**
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* Get whether two bounds are identical.
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* @param a Bounds
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* @param b Bounds
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* @returns
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*/
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export function boundsAreEqual(a: Bounds, b: Bounds) {
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return !(
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b.maxX !== a.maxX ||
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b.minX !== a.minX ||
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b.maxY !== a.maxY ||
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b.minY !== a.minY
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)
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}
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/**
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* Get whether a point is inside of a bounds.
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* @param A
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* @param b
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* @returns
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*/
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export function pointInBounds(A: number[], b: Bounds) {
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return !(A[0] < b.minX || A[0] > b.maxX || A[1] < b.minY || A[1] > b.maxY)
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}
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2021-05-23 08:30:20 +00:00
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export function getRotatedEllipseBounds(
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x: number,
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y: number,
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rx: number,
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ry: number,
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rotation: number
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) {
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const c = Math.cos(rotation)
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const s = Math.sin(rotation)
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const w = Math.hypot(rx * c, ry * s)
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const h = Math.hypot(rx * s, ry * c)
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return {
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minX: x + rx - w,
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minY: y + ry - h,
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maxX: x + rx + w,
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maxY: y + ry + h,
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width: w * 2,
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height: h * 2,
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}
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}
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