tldraw/state/sessions/brush-session.ts

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import { current } from 'immer'
import { Bounds, Data } from 'types'
import BaseSession from './base-session'
import { getShapeUtils } from 'lib/shape-utils'
import { getBoundsFromPoints, getShapes } from 'utils/utils'
import * as vec from 'utils/vec'
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export default class BrushSession extends BaseSession {
origin: number[]
snapshot: BrushSnapshot
constructor(data: Data, point: number[]) {
super(data)
this.origin = vec.round(point)
this.snapshot = getBrushSnapshot(data)
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}
update = (data: Data, point: number[]) => {
const { origin, snapshot } = this
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const brushBounds = getBoundsFromPoints([origin, point])
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for (let id in snapshot.shapeHitTests) {
const test = snapshot.shapeHitTests[id]
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if (test(brushBounds)) {
if (!data.selectedIds.has(id)) {
data.selectedIds.add(id)
}
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} else if (data.selectedIds.has(id)) {
data.selectedIds.delete(id)
}
}
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data.brush = brushBounds
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}
cancel = (data: Data) => {
data.brush = undefined
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data.selectedIds = new Set(this.snapshot.selectedIds)
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}
complete = (data: Data) => {
data.brush = undefined
}
}
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/**
* Get a snapshot of the current selected ids, for each shape that is
* not already selected, the shape's id and a test to see whether the
* brush will intersect that shape. For tests, start broad -> fine.
*/
export function getBrushSnapshot(data: Data) {
return {
selectedIds: new Set(data.selectedIds),
shapeHitTests: Object.fromEntries(
getShapes(current(data)).map((shape) => [
shape.id,
(bounds: Bounds) => getShapeUtils(shape).hitTestBounds(shape, bounds),
])
),
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}
}
export type BrushSnapshot = ReturnType<typeof getBrushSnapshot>