2023-05-30 14:28:56 +00:00
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import test, { expect } from '@playwright/test'
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2023-06-02 15:21:45 +00:00
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import { Editor, TLGeoShape } from '@tldraw/tldraw'
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2023-05-30 14:28:56 +00:00
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import { getAllShapeTypes, setup } from '../shared-e2e'
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export function sleep(ms: number) {
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return new Promise((resolve) => setTimeout(resolve, ms))
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}
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2023-06-02 15:21:45 +00:00
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declare const editor: Editor
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2023-05-30 14:28:56 +00:00
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test.describe('smoke tests', () => {
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test.beforeEach(setup)
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test('create a shape on the canvas', async ({ page }) => {
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await page.keyboard.press('r')
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await page.mouse.move(10, 50)
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await page.mouse.down()
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await page.mouse.up()
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await page.keyboard.press('r')
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await page.mouse.move(10, 250)
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await page.mouse.down()
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await page.mouse.move(100, 350)
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await page.mouse.up()
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expect(await getAllShapeTypes(page)).toEqual(['geo', 'geo'])
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})
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test('undo and redo', async ({ page }) => {
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// buttons should be disabled when there is no history
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expect(page.getByTestId('main.undo')).toBeDisabled()
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expect(page.getByTestId('main.redo')).toBeDisabled()
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// create a shape
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await page.keyboard.press('r')
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await page.mouse.move(100, 100)
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await page.mouse.down()
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await page.mouse.move(200, 200)
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await page.mouse.up()
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expect(await getAllShapeTypes(page)).toEqual(['geo'])
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// We should have an undoable shape
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expect(page.getByTestId('main.undo')).not.toBeDisabled()
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expect(page.getByTestId('main.redo')).toBeDisabled()
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// Click the undo button to undo the shape
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await page.getByTestId('main.undo').click()
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expect(await getAllShapeTypes(page)).toEqual([])
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expect(page.getByTestId('main.undo')).toBeDisabled()
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expect(page.getByTestId('main.redo')).not.toBeDisabled()
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// Click the redo button to redo the shape
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await page.getByTestId('main.redo').click()
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expect(await getAllShapeTypes(page)).toEqual(['geo'])
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expect(await page.getByTestId('main.undo').isDisabled()).not.toBe(true)
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expect(await page.getByTestId('main.redo').isDisabled()).toBe(true)
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})
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test('style panel + undo and redo squashing', async ({ page }) => {
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await page.keyboard.press('r')
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await page.mouse.move(100, 100)
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await page.mouse.down()
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await page.mouse.up()
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expect(await getAllShapeTypes(page)).toEqual(['geo'])
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const getSelectedShapeColor = async () =>
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await page.evaluate(() => (editor.selectedShapes[0] as TLGeoShape).props.color)
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2023-05-30 14:28:56 +00:00
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// change style
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expect(await getSelectedShapeColor()).toBe('black')
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// when on a mobile device...
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2023-10-28 21:58:32 +00:00
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const mobileStylesButton = page.getByTestId('mobile.styles')
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const hasMobileMenu = await mobileStylesButton.isVisible()
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if (hasMobileMenu) {
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// open the style menu
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await page.getByTestId('mobile.styles').click()
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}
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// Click the light-blue color
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await page.getByTestId('style.color.light-blue').click()
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expect(await getSelectedShapeColor()).toBe('light-blue')
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// now drag from blue to orange; the color should change as we drag
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// but when we undo, we should ignore the colors which were changed
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// before the final color was chosen; i.e. the history should think
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// the color went from black to light blue to orange, though the shape
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// actually changed from black to light blue to blue to light blue to
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// yellow and then to orange.
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// start a pointer down over the blue color button
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await page.getByTestId('style.color.blue').hover()
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await page.mouse.down()
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expect(await getSelectedShapeColor()).toBe('blue')
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// now move across to the other colors before releasing
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await page.getByTestId('style.color.light-blue').hover()
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expect(await getSelectedShapeColor()).toBe('light-blue')
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await page.getByTestId('style.color.yellow').hover()
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expect(await getSelectedShapeColor()).toBe('yellow')
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await page.getByTestId('style.color.orange').hover()
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expect(await getSelectedShapeColor()).toBe('orange')
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await page.mouse.up()
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// Now undo and redo
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const undo = page.getByTestId('main.undo')
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const redo = page.getByTestId('main.redo')
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await undo.click() // orange -> light blue
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expect(await getSelectedShapeColor()).toBe('light-blue') // skipping squashed colors!
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await redo.click() // light blue -> orange
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expect(await getSelectedShapeColor()).toBe('orange') // skipping squashed colors!
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await undo.click() // orange -> light blue
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await undo.click() // light blue -> black
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expect(await getSelectedShapeColor()).toBe('black')
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await redo.click() // black -> light blue
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await redo.click() // light-blue -> orange
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expect(await page.getByTestId('main.undo').isDisabled()).not.toBe(true)
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expect(await page.getByTestId('main.redo').isDisabled()).toBe(true)
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})
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})
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