2023-06-20 13:31:26 +00:00
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{
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"name": "@tldraw/state",
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"description": "A tiny little drawing app (state).",
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2024-06-25 13:27:57 +00:00
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"version": "2.3.0",
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2023-06-20 13:31:26 +00:00
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"author": {
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2023-12-19 10:41:01 +00:00
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"name": "tldraw Inc.",
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2023-06-20 13:31:26 +00:00
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"email": "hello@tldraw.com"
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},
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"homepage": "https://tldraw.dev",
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2023-12-19 10:41:01 +00:00
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"license": "SEE LICENSE IN LICENSE.md",
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2023-06-20 13:31:26 +00:00
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"repository": {
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"type": "git",
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"url": "https://github.com/tldraw/tldraw"
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},
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"bugs": {
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"url": "https://github.com/tldraw/tldraw/issues"
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},
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"keywords": [
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"tldraw",
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"drawing",
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"app",
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"development",
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"whiteboard",
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"canvas",
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"infinite"
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],
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"/* NOTE */": "These `main` and `types` fields are rewritten by the build script. They are not the actual values we publish",
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"main": "./src/index.ts",
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"types": "./.tsbuild/index.d.ts",
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"/* GOTCHA */": "files will include ./dist and index.d.ts by default, add any others you want to include in here",
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"files": [],
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"scripts": {
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2024-02-14 16:05:59 +00:00
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"test-ci": "lazy inherit",
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"test": "yarn run -T jest",
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2023-06-20 13:31:26 +00:00
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"test-coverage": "lazy inherit",
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"build": "yarn run -T tsx ../../scripts/build-package.ts",
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"build-api": "yarn run -T tsx ../../scripts/build-api.ts",
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"prepack": "yarn run -T tsx ../../scripts/prepack.ts",
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"postpack": "../../scripts/postpack.sh",
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"pack-tarball": "yarn pack",
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"lint": "yarn run -T tsx ../../scripts/lint.ts"
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},
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"jest": {
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"preset": "config/jest/node",
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"setupFiles": [
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"raf/polyfill"
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],
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"moduleNameMapper": {
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"^~(.*)": "<rootDir>/src/$1"
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},
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"transformIgnorePatterns": [
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tldraw zero - package shuffle (#1710)
This PR moves code between our packages so that:
- @tldraw/editor is a “core” library with the engine and canvas but no
shapes, tools, or other things
- @tldraw/tldraw contains everything particular to the experience we’ve
built for tldraw
At first look, this might seem like a step away from customization and
configuration, however I believe it greatly increases the configuration
potential of the @tldraw/editor while also providing a more accurate
reflection of what configuration options actually exist for
@tldraw/tldraw.
## Library changes
@tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports
@tldraw/editor.
- users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always
only import things from @tldraw/editor.
- users of @tldraw/tldraw should almost always only import things from
@tldraw/tldraw.
- @tldraw/polyfills is merged into @tldraw/editor
- @tldraw/indices is merged into @tldraw/editor
- @tldraw/primitives is merged mostly into @tldraw/editor, partially
into @tldraw/tldraw
- @tldraw/file-format is merged into @tldraw/tldraw
- @tldraw/ui is merged into @tldraw/tldraw
Many (many) utils and other code is moved from the editor to tldraw. For
example, embeds now are entirely an feature of @tldraw/tldraw. The only
big chunk of code left in core is related to arrow handling.
## API Changes
The editor can now be used without tldraw's assets. We load them in
@tldraw/tldraw instead, so feel free to use whatever fonts or images or
whatever that you like with the editor.
All tools and shapes (except for the `Group` shape) are moved to
@tldraw/tldraw. This includes the `select` tool.
You should use the editor with at least one tool, however, so you now
also need to send in an `initialState` prop to the Editor /
<TldrawEditor> component indicating which state the editor should begin
in.
The `components` prop now also accepts `SelectionForeground`.
The complex selection component that we use for tldraw is moved to
@tldraw/tldraw. The default component is quite basic but can easily be
replaced via the `components` prop. We pass down our tldraw-flavored
SelectionFg via `components`.
Likewise with the `Scribble` component: the `DefaultScribble` no longer
uses our freehand tech and is a simple path instead. We pass down the
tldraw-flavored scribble via `components`.
The `ExternalContentManager` (`Editor.externalContentManager`) is
removed and replaced with a mapping of types to handlers.
- Register new content handlers with
`Editor.registerExternalContentHandler`.
- Register new asset creation handlers (for files and URLs) with
`Editor.registerExternalAssetHandler`
### Change Type
- [x] `major` — Breaking change
### Test Plan
- [x] Unit Tests
- [x] End to end tests
### Release Notes
- [@tldraw/editor] lots, wip
- [@tldraw/ui] gone, merged to tldraw/tldraw
- [@tldraw/polyfills] gone, merged to tldraw/editor
- [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw
- [@tldraw/indices] gone, merged to tldraw/editor
- [@tldraw/file-format] gone, merged to tldraw/tldraw
---------
Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
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"node_modules/(?!(nanoid)/)"
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2023-06-20 13:31:26 +00:00
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]
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},
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"devDependencies": {
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"@types/lodash": "^4.14.188",
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2024-01-15 12:33:15 +00:00
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"@types/react": "^18.2.47",
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2023-06-20 13:31:26 +00:00
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"@types/react-test-renderer": "^18.0.0",
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"lodash": "^4.17.21",
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"react-test-renderer": "^18.2.0"
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},
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"peerDependencies": {
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"react": "^18"
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},
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"typedoc": {
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"readmeFile": "none",
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"entryPoint": "./src/index.ts",
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"displayName": "@tldraw/state",
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"tsconfig": "./tsconfig.json"
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}
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}
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