tldraw/state/code/dot.ts

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import CodeShape from './index'
import { uniqueId } from 'utils/utils'
import { DotShape, ShapeType } from 'types'
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import { defaultStyle } from 'state/shape-styles'
import Utils from './utils'
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export default class Dot extends CodeShape<DotShape> {
constructor(props = {} as Partial<DotShape>) {
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props.point = Utils.vectorToPoint(props.point)
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super({
id: uniqueId(),
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seed: Math.random(),
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parentId: (window as any).currentPageId,
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type: ShapeType.Dot,
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isGenerated: true,
name: 'Dot',
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childIndex: 0,
point: [0, 0],
rotation: 0,
isAspectRatioLocked: false,
isLocked: false,
isHidden: false,
...props,
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style: {
...defaultStyle,
...props.style,
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isFilled: true,
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},
})
}
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export(): DotShape {
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const shape = { ...this.shape }
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shape.point = Utils.vectorToPoint(shape.point)
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return shape
}
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}