tldraw/state/commands/generate.ts

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import Command from "./command"
import history from "../history"
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import { CodeControl, Data, Shape } from "types"
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import { current } from "immer"
export default function setGeneratedShapes(
data: Data,
currentPageId: string,
generatedShapes: Shape[]
) {
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const cData = current(data)
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const prevGeneratedShapes = Object.values(
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cData.document.pages[currentPageId].shapes
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).filter((shape) => shape.isGenerated)
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const currentShapes = data.document.pages[currentPageId].shapes
// Remove previous generated shapes
for (let id in currentShapes) {
if (currentShapes[id].isGenerated) {
delete currentShapes[id]
}
}
// Add new ones
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for (let shape of generatedShapes) {
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currentShapes[shape.id] = shape
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}
history.execute(
data,
new Command({
name: "translate_shapes",
category: "canvas",
do(data) {
const { shapes } = data.document.pages[currentPageId]
data.selectedIds.clear()
// Remove previous generated shapes
for (let id in shapes) {
if (shapes[id].isGenerated) {
delete shapes[id]
}
}
// Add new generated shapes
for (let shape of generatedShapes) {
shapes[shape.id] = shape
}
},
undo(data) {
const { shapes } = data.document.pages[currentPageId]
// Remove generated shapes
for (let id in shapes) {
if (shapes[id].isGenerated) {
delete shapes[id]
}
}
// Restore previous generated shapes
for (let shape of prevGeneratedShapes) {
shapes[shape.id] = shape
}
},
})
)
}