Here at tldraw, we make two things: a very good multiplayer whiteboard (at [tldraw.com](https://www.tldraw.com)) and the [open source](https://github.com/tldraw/tldraw) libraries used to create that product. This page is meant to provide documentation and reference for those open source libraries.
You can use the `<Tldraw>` React component to build on top of the default tldraw experience. It's easy to use and easy to extend with your own [custom shapes](/docs/shapes), [custom tools](/docs/tools), and [user interface](/docs/user-interface) overrides.
If you want to go even deeper, you can use the `<TldrawEditor>` component as a more minimal engine without the default tldraw shapes or user interface.
And in either case, you can use the [Editor API](/docs/editor) to drive the experience programatically in order to create or delete shapes, control the camera, or do just about anything you can imagine.
Found a bug or want to request a feature? Create a issue [here](https://github.com/tldraw/tldraw/issues). To connect with the team and other users, join us on our [Discord](https://discord.gg/JMbeb96jsh).
If you spot an issue with these docs, please use the links at the bottom of each page to create a. If you would like to contribute, the docs are part of the [tldraw repo](https://github.com/tldraw/tldraw).
Our plan is to keep these libraries permissively licensed while we develop a commercial offering for teams who want more from tldraw. If you're planning to use use tldraw in a commercial product, please reach out at [hello@tldraw.com](mailto://hello@tldraw.com).