2021-05-15 13:02:13 +00:00
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import {
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Bounds,
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Shape,
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ShapeType,
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Corner,
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Edge,
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ShapeStyles,
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ShapeBinding,
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Mutable,
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ShapeByType,
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Data,
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} from 'types'
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import * as vec from 'utils/vec'
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import {
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getBoundsCenter,
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getBoundsFromPoints,
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getRotatedCorners,
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} from 'utils/utils'
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import {
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boundsCollidePolygon,
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boundsContainPolygon,
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pointInBounds,
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} from 'utils/bounds'
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import { v4 as uuid } from 'uuid'
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import circle from './circle'
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import dot from './dot'
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import polyline from './polyline'
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import rectangle from './rectangle'
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import ellipse from './ellipse'
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import line from './line'
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import ray from './ray'
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import draw from './draw'
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import arrow from './arrow'
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import group from './group'
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2021-05-14 12:44:23 +00:00
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/*
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Shape Utiliies
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A shape utility is an object containing utility methods for each type of shape
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in the application. While shapes may be very different, each shape must support
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a common set of utility methods, such as hit tests or translations, that
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Operations throughout the app will call these utility methods
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when performing tests (such as hit tests) or mutations, such as translations.
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*/
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export interface ShapeUtility<K extends Shape> {
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// A cache for the computed bounds of this kind of shape.
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boundsCache: WeakMap<K, Bounds>
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// Whether to show transform controls when this shape is selected.
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canTransform: boolean
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// Whether the shape's aspect ratio can change
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canChangeAspectRatio: boolean
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// Whether the shape's style can be filled
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canStyleFill: boolean
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// Create a new shape.
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create(props: Partial<K>): K
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// Update a shape's styles
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applyStyles(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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style: Partial<ShapeStyles>
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): ShapeUtility<K>
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translateBy(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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point: number[]
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): ShapeUtility<K>
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translateTo(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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point: number[]
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): ShapeUtility<K>
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rotateBy(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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rotation: number
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): ShapeUtility<K>
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rotateTo(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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rotation: number,
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delta: number
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): ShapeUtility<K>
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// Transform to fit a new bounding box when more than one shape is selected.
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transform(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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bounds: Bounds,
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info: {
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type: Edge | Corner
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initialShape: K
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scaleX: number
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scaleY: number
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transformOrigin: number[]
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}
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): ShapeUtility<K>
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// Transform a single shape to fit a new bounding box.
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transformSingle(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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bounds: Bounds,
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info: {
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type: Edge | Corner
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initialShape: K
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scaleX: number
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scaleY: number
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transformOrigin: number[]
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}
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): ShapeUtility<K>
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setProperty<P extends keyof K>(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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prop: P,
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value: K[P]
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): ShapeUtility<K>
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// Respond when any child of this shape changes.
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onChildrenChange(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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children: Shape[]
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): ShapeUtility<K>
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// Respond when a user moves one of the shape's bound elements.
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onBindingChange(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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bindings: Record<string, ShapeBinding>
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): ShapeUtility<K>
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// Respond when a user moves one of the shape's handles.
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onHandleChange(
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this: ShapeUtility<K>,
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shape: Mutable<K>,
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handle: Partial<K['handles']>
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): ShapeUtility<K>
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// Clean up changes when a session ends.
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onSessionComplete(this: ShapeUtility<K>, shape: Mutable<K>): ShapeUtility<K>
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// Render a shape to JSX.
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render(this: ShapeUtility<K>, shape: K): JSX.Element
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// Get the bounds of the a shape.
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getBounds(this: ShapeUtility<K>, shape: K): Bounds
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// Get the routated bounds of the a shape.
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getRotatedBounds(this: ShapeUtility<K>, shape: K): Bounds
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// Get the center of the shape
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getCenter(this: ShapeUtility<K>, shape: K): number[]
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// Test whether a point lies within a shape.
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hitTest(this: ShapeUtility<K>, shape: K, test: number[]): boolean
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// Test whether bounds collide with or contain a shape.
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hitTestBounds(this: ShapeUtility<K>, shape: K, bounds: Bounds): boolean
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}
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// A mapping of shape types to shape utilities.
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const shapeUtilityMap: Record<ShapeType, ShapeUtility<Shape>> = {
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[ShapeType.Circle]: circle,
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[ShapeType.Dot]: dot,
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[ShapeType.Polyline]: polyline,
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[ShapeType.Rectangle]: rectangle,
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[ShapeType.Ellipse]: ellipse,
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[ShapeType.Line]: line,
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[ShapeType.Ray]: ray,
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[ShapeType.Draw]: draw,
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[ShapeType.Arrow]: arrow,
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[ShapeType.Text]: arrow,
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[ShapeType.Group]: group,
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}
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/**
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* A helper to retrieve a shape utility based on a shape object.
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* @param shape
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* @returns
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*/
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export function getShapeUtils<T extends Shape>(shape: T): ShapeUtility<T> {
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return shapeUtilityMap[shape.type] as ShapeUtility<T>
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}
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function getDefaultShapeUtil<T extends Shape>(): ShapeUtility<T> {
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return {
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boundsCache: new WeakMap(),
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canTransform: true,
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canChangeAspectRatio: true,
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canStyleFill: true,
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create(props) {
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return {
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id: uuid(),
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isGenerated: false,
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point: [0, 0],
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name: 'Shape',
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parentId: 'page0',
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childIndex: 0,
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rotation: 0,
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isAspectRatioLocked: false,
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isLocked: false,
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isHidden: false,
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...props,
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} as T
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},
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render(shape) {
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return <circle id={shape.id} />
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},
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translateBy(shape, delta) {
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shape.point = vec.add(shape.point, delta)
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return this
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},
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translateTo(shape, point) {
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shape.point = point
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return this
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},
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rotateTo(shape, rotation) {
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shape.rotation = rotation
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return this
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},
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rotateBy(shape, rotation) {
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shape.rotation += rotation
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return this
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},
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transform(shape, bounds) {
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shape.point = [bounds.minX, bounds.minY]
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return this
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},
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transformSingle(shape, bounds, info) {
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return this.transform(shape, bounds, info)
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},
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onChildrenChange() {
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return this
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},
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onBindingChange() {
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return this
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},
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onHandleChange() {
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return this
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},
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onSessionComplete() {
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return this
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},
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getBounds(shape) {
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const [x, y] = shape.point
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return {
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minX: x,
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minY: y,
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maxX: x + 1,
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maxY: y + 1,
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width: 1,
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height: 1,
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}
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},
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getRotatedBounds(shape) {
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return getBoundsFromPoints(
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getRotatedCorners(this.getBounds(shape), shape.rotation)
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)
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},
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getCenter(shape) {
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return getBoundsCenter(this.getBounds(shape))
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},
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hitTest(shape, point) {
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return pointInBounds(point, this.getBounds(shape))
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},
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hitTestBounds(shape, brushBounds) {
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const rotatedCorners = getRotatedCorners(
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this.getBounds(shape),
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shape.rotation
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)
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return (
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boundsContainPolygon(brushBounds, rotatedCorners) ||
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boundsCollidePolygon(brushBounds, rotatedCorners)
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)
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},
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setProperty(shape, prop, value) {
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shape[prop] = value
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return this
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},
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applyStyles(shape, style) {
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Object.assign(shape.style, style)
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return this
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},
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}
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}
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/**
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* A factory of shape utilities, with typing enforced.
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* @param shape
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* @returns
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*/
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export function registerShapeUtils<K extends Shape>(
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shapeUtil: Partial<ShapeUtility<K>>
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): ShapeUtility<K> {
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return Object.freeze({ ...getDefaultShapeUtil<K>(), ...shapeUtil })
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}
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export function createShape<T extends ShapeType>(
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type: T,
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props: Partial<ShapeByType<T>>
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): ShapeByType<T> {
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return shapeUtilityMap[type].create(props) as ShapeByType<T>
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}
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export default shapeUtilityMap
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