tldraw/packages/store/package.json

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{
"name": "@tldraw/store",
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"description": "A tiny little drawing app (store).",
"version": "2.0.0-beta.0",
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"packageManager": "yarn@3.5.0",
"author": {
"name": "tldraw GB Ltd.",
"email": "hello@tldraw.com"
},
"homepage": "https://tldraw.dev",
"license": "Apache-2.0",
"repository": {
"type": "git",
"url": "https://github.com/tldraw/tldraw"
},
"bugs": {
"url": "https://github.com/tldraw/tldraw/issues"
},
"keywords": [
"tldraw",
"drawing",
"app",
"development",
"whiteboard",
"canvas",
"infinite"
],
"/* NOTE */": "These `main` and `types` fields are rewritten by the build script. They are not the actual values we publish",
"main": "./src/index.ts",
"types": "./.tsbuild/index.d.ts",
"/* GOTCHA */": "files will include ./dist and index.d.ts by default, add any others you want to include in here",
"files": [],
"scripts": {
"test": "lazy inherit",
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"test-coverage": "lazy inherit",
"build": "yarn run -T tsx ../../scripts/build-package.ts",
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"build-api": "yarn run -T tsx ../../scripts/build-api.ts",
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"prepack": "yarn run -T tsx ../../scripts/prepack.ts",
"postpack": "../../scripts/postpack.sh",
"pack-tarball": "yarn pack",
"lint": "yarn run -T tsx ../../scripts/lint.ts"
},
"dependencies": {
"@tldraw/state": "workspace:*",
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"@tldraw/utils": "workspace:*",
"lodash.isequal": "^4.5.0",
"nanoid": "4.0.2"
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},
"devDependencies": {
"@peculiar/webcrypto": "^1.4.0",
"@types/lodash.isequal": "^4.5.6",
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"lazyrepo": "0.0.0-alpha.27",
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"raf": "^3.4.1"
},
"jest": {
"preset": "config/jest/node",
"setupFiles": [
"raf/polyfill"
],
"moduleNameMapper": {
"^~(.*)": "<rootDir>/src/$1"
},
"transformIgnorePatterns": [
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
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"node_modules/(?!(nanoid)/)"
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]
}
}