tldraw/lib/code/rectangle.ts

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import CodeShape from './index'
import { v4 as uuid } from 'uuid'
import { RectangleShape, ShapeType } from 'types'
import { vectorToPoint } from 'utils/utils'
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export default class Rectangle extends CodeShape<RectangleShape> {
constructor(props = {} as Partial<RectangleShape>) {
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props.point = vectorToPoint(props.point)
props.size = vectorToPoint(props.size)
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super({
id: uuid(),
type: ShapeType.Rectangle,
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isGenerated: true,
name: 'Rectangle',
parentId: 'page0',
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childIndex: 0,
point: [0, 0],
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size: [100, 100],
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rotation: 0,
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radius: 2,
isAspectRatioLocked: false,
isLocked: false,
isHidden: false,
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style: {
fill: '#c6cacb',
stroke: '#000',
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strokeWidth: 1,
},
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...props,
})
}
get size() {
return this.shape.size
}
}