tldraw/packages/store/api-report.md

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## API Report File for "@tldraw/store"
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> Do not edit this file. It is a report generated by [API Extractor](https://api-extractor.com/).
```ts
import { Atom } from '@tldraw/state';
import { Computed } from '@tldraw/state';
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// @public
export type AllRecords<T extends Store<any>> = ExtractR<ExtractRecordType<T>>;
// @public
export function assertIdType<R extends UnknownRecord>(id: string | undefined, type: RecordType<R, any>): asserts id is IdOf<R>;
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// @public
export interface BaseRecord<TypeName extends string, Id extends RecordId<UnknownRecord>> {
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// (undocumented)
readonly id: Id;
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// (undocumented)
readonly typeName: TypeName;
}
// @public
export type CollectionDiff<T> = {
added?: Set<T>;
removed?: Set<T>;
};
// @public (undocumented)
export function compareRecordVersions(a: RecordVersion, b: RecordVersion): -1 | 0 | 1;
// @public (undocumented)
derived presence state (#1204) This PR adds - A new `TLInstancePresence` record type, to collect info about the presence state in a particular instance of the editor. This will eventually be used to sync presence data instead of sending instance-only state across the wire. - **Record Scopes** `RecordType` now has a `scope` property which can be one of three things: - `document`: the record belongs to the document and should be synced and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and `TLAsset` - `instance`: the record belongs to a single instance of the store and should not be synced at all. It should not be persisted directly in most cases, but rather compiled into a kind of 'instance configuration' to store alongside the local document data so that when reopening the associated document it can remember some of the previous instance state. Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`, `TLUserDocument`, `TLUserPresence` - `presence`: the record belongs to a single instance of the store and should not be persisted, but may be synced using the special presence sync protocol. Currently just `TLInstancePresence` This sets us up for the following changes, which are gonna be pretty high-impact in terms of integrating tldraw into existing systems: - Removing `instanceId` as a config option. Each instance gets a randomly generated ID. - We'd replace it with an `instanceConfig` option that has stuff like selectedIds, camera positions, and so on. Then it's up to library users to get and reinstate the instance config at persistence boundaries. - Removing `userId` as config option, and removing the `TLUser` type altogether. - We might need to revisit when doing auth-enabled features like locking shapes, but I suspect that will be separate.
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export const compareSchemas: (a: SerializedSchema, b: SerializedSchema) => -1 | 0 | 1;
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// @public
export type ComputedCache<Data, R extends UnknownRecord> = {
get(id: IdOf<R>): Data | undefined;
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};
// @public
export function createRecordType<R extends UnknownRecord>(typeName: R['typeName'], config: {
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migrations?: Migrations;
validator?: StoreValidator<R>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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scope: RecordScope;
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}): RecordType<R, keyof Omit<R, 'id' | 'typeName'>>;
// @public (undocumented)
export function defineMigrations<FirstVersion extends EMPTY_SYMBOL | number = EMPTY_SYMBOL, CurrentVersion extends EMPTY_SYMBOL | Exclude<number, 0> = EMPTY_SYMBOL>(opts: {
firstVersion?: CurrentVersion extends number ? FirstVersion : never;
currentVersion?: CurrentVersion;
migrators?: CurrentVersion extends number ? FirstVersion extends number ? CurrentVersion extends FirstVersion ? {
[version in Exclude<Range_2<1, CurrentVersion>, 0>]: Migration;
} : {
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[version in Exclude<Range_2<FirstVersion, CurrentVersion>, FirstVersion>]: Migration;
} : {
[version in Exclude<Range_2<1, CurrentVersion>, 0>]: Migration;
} : never;
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subTypeKey?: string;
subTypeMigrations?: Record<string, BaseMigrationsInfo>;
}): Migrations;
// @public
export function devFreeze<T>(object: T): T;
// @public (undocumented)
export function getRecordVersion(record: UnknownRecord, serializedSchema: SerializedSchema): RecordVersion;
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// @public
export type HistoryEntry<R extends UnknownRecord = UnknownRecord> = {
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changes: RecordsDiff<R>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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source: ChangeSource;
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};
// @public (undocumented)
export type IdOf<R extends UnknownRecord> = R['id'];
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// @internal
export class IncrementalSetConstructor<T> {
constructor(
previousValue: Set<T>);
// @public
add(item: T): void;
// @public
get(): {
value: Set<T>;
diff: CollectionDiff<T>;
} | undefined;
// @public
remove(item: T): void;
}
// @public (undocumented)
export function migrate<T>({ value, migrations, fromVersion, toVersion, }: {
value: unknown;
migrations: Migrations;
fromVersion: number;
toVersion: number;
}): MigrationResult<T>;
// @public (undocumented)
export function migrateRecord<R extends UnknownRecord>({ record, migrations, fromVersion, toVersion, }: {
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record: unknown;
migrations: Migrations;
fromVersion: number;
toVersion: number;
}): MigrationResult<R>;
// @public (undocumented)
export type Migration<Before = any, After = any> = {
up: (oldState: Before) => After;
down: (newState: After) => Before;
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};
// @public (undocumented)
export enum MigrationFailureReason {
// (undocumented)
IncompatibleSubtype = "incompatible-subtype",
// (undocumented)
MigrationError = "migration-error",
// (undocumented)
TargetVersionTooNew = "target-version-too-new",
// (undocumented)
TargetVersionTooOld = "target-version-too-old",
// (undocumented)
UnknownType = "unknown-type",
// (undocumented)
UnrecognizedSubtype = "unrecognized-subtype"
}
// @public (undocumented)
export type MigrationResult<T> = {
type: 'error';
reason: MigrationFailureReason;
} | {
type: 'success';
value: T;
};
// @public (undocumented)
export interface Migrations extends BaseMigrationsInfo {
// (undocumented)
subTypeKey?: string;
// (undocumented)
subTypeMigrations?: Record<string, BaseMigrationsInfo>;
}
// @public (undocumented)
export type RecordId<R extends UnknownRecord> = string & {
__type__: R;
};
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// @public
export type RecordsDiff<R extends UnknownRecord> = {
added: Record<IdOf<R>, R>;
updated: Record<IdOf<R>, [from: R, to: R]>;
removed: Record<IdOf<R>, R>;
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};
// @public
export class RecordType<R extends UnknownRecord, RequiredProperties extends keyof Omit<R, 'id' | 'typeName'>> {
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constructor(
typeName: R['typeName'], config: {
readonly createDefaultProperties: () => Exclude<OmitMeta<R>, RequiredProperties>;
readonly migrations: Migrations;
Faster validations + record reference stability at the same time (#2848) This PR adds a validation mode whereby previous known-to-be-valid values can be used to speed up the validation process itself. At the same time it enables us to do fine-grained equality checking on records much more quickly than by using something like lodash isEqual, and using that we can prevent triggering effects for record updates that don't actually alter any values in the store. Here's some preliminary perf testing of average time spent in `store.put()` during some common interactions | task | before (ms) | after (ms) | | ---- | ---- | ---- | | drawing lines | 0.0403 | 0.0214 | | drawing boxes | 0.0408 | 0.0348 | | translating lines | 0.0352 | 0.0042 | | translating boxes | 0.0051 | 0.0032 | | rotating lines | 0.0312 | 0.0065 | | rotating boxes | 0.0053 | 0.0035 | | brush selecting boxes | 0.0200 | 0.0232 | | traversal with shapes | 0.0130 | 0.0108 | | traversal without shapes | 0.0201 | 0.0173 | **traversal** means moving the camera and pointer around the canvas #### Discussion At the scale of hundredths of a millisecond these .put operations are so fast that even if they became literally instantaneous the change would not be human perceptible. That said, there is an overall marked improvement here. Especially for dealing with draw shapes. These figures are also mostly in line with expectations, aside from a couple of things: - I don't understand why the `brush selecting boxes` task got slower after the change. - I don't understand why the `traversal` tasks are slower than the `translating boxes` task, both before and after. I would expect that .putting shape records would be much slower than .putting pointer/camera records (since the latter have fewer and simpler properties) ### Change Type - [x] `patch` — Bug fix ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here.
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readonly validator?: StoreValidator<R>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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readonly scope?: RecordScope;
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});
clone(record: R): R;
create(properties: Pick<R, RequiredProperties> & Omit<Partial<R>, RequiredProperties>): R;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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// @deprecated
createCustomId(id: string): IdOf<R>;
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// (undocumented)
readonly createDefaultProperties: () => Exclude<OmitMeta<R>, RequiredProperties>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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createId(customUniquePart?: string): IdOf<R>;
isId(id?: string): id is IdOf<R>;
isInstance: (record?: UnknownRecord) => record is R;
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// (undocumented)
readonly migrations: Migrations;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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parseId(id: IdOf<R>): string;
derived presence state (#1204) This PR adds - A new `TLInstancePresence` record type, to collect info about the presence state in a particular instance of the editor. This will eventually be used to sync presence data instead of sending instance-only state across the wire. - **Record Scopes** `RecordType` now has a `scope` property which can be one of three things: - `document`: the record belongs to the document and should be synced and persisted freely. Currently: `TLDocument`, `TLPage`, `TLShape`, and `TLAsset` - `instance`: the record belongs to a single instance of the store and should not be synced at all. It should not be persisted directly in most cases, but rather compiled into a kind of 'instance configuration' to store alongside the local document data so that when reopening the associated document it can remember some of the previous instance state. Currently: `TLInstance`, `TLInstancePageState`, `TLCamera`, `TLUser`, `TLUserDocument`, `TLUserPresence` - `presence`: the record belongs to a single instance of the store and should not be persisted, but may be synced using the special presence sync protocol. Currently just `TLInstancePresence` This sets us up for the following changes, which are gonna be pretty high-impact in terms of integrating tldraw into existing systems: - Removing `instanceId` as a config option. Each instance gets a randomly generated ID. - We'd replace it with an `instanceConfig` option that has stuff like selectedIds, camera positions, and so on. Then it's up to library users to get and reinstate the instance config at persistence boundaries. - Removing `userId` as config option, and removing the `TLUser` type altogether. - We might need to revisit when doing auth-enabled features like locking shapes, but I suspect that will be separate.
2023-04-27 18:03:19 +00:00
// (undocumented)
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
2023-06-05 14:11:07 +00:00
readonly scope: RecordScope;
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readonly typeName: R['typeName'];
Faster validations + record reference stability at the same time (#2848) This PR adds a validation mode whereby previous known-to-be-valid values can be used to speed up the validation process itself. At the same time it enables us to do fine-grained equality checking on records much more quickly than by using something like lodash isEqual, and using that we can prevent triggering effects for record updates that don't actually alter any values in the store. Here's some preliminary perf testing of average time spent in `store.put()` during some common interactions | task | before (ms) | after (ms) | | ---- | ---- | ---- | | drawing lines | 0.0403 | 0.0214 | | drawing boxes | 0.0408 | 0.0348 | | translating lines | 0.0352 | 0.0042 | | translating boxes | 0.0051 | 0.0032 | | rotating lines | 0.0312 | 0.0065 | | rotating boxes | 0.0053 | 0.0035 | | brush selecting boxes | 0.0200 | 0.0232 | | traversal with shapes | 0.0130 | 0.0108 | | traversal without shapes | 0.0201 | 0.0173 | **traversal** means moving the camera and pointer around the canvas #### Discussion At the scale of hundredths of a millisecond these .put operations are so fast that even if they became literally instantaneous the change would not be human perceptible. That said, there is an overall marked improvement here. Especially for dealing with draw shapes. These figures are also mostly in line with expectations, aside from a couple of things: - I don't understand why the `brush selecting boxes` task got slower after the change. - I don't understand why the `traversal` tasks are slower than the `translating boxes` task, both before and after. I would expect that .putting shape records would be much slower than .putting pointer/camera records (since the latter have fewer and simpler properties) ### Change Type - [x] `patch` — Bug fix ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here.
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validate(record: unknown, recordBefore?: R): R;
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// (undocumented)
Faster validations + record reference stability at the same time (#2848) This PR adds a validation mode whereby previous known-to-be-valid values can be used to speed up the validation process itself. At the same time it enables us to do fine-grained equality checking on records much more quickly than by using something like lodash isEqual, and using that we can prevent triggering effects for record updates that don't actually alter any values in the store. Here's some preliminary perf testing of average time spent in `store.put()` during some common interactions | task | before (ms) | after (ms) | | ---- | ---- | ---- | | drawing lines | 0.0403 | 0.0214 | | drawing boxes | 0.0408 | 0.0348 | | translating lines | 0.0352 | 0.0042 | | translating boxes | 0.0051 | 0.0032 | | rotating lines | 0.0312 | 0.0065 | | rotating boxes | 0.0053 | 0.0035 | | brush selecting boxes | 0.0200 | 0.0232 | | traversal with shapes | 0.0130 | 0.0108 | | traversal without shapes | 0.0201 | 0.0173 | **traversal** means moving the camera and pointer around the canvas #### Discussion At the scale of hundredths of a millisecond these .put operations are so fast that even if they became literally instantaneous the change would not be human perceptible. That said, there is an overall marked improvement here. Especially for dealing with draw shapes. These figures are also mostly in line with expectations, aside from a couple of things: - I don't understand why the `brush selecting boxes` task got slower after the change. - I don't understand why the `traversal` tasks are slower than the `translating boxes` task, both before and after. I would expect that .putting shape records would be much slower than .putting pointer/camera records (since the latter have fewer and simpler properties) ### Change Type - [x] `patch` — Bug fix ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here.
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readonly validator: StoreValidator<R>;
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withDefaultProperties<DefaultProps extends Omit<Partial<R>, 'id' | 'typeName'>>(createDefaultProperties: () => DefaultProps): RecordType<R, Exclude<RequiredProperties, keyof DefaultProps>>;
}
// @public (undocumented)
export type RecordVersion = {
rootVersion: number;
subTypeVersion?: number;
};
// @public (undocumented)
export function reverseRecordsDiff(diff: RecordsDiff<any>): RecordsDiff<any>;
// @public (undocumented)
export interface SerializedSchema {
recordVersions: Record<string, {
version: number;
subTypeVersions: Record<string, number>;
subTypeKey: string;
} | {
version: number;
}>;
schemaVersion: number;
storeVersion: number;
}
// @public
export type SerializedStore<R extends UnknownRecord> = Record<IdOf<R>, R>;
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// @public
export function squashRecordDiffs<T extends UnknownRecord>(diffs: RecordsDiff<T>[]): RecordsDiff<T>;
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// @public
export class Store<R extends UnknownRecord = UnknownRecord, Props = unknown> {
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constructor(config: {
initialData?: SerializedStore<R>;
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schema: StoreSchema<R, Props>;
props: Props;
});
allRecords: () => R[];
// (undocumented)
applyDiff(diff: RecordsDiff<R>, runCallbacks?: boolean): void;
clear: () => void;
createComputedCache: <T, V extends R = R>(name: string, derive: (record: V) => T | undefined, isEqual?: ((a: V, b: V) => boolean) | undefined) => ComputedCache<T, V>;
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createSelectedComputedCache: <T, J, V extends R = R>(name: string, selector: (record: V) => T | undefined, derive: (input: T) => J | undefined) => ComputedCache<J, V>;
// @internal (undocumented)
ensureStoreIsUsable(): void;
// (undocumented)
extractingChanges(fn: () => void): RecordsDiff<R>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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filterChangesByScope(change: RecordsDiff<R>, scope: RecordScope): {
added: { [K in IdOf<R>]: R; };
updated: { [K_1 in IdOf<R>]: [from: R, to: R]; };
removed: { [K in IdOf<R>]: R; };
} | null;
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// (undocumented)
_flushHistory(): void;
get: <K extends IdOf<R>>(id: K) => RecFromId<K> | undefined;
// (undocumented)
getRecordType: <T extends R>(record: R) => T;
getSnapshot(scope?: 'all' | RecordScope): StoreSnapshot<R>;
has: <K extends IdOf<R>>(id: K) => boolean;
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readonly history: Atom<number, RecordsDiff<R>>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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readonly id: string;
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// @internal (undocumented)
isPossiblyCorrupted(): boolean;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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listen: (onHistory: StoreListener<R>, filters?: Partial<StoreListenerFilters>) => () => void;
loadSnapshot(snapshot: StoreSnapshot<R>): void;
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// @internal (undocumented)
markAsPossiblyCorrupted(): void;
mergeRemoteChanges: (fn: () => void) => void;
migrateSnapshot(snapshot: StoreSnapshot<R>): StoreSnapshot<R>;
onAfterChange?: (prev: R, next: R, source: 'remote' | 'user') => void;
onAfterCreate?: (record: R, source: 'remote' | 'user') => void;
onAfterDelete?: (prev: R, source: 'remote' | 'user') => void;
onBeforeChange?: (prev: R, next: R, source: 'remote' | 'user') => R;
onBeforeCreate?: (next: R, source: 'remote' | 'user') => R;
onBeforeDelete?: (prev: R, source: 'remote' | 'user') => false | void;
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// (undocumented)
readonly props: Props;
put: (records: R[], phaseOverride?: 'initialize') => void;
readonly query: StoreQueries<R>;
remove: (ids: IdOf<R>[]) => void;
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// (undocumented)
readonly schema: StoreSchema<R, Props>;
Independent instance state persistence (#1493) This PR - Removes UserDocumentRecordType - moving isSnapMode to user preferences - moving isGridMode and isPenMode to InstanceRecordType - deleting the other properties which are no longer needed. - Creates a separate pipeline for persisting instance state. Previously the instance state records were stored alongside the document state records, and in order to load the state for a particular instance (in our case, a particular tab) you needed to pass the 'instanceId' prop. This prop ended up totally pervading the public API and people ran into all kinds of issues with it, e.g. using the same instance id in multiple editor instances. There was also an issue whereby it was hard for us to clean up old instance state so the idb table ended up bloating over time. This PR makes it so that rather than passing an instanceId, you load the instance state yourself while creating the store. It provides tools to make that easy. - Undoes the assumption that we might have more than one instance's state in the store. - Like `document`, `instance` now has a singleton id `instance:instance`. - Page state ids and camera ids are no longer random, but rather derive from the page they belong to. This is like having a foreign primary key in SQL databases. It's something i'd love to support fully as part of the RecordType/Store api. Tests to do - [x] Test Migrations - [x] Test Store.listen filtering - [x] Make type sets in Store public and readonly - [x] Test RecordType.createId - [x] Test Instance state snapshot loading/exporting - [x] Manual test File I/O - [x] Manual test Vscode extension with multiple tabs - [x] Audit usages of store.query - [x] Audit usages of changed types: InstanceRecordType, 'instance', InstancePageStateRecordType, 'instance_page_state', 'user_document', 'camera', CameraRecordType, InstancePresenceRecordType, 'instance_presence' - [x] Test user preferences - [x] Manual test isSnapMode and isGridMode and isPenMode - [ ] Test indexedDb functions - [x] Add instanceId stuff back ### Change Type - [x] `major` — Breaking Change ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] Webdriver tests ### Release Notes - Add a brief release note for your PR here.
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// (undocumented)
readonly scopedTypes: {
readonly [K in RecordScope]: ReadonlySet<R['typeName']>;
};
serialize: (scope?: 'all' | RecordScope) => SerializedStore<R>;
unsafeGetWithoutCapture: <K extends IdOf<R>>(id: K) => RecFromId<K> | undefined;
update: <K extends IdOf<R>>(id: K, updater: (record: RecFromId<K>) => RecFromId<K>) => void;
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// (undocumented)
validate(phase: 'createRecord' | 'initialize' | 'tests' | 'updateRecord'): void;
}
// @public (undocumented)
export type StoreError = {
error: Error;
phase: 'createRecord' | 'initialize' | 'tests' | 'updateRecord';
recordBefore?: unknown;
recordAfter: unknown;
isExistingValidationIssue: boolean;
};
// @public
export type StoreListener<R extends UnknownRecord> = (entry: HistoryEntry<R>) => void;
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// @public (undocumented)
export class StoreSchema<R extends UnknownRecord, P = unknown> {
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// (undocumented)
static create<R extends UnknownRecord, P = unknown>(types: {
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[TypeName in R['typeName']]: {
createId: any;
};
}, options?: StoreSchemaOptions<R, P>): StoreSchema<R, P>;
// @internal (undocumented)
createIntegrityChecker(store: Store<R, P>): (() => void) | undefined;
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// (undocumented)
get currentStoreVersion(): number;
// (undocumented)
migratePersistedRecord(record: R, persistedSchema: SerializedSchema, direction?: 'down' | 'up'): MigrationResult<R>;
// (undocumented)
migrateStoreSnapshot(snapshot: StoreSnapshot<R>): MigrationResult<SerializedStore<R>>;
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// (undocumented)
serialize(): SerializedSchema;
// (undocumented)
serializeEarliestVersion(): SerializedSchema;
// (undocumented)
readonly types: {
[Record in R as Record['typeName']]: RecordType<R, any>;
};
// (undocumented)
validateRecord(store: Store<R>, record: R, phase: 'createRecord' | 'initialize' | 'tests' | 'updateRecord', recordBefore: null | R): R;
}
// @public (undocumented)
export type StoreSchemaOptions<R extends UnknownRecord, P> = {
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snapshotMigrations?: Migrations;
onValidationFailure?: (data: {
error: unknown;
store: Store<R>;
record: R;
phase: 'createRecord' | 'initialize' | 'tests' | 'updateRecord';
recordBefore: null | R;
}) => R;
createIntegrityChecker?: (store: Store<R, P>) => void;
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};
// @public (undocumented)
export type StoreSnapshot<R extends UnknownRecord> = {
store: SerializedStore<R>;
schema: SerializedSchema;
};
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// @public (undocumented)
export type StoreValidator<R extends UnknownRecord> = {
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validate: (record: unknown) => R;
Faster validations + record reference stability at the same time (#2848) This PR adds a validation mode whereby previous known-to-be-valid values can be used to speed up the validation process itself. At the same time it enables us to do fine-grained equality checking on records much more quickly than by using something like lodash isEqual, and using that we can prevent triggering effects for record updates that don't actually alter any values in the store. Here's some preliminary perf testing of average time spent in `store.put()` during some common interactions | task | before (ms) | after (ms) | | ---- | ---- | ---- | | drawing lines | 0.0403 | 0.0214 | | drawing boxes | 0.0408 | 0.0348 | | translating lines | 0.0352 | 0.0042 | | translating boxes | 0.0051 | 0.0032 | | rotating lines | 0.0312 | 0.0065 | | rotating boxes | 0.0053 | 0.0035 | | brush selecting boxes | 0.0200 | 0.0232 | | traversal with shapes | 0.0130 | 0.0108 | | traversal without shapes | 0.0201 | 0.0173 | **traversal** means moving the camera and pointer around the canvas #### Discussion At the scale of hundredths of a millisecond these .put operations are so fast that even if they became literally instantaneous the change would not be human perceptible. That said, there is an overall marked improvement here. Especially for dealing with draw shapes. These figures are also mostly in line with expectations, aside from a couple of things: - I don't understand why the `brush selecting boxes` task got slower after the change. - I don't understand why the `traversal` tasks are slower than the `translating boxes` task, both before and after. I would expect that .putting shape records would be much slower than .putting pointer/camera records (since the latter have fewer and simpler properties) ### Change Type - [x] `patch` — Bug fix ### Test Plan 1. Add a step-by-step description of how to test your PR here. 2. - [ ] Unit Tests - [ ] End to end tests ### Release Notes - Add a brief release note for your PR here.
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validateUsingKnownGoodVersion?: (knownGoodVersion: R, record: unknown) => R;
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};
// @public (undocumented)
export type StoreValidators<R extends UnknownRecord> = {
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[K in R['typeName']]: StoreValidator<Extract<R, {
typeName: K;
}>>;
};
// @public (undocumented)
export type UnknownRecord = BaseRecord<string, RecordId<UnknownRecord>>;
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// (No @packageDocumentation comment for this package)
```