64 lines
1.3 KiB
TypeScript
64 lines
1.3 KiB
TypeScript
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// Some helpers for drawing SVGs.
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import * as vec from "./vec"
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import { getSweep } from "utils/utils"
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// General
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export function ellipse(A: number[], r: number) {
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return `M ${A[0] - r},${A[1]}
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a ${r},${r} 0 1,0 ${r * 2},0
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a ${r},${r} 0 1,0 -${r * 2},0 `
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}
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export function moveTo(v: number[]) {
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return `M ${v[0]},${v[1]} `
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}
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export function lineTo(v: number[]) {
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return `L ${v[0]},${v[1]} `
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}
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export function line(a: number[], ...pts: number[][]) {
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return moveTo(a) + pts.map((p) => lineTo(p)).join()
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}
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export function hLineTo(v: number[]) {
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return `H ${v[0]},${v[1]} `
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}
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export function vLineTo(v: number[]) {
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return `V ${v[0]},${v[1]} `
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}
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export function bezierTo(A: number[], B: number[], C: number[]) {
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return `C ${A[0]},${A[1]} ${B[0]},${B[1]} ${C[0]},${C[1]} `
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}
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export function arcTo(C: number[], r: number, A: number[], B: number[]) {
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return [
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// moveTo(A),
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"A",
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r,
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r,
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0,
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getSweep(C, A, B) > 0 ? "1" : "0",
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0,
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B[0],
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B[1],
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].join(" ")
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}
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export function closePath() {
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return "Z"
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}
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export function rectTo(A: number[]) {
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return ["R", A[0], A[1]].join(" ")
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}
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export function getPointAtLength(path: SVGPathElement, length: number) {
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const point = path.getPointAtLength(length)
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return [point.x, point.y]
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}
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