tldraw/state/commands/create-page.ts

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import Command from './command'
import history from '../history'
import { Data, Page, PageState } from 'types'
import { uniqueId } from 'utils/utils'
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import { current } from 'immer'
import storage from 'state/storage'
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export default function createPage(data: Data, goToPage = true) {
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const snapshot = getSnapshot(data)
history.execute(
data,
new Command({
name: 'change_page',
category: 'canvas',
do(data) {
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const { page, pageState, currentPageId } = snapshot
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data.document.pages[page.id] = page
data.pageStates[page.id] = pageState
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data.currentPageId = page.id
storage.savePage(data, data.document.id, page.id)
storage.saveDocumentToLocalStorage(data)
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if (goToPage) {
data.currentPageId = page.id
} else {
data.currentPageId = currentPageId
}
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},
undo(data) {
const { page, currentPageId } = snapshot
delete data.document.pages[page.id]
delete data.pageStates[page.id]
data.currentPageId = currentPageId
storage.saveDocumentToLocalStorage(data)
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},
})
)
}
function getSnapshot(data: Data) {
const { currentPageId } = current(data)
const pages = Object.values(data.document.pages)
const unchanged = pages.filter((page) => page.name.startsWith('Page '))
const id = uniqueId()
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const page: Page = {
type: 'page',
id,
name: `Page ${unchanged.length + 1}`,
childIndex: pages.length,
shapes: {},
}
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const pageState: PageState = {
id,
selectedIds: new Set([]),
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camera: {
point: [0, 0],
zoom: 1,
},
}
return {
currentPageId,
page,
pageState,
}
}