tldraw/hooks/useBoundsHandleEvents.ts

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import { useCallback, useRef } from "react"
import inputs from "state/inputs"
import { Edge, Corner } from "types"
import state from "../state"
export default function useBoundsHandleEvents(
handle: Edge | Corner | "rotate"
) {
const onPointerDown = useCallback(
(e) => {
if (e.buttons !== 1) return
e.stopPropagation()
e.currentTarget.setPointerCapture(e.pointerId)
state.send("POINTED_BOUNDS_HANDLE", inputs.pointerDown(e, handle))
},
[handle]
)
const onPointerMove = useCallback(
(e) => {
if (e.buttons !== 1) return
e.stopPropagation()
state.send("MOVED_POINTER", inputs.pointerMove(e))
},
[handle]
)
const onPointerUp = useCallback((e) => {
if (e.buttons !== 1) return
e.stopPropagation()
e.currentTarget.releasePointerCapture(e.pointerId)
e.currentTarget.replaceWith(e.currentTarget)
state.send("STOPPED_POINTING", inputs.pointerUp(e))
}, [])
return { onPointerDown, onPointerMove, onPointerUp }
}