tldraw/packages/vec/CHANGELOG.md

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# Changelog
2022-06-21 07:56:49 +00:00
## 1.7.1
### Patch Changes
- - Adds `Vec.nearestPointOnBounds`
- Adds `Vec.distanceToBounds`
## 1.7.0
### Minor Changes
- Update dependencies and monorepo.
## 1.6.1
- Change `vec.toFixed` to always round to two decimal places. This drops the second parameter, which was previously available for custom precisions, but which was defaulted to 2 (its current behavior).
## 1.4.3
- Update README
- Update LICENSE year
## 0.1.21
New:
- Adds the `isGhost` prop to `TLShape`. In `TLComponentProps`, the `isGhost` prop will be true if either a shape has its `isGhost` set to `true` OR if a shape is the descendant of a shape with `isGhost` set to `true`. A ghost shape will have the `tl-ghost` class name, though this is not used in the Renderer. You can set it yourself in your app.
- Adds the `isChildOfSelected` prop for `TLComponentProps`. If a shape is the child of a selected shape, its `isChildOfSelected` prop will be true.
Improved:
- Fixes a bug that could occur with the order of grouped shapes.
- Adds an Eraser tool to the advanced example.
- Adds a Pencil tool to the advanced example.
## 0.1.20
- Update docs.
- Adds `hideResizeHandles` prop.
## 0.1.19
- Remove stray `index.js` files.
## 0.1.18
- Even more dependency fixes.
## 0.1.17
- More dependency fixes.
## 0.1.16
- Fix dependencies, remove `@use-gesture/react` from bundle.
## 0.1.15
- Fix README.
## 0.1.14
- Add README to package.
## 0.1.13
- Remove `type` from `TLBinding`.
## 0.1.12
- Fix bug with initial bounds.
## 0.1.12
- Fix bug with initial bounds.
## 0.1.12
- Fix bug with bounds handle events.
## 0.1.11
- Fix bug with initial camera state.
## 0.1.10
- Improve example.
- Improve types for `TLPage`.
## 0.1.9
- Bug fixes.
## 0.1.8
- Expands README.
- Removes properties specific to the tldraw app.
## 0.1.7
- Fixes selection bug with SVGContainer.
- Removes various properties specific to the tldraw app.
## 0.1.0
- Re-writes API for ShapeUtils.