tldraw/state/commands/delete-selected.ts

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import Command from './command'
import history from '../history'
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import { Data } from 'types'
import {
getDocumentBranch,
getPage,
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getSelectedShapes,
setSelectedIds,
} from 'utils/utils'
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import { current } from 'immer'
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import { getShapeUtils } from 'state/shape-utils'
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export default function deleteSelected(data: Data): void {
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const { currentPageId } = data
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const selectedShapes = getSelectedShapes(data)
const selectedIdsArr = selectedShapes
.filter((shape) => !shape.isLocked)
.map((shape) => shape.id)
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const page = getPage(current(data))
const childrenToDelete = selectedIdsArr
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.flatMap((id) => getDocumentBranch(data, id))
.map((id) => page.shapes[id])
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const remainingIds = selectedShapes
.filter((shape) => shape.isLocked)
.map((shape) => shape.id)
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history.execute(
data,
new Command({
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name: 'delete_selection',
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category: 'canvas',
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manualSelection: true,
do(data) {
const page = getPage(data, currentPageId)
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for (const id of selectedIdsArr) {
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const shape = page.shapes[id]
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if (!shape) {
console.error('no shape ' + id)
continue
}
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if (shape.parentId !== data.currentPageId) {
const parent = page.shapes[shape.parentId]
getShapeUtils(parent)
.setProperty(
parent,
'children',
parent.children.filter((childId) => childId !== shape.id)
)
.onChildrenChange(
parent,
parent.children.map((id) => page.shapes[id])
)
}
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}
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for (const shape of childrenToDelete) {
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delete page.shapes[shape.id]
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}
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setSelectedIds(data, remainingIds)
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},
undo(data) {
const page = getPage(data, currentPageId)
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for (const shape of childrenToDelete) {
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page.shapes[shape.id] = shape
}
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for (const shape of childrenToDelete) {
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if (shape.parentId !== data.currentPageId) {
const parent = page.shapes[shape.parentId]
getShapeUtils(parent)
.setProperty(parent, 'children', [...parent.children, shape.id])
.onChildrenChange(
parent,
parent.children.map((id) => page.shapes[id])
)
}
}
setSelectedIds(data, selectedIdsArr)
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},
})
)
}