tldraw/components/canvas/canvas.tsx

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import styled from 'styles'
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import state, { useSelector } from 'state'
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import React, { useEffect, useRef } from 'react'
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import useZoomEvents from 'hooks/useZoomEvents'
import useCamera from 'hooks/useCamera'
import Defs from './defs'
import Page from './page'
import Brush from './brush'
import Bounds from './bounds/bounding-box'
import BoundsBg from './bounds/bounds-bg'
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import Selected from './selected'
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import Handles from './bounds/handles'
import useCanvasEvents from 'hooks/useCanvasEvents'
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import ContextMenu from 'components/context-menu'
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export default function Canvas() {
const rCanvas = useRef<SVGSVGElement>(null)
const rGroup = useRef<SVGGElement>(null)
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useCamera(rGroup)
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useZoomEvents()
const events = useCanvasEvents(rCanvas)
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const isReady = useSelector((s) => s.isIn('ready'))
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return (
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<ContextMenu>
<MainSVG ref={rCanvas} {...events}>
<Defs />
{isReady && (
<g ref={rGroup}>
<BoundsBg />
<Page />
<Selected />
<Bounds />
<Handles />
<Brush />
</g>
)}
</MainSVG>
</ContextMenu>
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)
}
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const MainSVG = styled('svg', {
position: 'fixed',
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top: 0,
left: 0,
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width: '100%',
height: '100%',
touchAction: 'none',
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zIndex: 100,
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backgroundColor: '$canvas',
pointerEvents: 'all',
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// cursor: 'none',
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'& *': {
userSelect: 'none',
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},
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})