tldraw/lib/code/polyline.ts

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import CodeShape from './index'
import { v4 as uuid } from 'uuid'
import { PolylineShape, ShapeType } from 'types'
import { vectorToPoint } from 'utils/utils'
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export default class Polyline extends CodeShape<PolylineShape> {
constructor(props = {} as Partial<PolylineShape>) {
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props.point = vectorToPoint(props.point)
props.points = props.points.map(vectorToPoint)
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super({
id: uuid(),
type: ShapeType.Polyline,
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isGenerated: true,
name: 'Polyline',
parentId: 'page0',
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childIndex: 0,
point: [0, 0],
points: [[0, 0]],
rotation: 0,
isAspectRatioLocked: false,
isLocked: false,
isHidden: false,
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style: {
fill: 'none',
stroke: '#000',
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strokeWidth: 1,
},
...props,
})
}
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export() {
const shape = { ...this.shape }
shape.point = vectorToPoint(shape.point)
shape.points = shape.points.map(vectorToPoint)
return shape
}
get points() {
return this.shape.points
}
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}