tldraw/state/commands/duplicate.ts

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import Command from './command'
import history from '../history'
import { Data } from 'types'
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import { deepClone } from 'utils'
import tld from 'utils/tld'
import { uniqueId } from 'utils/utils'
import vec from 'utils/vec'
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export default function duplicateCommand(data: Data): void {
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const selectedShapes = tld.getSelectedShapes(data).map(deepClone)
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const duplicates = selectedShapes.map((shape) => ({
...shape,
id: uniqueId(),
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point: vec.add(
shape.point,
vec.div([16, 16], tld.getCurrentCamera(data).zoom)
),
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}))
history.execute(
data,
new Command({
name: 'duplicate_shapes',
category: 'canvas',
manualSelection: true,
do(data) {
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const { shapes } = tld.getPage(data)
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for (const duplicate of duplicates) {
shapes[duplicate.id] = duplicate
}
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tld.setSelectedIds(
data,
duplicates.map((d) => d.id)
)
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},
undo(data) {
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const { shapes } = tld.getPage(data)
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for (const duplicate of duplicates) {
delete shapes[duplicate.id]
}
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tld.setSelectedIds(
data,
selectedShapes.map((d) => d.id)
)
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},
})
)
}