tldraw/apps/examples/e2e/tests/test-kbds.spec.ts

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import test, { Page, expect } from '@playwright/test'
import { setupPage, setupPageWithShapes } from '../shared-e2e'
declare const __tldraw_ui_event: { name: string }
// We're just testing the events, not the actual results.
let page: Page
test.describe('Keyboard Shortcuts', () => {
test.beforeAll(async ({ browser }) => {
page = await browser.newPage()
await setupPage(page)
})
test('tools', async ({ isMobile }) => {
const geoToolKds = [
['r', 'rectangle'],
['o', 'ellipse'],
]
for (const [key, geo] of geoToolKds) {
await page.keyboard.press('v') // set back to select
await page.keyboard.press(key)
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-tool',
data: { id: `geo-${geo}`, source: 'kbd' },
})
}
const simpleToolKbds = [
['v', 'select'],
['h', 'hand'],
]
for (const [key, tool] of simpleToolKbds) {
await page.keyboard.press('v') // set back to select
await page.keyboard.press(key)
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-tool',
data: { id: tool, source: 'kbd' },
})
}
const shapeToolKbds = [
['d', 'draw'],
['x', 'draw'],
['a', 'arrow'],
['l', 'line'],
['f', 'frame'],
['n', 'note'],
['f', 'frame'],
['e', 'eraser'],
['k', 'laser'],
['t', 'text'],
]
for (const [key, tool] of shapeToolKbds) {
await page.keyboard.press('v') // set back to select
await page.keyboard.press(key)
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-tool',
data: { id: tool, source: 'kbd' },
})
}
// make sure that the first dropdown item is rectangle
await page.keyboard.press('r')
const positionalToolKbds = [
['1', 'select'],
['2', 'hand'],
['3', 'draw'],
['4', 'eraser'],
['5', 'arrow'],
['6', 'text'],
]
if (isMobile) {
// on mobile, the last item (first from the dropdown) is 7
positionalToolKbds.push(['7', 'geo-rectangle'])
} else {
// on desktop, the last item (first from the dropdown) is 9. 8 is the image tool which
// we skip here because it opens a browser dialog
positionalToolKbds.push(['9', 'geo-rectangle'])
}
for (const [key, tool] of positionalToolKbds) {
await page.keyboard.press('v') // set back to select
await page.keyboard.press(key)
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-tool',
data: { id: tool, source: 'toolbar' },
})
}
})
})
test.describe('Keyboard Shortcuts', () => {
test.beforeAll(async ({ browser }) => {
page = await browser.newPage()
await setupPage(page)
// Make some shapes
await page.keyboard.press('r')
await page.mouse.click(100, 100)
await page.keyboard.press('r')
await page.mouse.click(250, 250)
await page.keyboard.press('v')
})
test('Zoom in', async () => {
await page.keyboard.press('Control+=')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'zoom-in',
data: { source: 'kbd' },
})
})
test('Zoom out', async () => {
await page.keyboard.press('Control+-')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'zoom-out',
data: { source: 'kbd' },
})
})
test('Zoom to fit', async () => {
await page.keyboard.press('Shift+1')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'zoom-to-fit',
data: { source: 'kbd' },
})
})
test('Zoom to selection', async () => {
await page.keyboard.press('Shift+2')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'zoom-to-selection',
data: { source: 'kbd' },
})
})
test('Zoom to 100', async () => {
await page.keyboard.press('Shift+0')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'reset-zoom',
data: { source: 'kbd' },
})
})
/* ---------------------- Files --------------------- */
// new-project — Cmd+N
// open — Cmd+O
// save — Cmd+S
// save-as — Cmd+Shift+S
// upload-media — Cmd+I
/* -------------------- Clipboard ------------------- */
// await page.keyboard.press('Control+c')
// expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
// name: 'copy',
// data: { source: 'kbd' },
// })
// await page.keyboard.press('Control+v')
// expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
// name: 'paste',
// data: { source: 'kbd' },
// })
// await page.keyboard.press('Control+x')
// expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
// name: 'cut',
// data: { source: 'kbd' },
// })
test('Toggle grid mode', async () => {
await page.keyboard.press("Control+'")
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'toggle-grid-mode',
data: { source: 'kbd' },
})
})
test('Toggle dark mode', async () => {
await page.keyboard.press('Control+/')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'toggle-dark-mode',
data: { source: 'kbd' },
})
})
test('Toggle tool lock', async () => {
await page.keyboard.press('q')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'toggle-tool-lock',
data: { source: 'kbd' },
})
})
})
test.describe('Actions on shapes', () => {
test.beforeAll(async ({ browser }) => {
page = await browser.newPage()
await setupPage(page)
})
/* -------------- Operations on Shapes -------------- */
test('Operations on shapes', async () => {
await setupPageWithShapes(page)
Menu updates / fix flip / add export / remove Shape menu (#3115) This PR: - adds the export all menu items to the main menu - removes the export all menu items from the dotcom menus - removes the shape menu and reverts several changes from https://github.com/tldraw/tldraw/pull/2782. This was not properly reviewed (I thought it was a PR about hiding / showing menu items). - fixes a bug with exporting (exporting JSON was not working when the user had no selected shapes) - fixes a bug that would prevent "flip shapes" from appearing in the menu - prevents export / copy actions from running if there are no shapes on the page - allows export / copy actions to default to all shapes on the page if no shapes are selected These changes have not been released in the dotcom yet. There's will be some thrash in the APIs. # Menu philosophy In the menu, the **edit** submenu relates to undo/redo, plus the user's current selection. Menu items that relate to specific to certain shapes are hidden when not available. Menu items that relate to all shapes are disabled when not available. <img width="640" alt="image" src="https://github.com/tldraw/tldraw/assets/23072548/e467e6bb-d958-4a9a-ac19-1dada52dcfa6"> ### Change Type - [x] `major` — Bug fix ### Test - Select no shapes (arrange / flip should not be visible) - Select one geo shape (arrange / flip should not be visible) - Select two geo shapes (arrange / flip should be visible) - Select one draw shape (arrange / flip should not be visible) ### Release Notes - Revert some changes in the menu.
2024-03-11 18:31:28 +00:00
// needs shapes on the canvas
await page.keyboard.press('Control+Shift+c')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'copy-as',
data: { format: 'svg', source: 'kbd' },
})
// select-all — Cmd+A
await page.keyboard.press('Control+a')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-all-shapes',
data: { source: 'kbd' },
})
// flip-h — Shift+H
await page.keyboard.press('Shift+h')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'flip-shapes',
data: { operation: 'horizontal', source: 'kbd' },
})
// flip-v — Shift+V
await page.keyboard.press('Shift+v')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'flip-shapes',
data: { operation: 'vertical', source: 'kbd' },
})
// move-to-front — ]
await page.keyboard.press(']')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'reorder-shapes',
data: { operation: 'toFront', source: 'kbd' },
})
// move-forward — Alt+]
await page.keyboard.press('Alt+]')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'reorder-shapes',
data: { operation: 'forward', source: 'kbd' },
})
// move-to-back — [
await page.keyboard.press('[')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'reorder-shapes',
data: { operation: 'toBack', source: 'kbd' },
})
// move-backward — Alt+[
await page.keyboard.press('Alt+[')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'reorder-shapes',
data: { operation: 'backward', source: 'kbd' },
})
// group — Cmd+G
await page.keyboard.press('Control+g')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'group-shapes',
data: { source: 'kbd' },
})
// ungroup — Cmd+Shift+G
await page.keyboard.press('Control+Shift+g')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'ungroup-shapes',
data: { source: 'kbd' },
})
// duplicate — Cmd+D
await page.keyboard.press('Control+d')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'duplicate-shapes',
data: { source: 'kbd' },
})
// align left — Alt+A
await page.keyboard.press('Alt+a')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'align-shapes',
data: { operation: 'left', source: 'kbd' },
})
// align right — Alt+D
await page.keyboard.press('Alt+d')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'align-shapes',
data: { operation: 'right', source: 'kbd' },
})
// align top — Alt+W
await page.keyboard.press('Alt+w')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'align-shapes',
data: { operation: 'top', source: 'kbd' },
})
// align bottom — Alt+W'
await page.keyboard.press('Alt+s')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'align-shapes',
data: { operation: 'bottom', source: 'kbd' },
})
// delete — backspace
await page.keyboard.press('Control+a') // selected
await page.keyboard.press('Backspace')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'delete-shapes',
data: { source: 'kbd' },
})
// delete — ⌫
// Make some shapes and select them
await page.keyboard.press('r')
await page.mouse.click(100, 100)
await page.keyboard.press('r')
await page.mouse.click(250, 250)
await page.keyboard.press('v')
await page.keyboard.press('Control+a')
await page.keyboard.press('Delete')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'delete-shapes',
data: { source: 'kbd' },
})
/* ---------------------- Misc ---------------------- */
// toggle lock
await page.keyboard.press('Shift+l')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'toggle-lock',
})
// await page.keyboard.press('Control+i')
// expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
// name: 'open-menu',
// data: { source: 'dialog' },
// })
// await page.keyboard.press('Control+u')
// expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
// name: 'open-menu',
// data: { source: 'dialog' },
// })
})
})
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
test.describe('Delete bug', () => {
test.beforeEach(async ({ browser }) => {
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
page = await browser.newPage()
await setupPage(page)
})
test('delete bug without drag', async () => {
await page.keyboard.press('r')
await page.mouse.click(100, 100)
await page.keyboard.press('Backspace')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'delete-shapes',
data: { source: 'kbd' },
})
})
test('delete bug with drag', async () => {
await page.keyboard.press('r')
await page.mouse.down()
await page.mouse.move(100, 100)
tldraw zero - package shuffle (#1710) This PR moves code between our packages so that: - @tldraw/editor is a “core” library with the engine and canvas but no shapes, tools, or other things - @tldraw/tldraw contains everything particular to the experience we’ve built for tldraw At first look, this might seem like a step away from customization and configuration, however I believe it greatly increases the configuration potential of the @tldraw/editor while also providing a more accurate reflection of what configuration options actually exist for @tldraw/tldraw. ## Library changes @tldraw/editor re-exports its dependencies and @tldraw/tldraw re-exports @tldraw/editor. - users of @tldraw/editor WITHOUT @tldraw/tldraw should almost always only import things from @tldraw/editor. - users of @tldraw/tldraw should almost always only import things from @tldraw/tldraw. - @tldraw/polyfills is merged into @tldraw/editor - @tldraw/indices is merged into @tldraw/editor - @tldraw/primitives is merged mostly into @tldraw/editor, partially into @tldraw/tldraw - @tldraw/file-format is merged into @tldraw/tldraw - @tldraw/ui is merged into @tldraw/tldraw Many (many) utils and other code is moved from the editor to tldraw. For example, embeds now are entirely an feature of @tldraw/tldraw. The only big chunk of code left in core is related to arrow handling. ## API Changes The editor can now be used without tldraw's assets. We load them in @tldraw/tldraw instead, so feel free to use whatever fonts or images or whatever that you like with the editor. All tools and shapes (except for the `Group` shape) are moved to @tldraw/tldraw. This includes the `select` tool. You should use the editor with at least one tool, however, so you now also need to send in an `initialState` prop to the Editor / <TldrawEditor> component indicating which state the editor should begin in. The `components` prop now also accepts `SelectionForeground`. The complex selection component that we use for tldraw is moved to @tldraw/tldraw. The default component is quite basic but can easily be replaced via the `components` prop. We pass down our tldraw-flavored SelectionFg via `components`. Likewise with the `Scribble` component: the `DefaultScribble` no longer uses our freehand tech and is a simple path instead. We pass down the tldraw-flavored scribble via `components`. The `ExternalContentManager` (`Editor.externalContentManager`) is removed and replaced with a mapping of types to handlers. - Register new content handlers with `Editor.registerExternalContentHandler`. - Register new asset creation handlers (for files and URLs) with `Editor.registerExternalAssetHandler` ### Change Type - [x] `major` — Breaking change ### Test Plan - [x] Unit Tests - [x] End to end tests ### Release Notes - [@tldraw/editor] lots, wip - [@tldraw/ui] gone, merged to tldraw/tldraw - [@tldraw/polyfills] gone, merged to tldraw/editor - [@tldraw/primitives] gone, merged to tldraw/editor / tldraw/tldraw - [@tldraw/indices] gone, merged to tldraw/editor - [@tldraw/file-format] gone, merged to tldraw/tldraw --------- Co-authored-by: alex <alex@dytry.ch>
2023-07-17 21:22:34 +00:00
await page.mouse.up()
await page.keyboard.press('Backspace')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'delete-shapes',
data: { source: 'kbd' },
})
})
})