tldraw/state/sessions/rotate-session.ts

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import { Data, ShapeType } from 'types'
import vec from 'utils/vec'
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import BaseSession from './base-session'
import commands from 'state/commands'
import {
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clampToRotationToSegments,
getBoundsCenter,
getCommonBounds,
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} from 'utils'
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import tld from 'utils/tld'
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import { getShapeUtils } from 'state/shape-utils'
const PI2 = Math.PI * 2
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export default class RotateSession extends BaseSession {
delta = [0, 0]
origin: number[]
snapshot: RotateSnapshot
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prev = 0
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constructor(data: Data, point: number[]) {
super(data)
this.origin = point
this.snapshot = getRotateSnapshot(data)
}
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update(data: Data, point: number[], isLocked: boolean): void {
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const { commonBoundsCenter, initialShapes } = this.snapshot
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const page = tld.getPage(data)
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const a1 = vec.angle(commonBoundsCenter, this.origin)
const a2 = vec.angle(commonBoundsCenter, point)
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let rot = a2 - a1
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const delta = rot - this.prev
this.prev = rot
if (isLocked) {
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rot = clampToRotationToSegments(rot, 24)
}
data.boundsRotation = (PI2 + (this.snapshot.boundsRotation + rot)) % PI2
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for (const { id, center, offset, rotation } of initialShapes) {
const shape = page.shapes[id]
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const nextRotation =
PI2 +
((isLocked
? clampToRotationToSegments(rotation + rot, 24)
: rotation + rot) %
PI2)
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const nextPoint = vec.sub(
vec.rotWith(center, commonBoundsCenter, rot),
offset
)
getShapeUtils(shape)
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.rotateTo(shape, nextRotation, delta)
.translateTo(shape, nextPoint)
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}
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tld.updateParents(
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data,
initialShapes.map((s) => s.id)
)
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}
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cancel(data: Data): void {
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const { initialShapes } = this.snapshot
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const page = tld.getPage(data)
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for (const { id, point, rotation } of initialShapes) {
const shape = page.shapes[id]
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getShapeUtils(shape)
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.rotateTo(shape, rotation, rotation - shape.rotation)
.translateTo(shape, point)
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}
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tld.updateParents(
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data,
initialShapes.map((s) => s.id)
)
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}
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complete(data: Data): void {
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if (!this.snapshot.hasUnlockedShapes) return
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commands.rotate(data, this.snapshot, getRotateSnapshot(data))
}
}
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// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
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export function getRotateSnapshot(data: Data) {
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const initialShapes = tld.getSelectedBranchSnapshot(data)
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const hasUnlockedShapes = initialShapes.length > 0
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const shapesBounds = Object.fromEntries(
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initialShapes.map((shape) => [shape.id, tld.getShapeBounds(shape)])
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)
const bounds = getCommonBounds(...Object.values(shapesBounds))
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const commonBoundsCenter = getBoundsCenter(bounds)
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return {
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hasUnlockedShapes,
currentPageId: data.currentPageId,
boundsRotation: data.boundsRotation,
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commonBoundsCenter,
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initialShapes: initialShapes
.filter((shape) => shape.type !== ShapeType.Group)
.map((shape) => {
const bounds = shapesBounds[shape.id]
const center = getBoundsCenter(bounds)
const offset = vec.sub(center, shape.point)
const rotationOffset = vec.sub(
center,
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getBoundsCenter(tld.getRotatedBounds(shape))
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)
return {
id: shape.id,
point: shape.point,
rotation: shape.rotation,
offset,
rotationOffset,
center,
}
}),
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}
}
export type RotateSnapshot = ReturnType<typeof getRotateSnapshot>