tldraw/state/data.ts

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import { Data, ShapeType } from 'types'
import shapeUtils from 'lib/shape-utils'
import { shades } from 'lib/colors'
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export const defaultDocument: Data['document'] = {
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pages: {
page0: {
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id: 'page0',
type: 'page',
name: 'Page 0',
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childIndex: 0,
shapes: {
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shape3: shapeUtils[ShapeType.Dot].create({
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id: 'shape3',
name: 'Shape 3',
childIndex: 3,
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point: [400, 500],
style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
}),
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shape0: shapeUtils[ShapeType.Circle].create({
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id: 'shape0',
name: 'Shape 0',
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childIndex: 1,
point: [100, 600],
radius: 50,
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style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
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}),
shape5: shapeUtils[ShapeType.Ellipse].create({
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id: 'shape5',
name: 'Shape 5',
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childIndex: 5,
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point: [200, 200],
radiusX: 50,
radiusY: 100,
style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
}),
shape7: shapeUtils[ShapeType.Ellipse].create({
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id: 'shape7',
name: 'Shape 7',
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childIndex: 7,
point: [100, 100],
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radiusX: 50,
radiusY: 30,
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style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
}),
shape6: shapeUtils[ShapeType.Line].create({
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id: 'shape6',
name: 'Shape 6',
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childIndex: 1,
point: [400, 400],
direction: [0.2, 0.2],
style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
}),
rayShape: shapeUtils[ShapeType.Ray].create({
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id: 'rayShape',
name: 'Ray',
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childIndex: 3,
point: [300, 100],
direction: [0.5, 0.5],
style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
}),
shape2: shapeUtils[ShapeType.Polyline].create({
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id: 'shape2',
name: 'Shape 2',
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childIndex: 2,
point: [200, 600],
points: [
[0, 0],
[75, 200],
[100, 50],
],
style: {
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stroke: shades.black,
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fill: shades.none,
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strokeWidth: 1,
},
}),
shape1: shapeUtils[ShapeType.Rectangle].create({
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id: 'shape1',
name: 'Shape 1',
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childIndex: 1,
point: [400, 600],
size: [200, 200],
style: {
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stroke: shades.black,
fill: shades.lightGray,
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strokeWidth: 1,
},
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}),
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},
},
},
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code: {
file0: {
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id: 'file0',
name: 'index.ts',
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code: `
new Dot({
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point: new Vector(0, 0),
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})
new Circle({
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point: new Vector(200, 0),
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radius: 50,
})
new Ellipse({
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point: new Vector(400, 0),
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radiusX: 50,
radiusY: 75
})
new Rectangle({
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point: new Vector(0, 300),
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})
new Line({
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point: new Vector(200, 300),
direction: new Vector(1,0.2)
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})
new Polyline({
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point: new Vector(400, 300),
points: [new Vector(0, 200), new Vector(0,0), new Vector(200, 200), new Vector(200, 0)],
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})
`,
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},
},
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}