Migrated the SCSS import for the frontend directly into editor.js and
userarea.js from frontend.js, removing redundancy by consolidating style
imports. This adjustment enables more coherent management of SCSS files
and removes the need for a separate frontend bundle. Consequently,
frontend.js and its references in HTML templates were removed to clean
up the codebase and simplify the asset pipeline. These changes should
make future maintenance of CSS easier and improve load times by reducing
unnecessary scripting and network requests.
Introduced significant updates to the user interface for editing VR
scenes, adding new CSS styles for a coherent and modern look.
Implemented data tables for robust content management in the user area,
now users can easily navigate through scenes and media with DataTables
integration. Expanded the API with category retrieval capabilities,
enabling dynamic content categorization.
The editor now seamlessly integrates into the UI with a sidebar for
properties editing, improving usability. The teleportation element
creation and modification logic has been significantly refined,
including a search-enabled dropdown for destination selection, making it
more user-friendly. Added thumbnail display for scenes and media in the
user area, enhancing content overview.
This update also introduced user area templates and routes, providing a
foundational structure for user content management functionality,
including categories and individual category views.
Refactored JavaScript imports to align with the new editor CSS and
adjusted scene loading to support embedded scenes, improving the
flexibility and usability of scene components.