Correctly set the value for the Teleport option in the element creation
form, ensuring that elements are correctly classified. Enhanced dynamic
data fetching for scenes and categories to populate the destination
dropdown based on the scene's category, improving user experience in
specifying teleport destinations. Resolved an issue with event
propagation by explicitly setting the button type for dropdown items,
preventing form submission on selection. This change streamlines the
process of creating teleport elements and selecting destinations within
the editor, making it more intuitive and error-free.
- Removed outdated TODO comment related to element drags handling.
- Removed unused rotation input fields for a cleaner UI.
- Added conversion function `thetaToCartesian` for future
functionalities.
Introduced significant updates to the user interface for editing VR
scenes, adding new CSS styles for a coherent and modern look.
Implemented data tables for robust content management in the user area,
now users can easily navigate through scenes and media with DataTables
integration. Expanded the API with category retrieval capabilities,
enabling dynamic content categorization.
The editor now seamlessly integrates into the UI with a sidebar for
properties editing, improving usability. The teleportation element
creation and modification logic has been significantly refined,
including a search-enabled dropdown for destination selection, making it
more user-friendly. Added thumbnail display for scenes and media in the
user area, enhancing content overview.
This update also introduced user area templates and routes, providing a
foundational structure for user content management functionality,
including categories and individual category views.
Refactored JavaScript imports to align with the new editor CSS and
adjusted scene loading to support embedded scenes, improving the
flexibility and usability of scene components.