feat: improve UI visibility and interaction
Enhanced UI element visibility and interaction across the editor and scene components. By switching to classList manipulation for showing and hiding UI elements, the approach aligns better with modern best practices, ensuring smooth transitions and consistency in user experience. The addition of `!important` in the CSS for the `.hide` class guarantees the override of conflicting styles, addressing potential visibility issues. Adjustments in HTML formatting enhance readability and maintainability without altering functionality. This change, while seemingly minor, significantly improves the user's ability to intuitively navigate and interact with the UI, potentially reducing frustration and increasing overall user satisfaction.
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parent
4043f031ab
commit
ae3d7ffc98
4 changed files with 28 additions and 31 deletions
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@ -67,3 +67,11 @@ body {
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.dropdown-menu {
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.dropdown-menu {
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max-width: 100%;
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max-width: 100%;
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}
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}
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#resetButton {
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display: inline;
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}
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#buttons {
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display: block;
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}
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@ -29,7 +29,7 @@
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}
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}
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.hide {
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.hide {
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display: none;
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display: none !important;
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}
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}
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.btn-open-sidebar {
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.btn-open-sidebar {
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@ -79,8 +79,8 @@ function startCreateElement(event) {
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</form>
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</form>
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`;
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`;
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document.getElementById("resetButton").style = "display: none;";
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document.getElementById("resetButton").classList.remove("hide");
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document.getElementById("buttons").style = "display: block;";
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document.getElementById("buttons").classList.remove("hide");
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document
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document
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.getElementById("resourcetype")
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.getElementById("resourcetype")
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@ -235,8 +235,8 @@ function startModifyElement(event) {
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element_data.obj.destination_z;
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element_data.obj.destination_z;
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}
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}
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document.getElementById("resetButton").style = "display: inline;";
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document.getElementById("resetButton").classList.remove("hide");
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document.getElementById("buttons").style = "display: block;";
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document.getElementById("buttons").classList.remove("hide");
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});
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});
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}
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}
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@ -24,13 +24,13 @@
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<div class="row">
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<div class="row">
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<!-- Main area for the scene -->
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<!-- Main area for the scene -->
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<div class="col-md-9 scene-container">
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<div class="col-md-9 scene-container">
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<quackscape-scene
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<quackscape-scene
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scene="{{ scene.id }}"
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scene="{{ scene.id }}"
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x="{{ scene.default_x }}"
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x="{{ scene.default_x }}"
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y="{{ scene.default_y }}"
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y="{{ scene.default_y }}"
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z="{{ scene.default_z }}"
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z="{{ scene.default_z }}"
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embedded
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embedded
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></quackscape-scene>
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></quackscape-scene>
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</div>
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</div>
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<!-- Sidebar for properties -->
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<!-- Sidebar for properties -->
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@ -39,30 +39,19 @@
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<div id="propertiesContent" class="mb-3">
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<div id="propertiesContent" class="mb-3">
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<div class="mb-2">
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<div class="mb-2">
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<label for="propertyExample" class="form-label"
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<label for="propertyExample" class="form-label"
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>Click into the sphere to create a new object,
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>Click into the sphere to create a new object, or on an existing
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or on an existing object to edit it.</label
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object to edit it.</label
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>
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>
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</div>
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</div>
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</div>
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</div>
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<div class="mb-2" id="buttons" style="display: none;">
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<div class="mb-2 hide" id="buttons">
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<button
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<button id="saveButton" class="btn btn-primary">Save</button>
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id="saveButton"
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<button id="resetButton" class="btn btn-secondary hide">
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class="btn btn-primary"
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>
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Save
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</button>
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<button
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style="display: none;"
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id="resetButton"
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class="btn btn-secondary"
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>
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Reset
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Reset
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</button>
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</button>
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<button
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<button id="cancelButton" class="btn btn-danger">Cancel</button>
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id="cancelButton"
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<button id="deleteButton" class="btn btn-danger hide">
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class="btn btn-danger"
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Delete
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>
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Cancel
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</button>
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</button>
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</div>
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</div>
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</div>
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</div>
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