447 lines
15 KiB
JavaScript
447 lines
15 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/*
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* State vars:
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* 'can': {
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* kick: boolean,
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* ban: boolean,
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* mute: boolean,
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* modifyLevel: boolean
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* },
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* 'muted': boolean,
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* 'isTargetMod': boolean
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*/
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var React = require('react');
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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var dis = require("../../../dispatcher");
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var Modal = require("../../../Modal");
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var sdk = require('../../../index');
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module.exports = React.createClass({
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displayName: 'MemberInfo',
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getDefaultProps: function() {
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return {
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onFinished: function() {}
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};
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},
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componentDidMount: function() {
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// work out the current state
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if (this.props.member) {
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var memberState = this._calculateOpsPermissions(this.props.member);
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this.setState(memberState);
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}
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},
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componentWillReceiveProps: function(newProps) {
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var memberState = this._calculateOpsPermissions(newProps.member);
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this.setState(memberState);
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},
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onKick: function() {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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MatrixClientPeg.get().kick(roomId, target).done(function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Kick success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Kick error",
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description: err.message
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});
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}
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);
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this.props.onFinished();
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},
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onBan: function() {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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MatrixClientPeg.get().ban(roomId, target).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Ban success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Ban error",
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description: err.message
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});
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}
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);
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this.props.onFinished();
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},
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onMuteToggle: function() {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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this.props.onFinished();
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return;
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}
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var powerLevelEvent = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevelEvent) {
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this.props.onFinished();
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return;
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}
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var isMuted = this.state.muted;
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var powerLevels = powerLevelEvent.getContent();
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var levelToSend = (
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(powerLevels.events ? powerLevels.events["m.room.message"] : null) ||
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powerLevels.events_default
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);
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var level;
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if (isMuted) { // unmute
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level = levelToSend;
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}
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else { // mute
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level = levelToSend - 1;
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}
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MatrixClientPeg.get().setPowerLevel(roomId, target, level, powerLevelEvent).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Mute toggle success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Mute error",
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description: err.message
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});
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}
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);
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this.props.onFinished();
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},
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onModToggle: function() {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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this.props.onFinished();
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return;
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}
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var powerLevelEvent = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevelEvent) {
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this.props.onFinished();
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return;
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}
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (!me) {
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this.props.onFinished();
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return;
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}
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var defaultLevel = powerLevelEvent.getContent().users_default;
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var modLevel = me.powerLevel - 1;
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if (modLevel > 50 && defaultLevel < 50) modLevel = 50; // try to stick with the vector level defaults
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// toggle the level
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var newLevel = this.state.isTargetMod ? defaultLevel : modLevel;
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MatrixClientPeg.get().setPowerLevel(roomId, target, newLevel, powerLevelEvent).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Mod toggle success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Mod error",
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description: err.message
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});
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}
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);
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this.props.onFinished();
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},
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onPowerChange: function(powerLevel) {
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var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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this.props.onFinished();
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return;
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}
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var powerLevelEvent = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevelEvent) {
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this.props.onFinished();
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return;
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}
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MatrixClientPeg.get().setPowerLevel(roomId, target, powerLevel, powerLevelEvent).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Power change success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Failure to change power level",
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description: err.message
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});
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}
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);
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this.props.onFinished();
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},
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onChatClick: function() {
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// check if there are any existing rooms with just us and them (1:1)
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// If so, just view that room. If not, create a private room with them.
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var self = this;
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var rooms = MatrixClientPeg.get().getRooms();
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var userIds = [
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this.props.member.userId,
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MatrixClientPeg.get().credentials.userId
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];
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var existingRoomId = null;
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for (var i = 0; i < rooms.length; i++) {
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var members = rooms[i].getJoinedMembers();
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if (members.length === 2) {
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var hasTargetUsers = true;
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for (var j = 0; j < members.length; j++) {
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if (userIds.indexOf(members[j].userId) === -1) {
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hasTargetUsers = false;
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break;
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}
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}
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if (hasTargetUsers) {
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existingRoomId = rooms[i].roomId;
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break;
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}
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}
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}
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if (existingRoomId) {
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dis.dispatch({
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action: 'view_room',
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room_id: existingRoomId
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});
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this.props.onFinished();
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}
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else {
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self.setState({ creatingRoom: true });
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MatrixClientPeg.get().createRoom({
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invite: [this.props.member.userId],
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preset: "private_chat"
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}).done(
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function(res) {
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self.setState({ creatingRoom: false });
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dis.dispatch({
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action: 'view_room',
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room_id: res.room_id
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});
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self.props.onFinished();
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}, function(err) {
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self.setState({ creatingRoom: false });
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console.error(
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"Failed to create room: %s", JSON.stringify(err)
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);
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self.props.onFinished();
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}
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);
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}
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},
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onLeaveClick: function() {
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dis.dispatch({
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action: 'leave_room',
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room_id: this.props.member.roomId,
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});
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this.props.onFinished();
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},
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getInitialState: function() {
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return {
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can: {
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kick: false,
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ban: false,
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mute: false,
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modifyLevel: false
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},
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muted: false,
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isTargetMod: false,
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creatingRoom: false
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}
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},
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_calculateOpsPermissions: function(member) {
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var defaultPerms = {
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can: {},
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muted: false,
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modifyLevel: false
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};
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var room = MatrixClientPeg.get().getRoom(member.roomId);
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if (!room) {
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return defaultPerms;
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}
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var powerLevels = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevels) {
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return defaultPerms;
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}
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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var them = member;
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return {
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can: this._calculateCanPermissions(
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me, them, powerLevels.getContent()
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),
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muted: this._isMuted(them, powerLevels.getContent()),
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isTargetMod: them.powerLevel > powerLevels.getContent().users_default
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};
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},
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_calculateCanPermissions: function(me, them, powerLevels) {
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var can = {
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kick: false,
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ban: false,
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mute: false,
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modifyLevel: false
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};
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var canAffectUser = them.powerLevel < me.powerLevel;
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if (!canAffectUser) {
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//console.log("Cannot affect user: %s >= %s", them.powerLevel, me.powerLevel);
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return can;
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}
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var editPowerLevel = (
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(powerLevels.events ? powerLevels.events["m.room.power_levels"] : null) ||
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powerLevels.state_default
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);
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var levelToSend = (
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(powerLevels.events ? powerLevels.events["m.room.message"] : null) ||
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powerLevels.events_default
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);
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can.kick = me.powerLevel >= powerLevels.kick;
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can.ban = me.powerLevel >= powerLevels.ban;
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can.mute = me.powerLevel >= editPowerLevel;
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can.toggleMod = me.powerLevel > them.powerLevel && them.powerLevel >= levelToSend;
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can.modifyLevel = me.powerLevel > them.powerLevel;
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return can;
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},
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_isMuted: function(member, powerLevelContent) {
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if (!powerLevelContent || !member) {
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return false;
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}
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var levelToSend = (
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(powerLevelContent.events ? powerLevelContent.events["m.room.message"] : null) ||
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powerLevelContent.events_default
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);
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return member.powerLevel < levelToSend;
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},
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onCancel: function(e) {
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dis.dispatch({
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action: "view_user",
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member: null
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});
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},
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render: function() {
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var startChat, kickButton, banButton, muteButton, giveModButton, spinner;
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if (this.props.member.userId !== MatrixClientPeg.get().credentials.userId) {
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// FIXME: we're referring to a vector component from react-sdk
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var BottomLeftMenuTile = sdk.getComponent('rooms.BottomLeftMenuTile');
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startChat = <BottomLeftMenuTile collapsed={ false } img="img/create-big.svg" label="Start chat" onClick={ this.onChatClick }/>
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}
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if (this.state.creatingRoom) {
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var Loader = sdk.getComponent("elements.Spinner");
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spinner = <Loader imgClassName="mx_ContextualMenu_spinner"/>;
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}
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if (this.state.can.kick) {
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kickButton = <div className="mx_MemberInfo_field" onClick={this.onKick}>
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Kick
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</div>;
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}
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if (this.state.can.ban) {
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banButton = <div className="mx_MemberInfo_field" onClick={this.onBan}>
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Ban
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</div>;
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}
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if (this.state.can.mute) {
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var muteLabel = this.state.muted ? "Unmute" : "Mute";
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muteButton = <div className="mx_MemberInfo_field" onClick={this.onMuteToggle}>
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{muteLabel}
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</div>;
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}
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if (this.state.can.toggleMod) {
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var giveOpLabel = this.state.isTargetMod ? "Revoke Moderator" : "Make Moderator";
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giveModButton = <div className="mx_MemberInfo_field" onClick={this.onModToggle}>
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{giveOpLabel}
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</div>
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}
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// TODO: we should have an invite button if this MemberInfo is showing a user who isn't actually in the current room yet
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// e.g. clicking on a linkified userid in a room
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var adminTools;
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if (kickButton || banButton || muteButton || giveModButton) {
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adminTools =
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<div>
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<h3>Admin tools</h3>
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<div className="mx_MemberInfo_buttons">
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{muteButton}
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{kickButton}
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{banButton}
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{giveModButton}
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</div>
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</div>
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}
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var MemberAvatar = sdk.getComponent('avatars.MemberAvatar');
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var PowerSelector = sdk.getComponent('elements.PowerSelector');
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return (
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<div className="mx_MemberInfo">
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<img className="mx_MemberInfo_cancel" src="img/cancel.svg" width="18" height="18" onClick={this.onCancel}/>
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<div className="mx_MemberInfo_avatar">
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<MemberAvatar member={this.props.member} width={48} height={48} />
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</div>
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<h2>{ this.props.member.name }</h2>
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<div className="mx_MemberInfo_profile">
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<div className="mx_MemberInfo_profileField">
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{ this.props.member.userId }
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</div>
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<div className="mx_MemberInfo_profileField">
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Level: <b><PowerSelector value={ parseInt(this.props.member.powerLevel) } disabled={ !this.state.can.modifyLevel } onChange={ this.onPowerChange }/></b>
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</div>
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</div>
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{ startChat }
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{ adminTools }
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{ spinner }
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</div>
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);
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}
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});
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