736 lines
29 KiB
JavaScript
736 lines
29 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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const React = require("react");
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const ReactDOM = require("react-dom");
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import PropTypes from 'prop-types';
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import Promise from 'bluebird';
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import { KeyCode } from '../../Keyboard';
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import sdk from '../../index.js';
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const DEBUG_SCROLL = false;
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// var DEBUG_SCROLL = true;
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// The amount of extra scroll distance to allow prior to unfilling.
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// See _getExcessHeight.
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const UNPAGINATION_PADDING = 6000;
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// The number of milliseconds to debounce calls to onUnfillRequest, to prevent
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// many scroll events causing many unfilling requests.
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const UNFILL_REQUEST_DEBOUNCE_MS = 200;
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if (DEBUG_SCROLL) {
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// using bind means that we get to keep useful line numbers in the console
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var debuglog = console.log.bind(console);
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} else {
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var debuglog = function() {};
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}
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/* This component implements an intelligent scrolling list.
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*
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* It wraps a list of <li> children; when items are added to the start or end
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* of the list, the scroll position is updated so that the user still sees the
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* same position in the list.
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*
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* It also provides a hook which allows parents to provide more list elements
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* when we get close to the start or end of the list.
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*
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* Each child element should have a 'data-scroll-tokens'. This string of
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* comma-separated tokens may contain a single token or many, where many indicates
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* that the element contains elements that have scroll tokens themselves. The first
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* token in 'data-scroll-tokens' is used to serialise the scroll state, and returned
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* as the 'trackedScrollToken' attribute by getScrollState().
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*
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* IMPORTANT: INDIVIDUAL TOKENS WITHIN 'data-scroll-tokens' MUST NOT CONTAIN COMMAS.
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*
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* Some notes about the implementation:
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*
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* The saved 'scrollState' can exist in one of two states:
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*
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* - stuckAtBottom: (the default, and restored by resetScrollState): the
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* viewport is scrolled down as far as it can be. When the children are
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* updated, the scroll position will be updated to ensure it is still at
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* the bottom.
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*
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* - fixed, in which the viewport is conceptually tied at a specific scroll
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* offset. We don't save the absolute scroll offset, because that would be
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* affected by window width, zoom level, amount of scrollback, etc. Instead
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* we save an identifier for the last fully-visible message, and the number
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* of pixels the window was scrolled below it - which is hopefully near
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* enough.
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*
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* The 'stickyBottom' property controls the behaviour when we reach the bottom
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* of the window (either through a user-initiated scroll, or by calling
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* scrollToBottom). If stickyBottom is enabled, the scrollState will enter
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* 'stuckAtBottom' state - ensuring that new additions cause the window to
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* scroll down further. If stickyBottom is disabled, we just save the scroll
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* offset as normal.
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*/
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module.exports = React.createClass({
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displayName: 'ScrollPanel',
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propTypes: {
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/* stickyBottom: if set to true, then once the user hits the bottom of
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* the list, any new children added to the list will cause the list to
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* scroll down to show the new element, rather than preserving the
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* existing view.
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*/
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stickyBottom: PropTypes.bool,
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/* startAtBottom: if set to true, the view is assumed to start
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* scrolled to the bottom.
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* XXX: It's likley this is unecessary and can be derived from
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* stickyBottom, but I'm adding an extra parameter to ensure
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* behaviour stays the same for other uses of ScrollPanel.
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* If so, let's remove this parameter down the line.
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*/
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startAtBottom: PropTypes.bool,
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/* onFillRequest(backwards): a callback which is called on scroll when
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* the user nears the start (backwards = true) or end (backwards =
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* false) of the list.
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*
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* This should return a promise; no more calls will be made until the
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* promise completes.
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*
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* The promise should resolve to true if there is more data to be
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* retrieved in this direction (in which case onFillRequest may be
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* called again immediately), or false if there is no more data in this
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* directon (at this time) - which will stop the pagination cycle until
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* the user scrolls again.
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*/
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onFillRequest: PropTypes.func,
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/* onUnfillRequest(backwards): a callback which is called on scroll when
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* there are children elements that are far out of view and could be removed
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* without causing pagination to occur.
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*
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* This function should accept a boolean, which is true to indicate the back/top
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* of the panel and false otherwise, and a scroll token, which refers to the
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* first element to remove if removing from the front/bottom, and last element
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* to remove if removing from the back/top.
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*/
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onUnfillRequest: PropTypes.func,
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/* onScroll: a callback which is called whenever any scroll happens.
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*/
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onScroll: PropTypes.func,
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/* onResize: a callback which is called whenever the Gemini scroll
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* panel is resized
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*/
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onResize: PropTypes.func,
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/* className: classnames to add to the top-level div
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*/
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className: PropTypes.string,
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/* style: styles to add to the top-level div
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*/
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style: PropTypes.object,
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},
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getDefaultProps: function() {
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return {
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stickyBottom: true,
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startAtBottom: true,
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onFillRequest: function(backwards) { return Promise.resolve(false); },
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onUnfillRequest: function(backwards, scrollToken) {},
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onScroll: function() {},
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onResize: function() {},
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};
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},
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componentWillMount: function() {
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this._pendingFillRequests = {b: null, f: null};
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this.resetScrollState();
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},
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componentDidMount: function() {
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this.checkScroll();
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},
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componentDidUpdate: function() {
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// after adding event tiles, we may need to tweak the scroll (either to
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// keep at the bottom of the timeline, or to maintain the view after
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// adding events to the top).
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//
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// This will also re-check the fill state, in case the paginate was inadequate
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this.checkScroll();
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if (!this.isAtBottom()) {
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this.clearBlockShrinking();
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}
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},
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componentWillUnmount: function() {
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// set a boolean to say we've been unmounted, which any pending
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// promises can use to throw away their results.
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//
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// (We could use isMounted(), but facebook have deprecated that.)
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this.unmounted = true;
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},
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onScroll: function(ev) {
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const sn = this._getScrollNode();
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debuglog("Scroll event: offset now:", sn.scrollTop,
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"_lastSetScroll:", this._lastSetScroll);
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// Sometimes we see attempts to write to scrollTop essentially being
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// ignored. (Or rather, it is successfully written, but on the next
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// scroll event, it's been reset again).
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//
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// This was observed on Chrome 47, when scrolling using the trackpad in OS
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// X Yosemite. Can't reproduce on El Capitan. Our theory is that this is
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// due to Chrome not being able to cope with the scroll offset being reset
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// while a two-finger drag is in progress.
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//
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// By way of a workaround, we detect this situation and just keep
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// resetting scrollTop until we see the scroll node have the right
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// value.
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if (this._lastSetScroll !== undefined && sn.scrollTop < this._lastSetScroll-200) {
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console.log("Working around vector-im/vector-web#528");
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this._restoreSavedScrollState();
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return;
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}
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// If there weren't enough children to fill the viewport, the scroll we
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// got might be different to the scroll we wanted; we don't want to
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// forget what we wanted, so don't overwrite the saved state unless
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// this appears to be a user-initiated scroll.
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if (sn.scrollTop != this._lastSetScroll) {
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// when scrolling, we don't care about disappearing typing notifs shrinking the timeline
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// this might cause the scrollbar to resize in case the max-height was not correct
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// but that's better than ending up with a lot of whitespace at the bottom of the timeline.
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// we need to above check because when showing the typing notifs, an onScroll event is also triggered
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if (!this.isAtBottom()) {
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this.clearBlockShrinking();
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}
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this._saveScrollState();
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} else {
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debuglog("Ignoring scroll echo");
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// only ignore the echo once, otherwise we'll get confused when the
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// user scrolls away from, and back to, the autoscroll point.
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this._lastSetScroll = undefined;
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}
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this.props.onScroll(ev);
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this.checkFillState();
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},
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onResize: function() {
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this.props.onResize();
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// clear min-height as the height might have changed
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this.clearBlockShrinking();
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this.checkScroll();
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if (this._gemScroll) this._gemScroll.forceUpdate();
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},
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// after an update to the contents of the panel, check that the scroll is
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// where it ought to be, and set off pagination requests if necessary.
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checkScroll: function() {
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this._restoreSavedScrollState();
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this.checkFillState();
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},
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// return true if the content is fully scrolled down right now; else false.
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//
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// note that this is independent of the 'stuckAtBottom' state - it is simply
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// about whether the the content is scrolled down right now, irrespective of
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// whether it will stay that way when the children update.
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isAtBottom: function() {
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const sn = this._getScrollNode();
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// there seems to be some bug with flexbox/gemini/chrome/richvdh's
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// understanding of the box model, wherein the scrollNode ends up 2
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// pixels higher than the available space, even when there are less
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// than a screenful of messages. + 3 is a fudge factor to pretend
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// that we're at the bottom when we're still a few pixels off.
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return sn.scrollHeight - Math.ceil(sn.scrollTop) <= sn.clientHeight + 3;
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},
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// returns the vertical height in the given direction that can be removed from
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// the content box (which has a height of scrollHeight, see checkFillState) without
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// pagination occuring.
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//
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// padding* = UNPAGINATION_PADDING
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//
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// ### Region determined as excess.
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//
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// .---------. - -
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// |#########| | |
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// |#########| - | scrollTop |
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// | | | padding* | |
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// | | | | |
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// .-+---------+-. - - | |
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// : | | : | | |
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// : | | : | clientHeight | |
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// : | | : | | |
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// .-+---------+-. - - |
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// | | | | | |
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// | | | | | clientHeight | scrollHeight
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// | | | | | |
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// `-+---------+-' - |
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// : | | : | |
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// : | | : | clientHeight |
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// : | | : | |
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// `-+---------+-' - - |
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// | | | padding* |
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// | | | |
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// |#########| - |
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// |#########| |
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// `---------' -
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_getExcessHeight: function(backwards) {
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const sn = this._getScrollNode();
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if (backwards) {
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return sn.scrollTop - sn.clientHeight - UNPAGINATION_PADDING;
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} else {
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return sn.scrollHeight - (sn.scrollTop + 2*sn.clientHeight) - UNPAGINATION_PADDING;
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}
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},
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// check the scroll state and send out backfill requests if necessary.
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checkFillState: function() {
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if (this.unmounted) {
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return;
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}
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const sn = this._getScrollNode();
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// if there is less than a screenful of messages above or below the
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// viewport, try to get some more messages.
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//
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// scrollTop is the number of pixels between the top of the content and
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// the top of the viewport.
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//
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// scrollHeight is the total height of the content.
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//
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// clientHeight is the height of the viewport (excluding borders,
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// margins, and scrollbars).
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//
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//
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// .---------. - -
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// | | | scrollTop |
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// .-+---------+-. - - |
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// | | | | | |
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// | | | | | clientHeight | scrollHeight
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// | | | | | |
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// `-+---------+-' - |
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// | | |
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// | | |
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// `---------' -
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//
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if (sn.scrollTop < sn.clientHeight) {
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// need to back-fill
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this._maybeFill(true);
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}
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if (sn.scrollTop > sn.scrollHeight - sn.clientHeight * 2) {
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// need to forward-fill
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this._maybeFill(false);
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}
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},
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// check if unfilling is possible and send an unfill request if necessary
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_checkUnfillState: function(backwards) {
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let excessHeight = this._getExcessHeight(backwards);
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if (excessHeight <= 0) {
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return;
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}
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const tiles = this.refs.itemlist.children;
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// The scroll token of the first/last tile to be unpaginated
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let markerScrollToken = null;
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// Subtract heights of tiles to simulate the tiles being unpaginated until the
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// excess height is less than the height of the next tile to subtract. This
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// prevents excessHeight becoming negative, which could lead to future
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// pagination.
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//
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// If backwards is true, we unpaginate (remove) tiles from the back (top).
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for (let i = 0; i < tiles.length; i++) {
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const tile = tiles[backwards ? i : tiles.length - 1 - i];
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// Subtract height of tile as if it were unpaginated
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excessHeight -= tile.clientHeight;
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//If removing the tile would lead to future pagination, break before setting scroll token
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if (tile.clientHeight > excessHeight) {
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break;
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}
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// The tile may not have a scroll token, so guard it
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if (tile.dataset.scrollTokens) {
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markerScrollToken = tile.dataset.scrollTokens.split(',')[0];
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}
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}
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if (markerScrollToken) {
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// Use a debouncer to prevent multiple unfill calls in quick succession
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// This is to make the unfilling process less aggressive
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if (this._unfillDebouncer) {
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clearTimeout(this._unfillDebouncer);
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}
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this._unfillDebouncer = setTimeout(() => {
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this._unfillDebouncer = null;
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// if timeline shrinks, min-height should be cleared
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this.clearBlockShrinking();
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this.props.onUnfillRequest(backwards, markerScrollToken);
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}, UNFILL_REQUEST_DEBOUNCE_MS);
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}
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},
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// check if there is already a pending fill request. If not, set one off.
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_maybeFill: function(backwards) {
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const dir = backwards ? 'b' : 'f';
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if (this._pendingFillRequests[dir]) {
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debuglog("ScrollPanel: Already a "+dir+" fill in progress - not starting another");
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return;
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}
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debuglog("ScrollPanel: starting "+dir+" fill");
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// onFillRequest can end up calling us recursively (via onScroll
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// events) so make sure we set this before firing off the call.
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this._pendingFillRequests[dir] = true;
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Promise.try(() => {
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return this.props.onFillRequest(backwards);
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}).finally(() => {
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this._pendingFillRequests[dir] = false;
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}).then((hasMoreResults) => {
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if (this.unmounted) {
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return;
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}
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// Unpaginate once filling is complete
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this._checkUnfillState(!backwards);
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debuglog("ScrollPanel: "+dir+" fill complete; hasMoreResults:"+hasMoreResults);
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if (hasMoreResults) {
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// further pagination requests have been disabled until now, so
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// it's time to check the fill state again in case the pagination
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// was insufficient.
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this.checkFillState();
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}
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}).done();
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},
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/* get the current scroll state. This returns an object with the following
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* properties:
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*
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* boolean stuckAtBottom: true if we are tracking the bottom of the
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* scroll. false if we are tracking a particular child.
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*
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* string trackedScrollToken: undefined if stuckAtBottom is true; if it is
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* false, the first token in data-scroll-tokens of the child which we are
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* tracking.
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*
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* number pixelOffset: undefined if stuckAtBottom is true; if it is false,
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* the number of pixels the bottom of the tracked child is above the
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* bottom of the scroll panel.
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*/
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getScrollState: function() {
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return this.scrollState;
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},
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/* reset the saved scroll state.
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*
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* This is useful if the list is being replaced, and you don't want to
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* preserve scroll even if new children happen to have the same scroll
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* tokens as old ones.
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*
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* This will cause the viewport to be scrolled down to the bottom on the
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* next update of the child list. This is different to scrollToBottom(),
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* which would save the current bottom-most child as the active one (so is
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* no use if no children exist yet, or if you are about to replace the
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* child list.)
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*/
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resetScrollState: function() {
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this.scrollState = {stuckAtBottom: this.props.startAtBottom};
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},
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/**
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* jump to the top of the content.
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*/
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scrollToTop: function() {
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this._setScrollTop(0);
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this._saveScrollState();
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},
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/**
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* jump to the bottom of the content.
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*/
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scrollToBottom: function() {
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// the easiest way to make sure that the scroll state is correctly
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// saved is to do the scroll, then save the updated state. (Calculating
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// it ourselves is hard, and we can't rely on an onScroll callback
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// happening, since there may be no user-visible change here).
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this._setScrollTop(Number.MAX_VALUE);
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this._saveScrollState();
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},
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/**
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* Page up/down.
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*
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* mult: -1 to page up, +1 to page down
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*/
|
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scrollRelative: function(mult) {
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const scrollNode = this._getScrollNode();
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const delta = mult * scrollNode.clientHeight * 0.5;
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this._setScrollTop(scrollNode.scrollTop + delta);
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this._saveScrollState();
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},
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/**
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* Scroll up/down in response to a scroll key
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*/
|
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handleScrollKey: function(ev) {
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switch (ev.keyCode) {
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case KeyCode.PAGE_UP:
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if (!ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) {
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this.scrollRelative(-1);
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}
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break;
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case KeyCode.PAGE_DOWN:
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if (!ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) {
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this.scrollRelative(1);
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}
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break;
|
|
|
|
case KeyCode.HOME:
|
|
if (ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) {
|
|
this.scrollToTop();
|
|
}
|
|
break;
|
|
|
|
case KeyCode.END:
|
|
if (ev.ctrlKey && !ev.shiftKey && !ev.altKey && !ev.metaKey) {
|
|
this.scrollToBottom();
|
|
}
|
|
break;
|
|
}
|
|
},
|
|
|
|
/* Scroll the panel to bring the DOM node with the scroll token
|
|
* `scrollToken` into view.
|
|
*
|
|
* offsetBase gives the reference point for the pixelOffset. 0 means the
|
|
* top of the container, 1 means the bottom, and fractional values mean
|
|
* somewhere in the middle. If omitted, it defaults to 0.
|
|
*
|
|
* pixelOffset gives the number of pixels *above* the offsetBase that the
|
|
* node (specifically, the bottom of it) will be positioned. If omitted, it
|
|
* defaults to 0.
|
|
*/
|
|
scrollToToken: function(scrollToken, pixelOffset, offsetBase) {
|
|
pixelOffset = pixelOffset || 0;
|
|
offsetBase = offsetBase || 0;
|
|
|
|
// convert pixelOffset so that it is based on the bottom of the
|
|
// container.
|
|
pixelOffset += this._getScrollNode().clientHeight * (1-offsetBase);
|
|
|
|
// save the desired scroll state. It's important we do this here rather
|
|
// than as a result of the scroll event, because (a) we might not *get*
|
|
// a scroll event, and (b) it might not currently be possible to set
|
|
// the requested scroll state (eg, because we hit the end of the
|
|
// timeline and need to do more pagination); we want to save the
|
|
// *desired* scroll state rather than what we end up achieving.
|
|
this.scrollState = {
|
|
stuckAtBottom: false,
|
|
trackedScrollToken: scrollToken,
|
|
pixelOffset: pixelOffset,
|
|
};
|
|
|
|
// ... then make it so.
|
|
this._restoreSavedScrollState();
|
|
},
|
|
|
|
// set the scrollTop attribute appropriately to position the given child at the
|
|
// given offset in the window. A helper for _restoreSavedScrollState.
|
|
_scrollToToken: function(scrollToken, pixelOffset) {
|
|
/* find the dom node with the right scrolltoken */
|
|
let node;
|
|
const messages = this.refs.itemlist.children;
|
|
for (let i = messages.length-1; i >= 0; --i) {
|
|
const m = messages[i];
|
|
// 'data-scroll-tokens' is a DOMString of comma-separated scroll tokens
|
|
// There might only be one scroll token
|
|
if (m.dataset.scrollTokens &&
|
|
m.dataset.scrollTokens.split(',').indexOf(scrollToken) !== -1) {
|
|
node = m;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!node) {
|
|
debuglog("ScrollPanel: No node with scrollToken '"+scrollToken+"'");
|
|
return;
|
|
}
|
|
|
|
const scrollNode = this._getScrollNode();
|
|
const wrapperRect = ReactDOM.findDOMNode(this).getBoundingClientRect();
|
|
const boundingRect = node.getBoundingClientRect();
|
|
const scrollDelta = boundingRect.bottom + pixelOffset - wrapperRect.bottom;
|
|
|
|
debuglog("ScrollPanel: scrolling to token '" + scrollToken + "'+" +
|
|
pixelOffset + " (delta: "+scrollDelta+")");
|
|
|
|
if (scrollDelta != 0) {
|
|
this._setScrollTop(scrollNode.scrollTop + scrollDelta);
|
|
}
|
|
},
|
|
|
|
_saveScrollState: function() {
|
|
if (this.props.stickyBottom && this.isAtBottom()) {
|
|
this.scrollState = { stuckAtBottom: true };
|
|
debuglog("ScrollPanel: Saved scroll state", this.scrollState);
|
|
return;
|
|
}
|
|
|
|
const itemlist = this.refs.itemlist;
|
|
const wrapperRect = ReactDOM.findDOMNode(this).getBoundingClientRect();
|
|
const messages = itemlist.children;
|
|
let newScrollState = null;
|
|
|
|
for (let i = messages.length-1; i >= 0; --i) {
|
|
const node = messages[i];
|
|
if (!node.dataset.scrollTokens) continue;
|
|
|
|
const boundingRect = node.getBoundingClientRect();
|
|
newScrollState = {
|
|
stuckAtBottom: false,
|
|
trackedScrollToken: node.dataset.scrollTokens.split(',')[0],
|
|
pixelOffset: wrapperRect.bottom - boundingRect.bottom,
|
|
};
|
|
// If the bottom of the panel intersects the ClientRect of node, use this node
|
|
// as the scrollToken.
|
|
// If this is false for the entire for-loop, we default to the last node
|
|
// (which is why newScrollState is set on every iteration).
|
|
if (boundingRect.top < wrapperRect.bottom) {
|
|
// Use this node as the scrollToken
|
|
break;
|
|
}
|
|
}
|
|
// This is only false if there were no nodes with `node.dataset.scrollTokens` set.
|
|
if (newScrollState) {
|
|
this.scrollState = newScrollState;
|
|
debuglog("ScrollPanel: saved scroll state", this.scrollState);
|
|
} else {
|
|
debuglog("ScrollPanel: unable to save scroll state: found no children in the viewport");
|
|
}
|
|
},
|
|
|
|
_restoreSavedScrollState: function() {
|
|
const scrollState = this.scrollState;
|
|
const scrollNode = this._getScrollNode();
|
|
|
|
if (scrollState.stuckAtBottom) {
|
|
this._setScrollTop(Number.MAX_VALUE);
|
|
} else if (scrollState.trackedScrollToken) {
|
|
this._scrollToToken(scrollState.trackedScrollToken,
|
|
scrollState.pixelOffset);
|
|
}
|
|
},
|
|
|
|
_setScrollTop: function(scrollTop) {
|
|
const scrollNode = this._getScrollNode();
|
|
|
|
const prevScroll = scrollNode.scrollTop;
|
|
|
|
// FF ignores attempts to set scrollTop to very large numbers
|
|
scrollNode.scrollTop = Math.min(scrollTop, scrollNode.scrollHeight);
|
|
|
|
// If this change generates a scroll event, we should not update the
|
|
// saved scroll state on it. See the comments in onScroll.
|
|
//
|
|
// If we *don't* expect a scroll event, we need to leave _lastSetScroll
|
|
// alone, otherwise we'll end up ignoring a future scroll event which is
|
|
// nothing to do with this change.
|
|
|
|
if (scrollNode.scrollTop != prevScroll) {
|
|
this._lastSetScroll = scrollNode.scrollTop;
|
|
}
|
|
|
|
debuglog("ScrollPanel: set scrollTop:", scrollNode.scrollTop,
|
|
"requested:", scrollTop,
|
|
"_lastSetScroll:", this._lastSetScroll);
|
|
},
|
|
|
|
/* get the DOM node which has the scrollTop property we care about for our
|
|
* message panel.
|
|
*/
|
|
_getScrollNode: function() {
|
|
if (this.unmounted) {
|
|
// this shouldn't happen, but when it does, turn the NPE into
|
|
// something more meaningful.
|
|
throw new Error("ScrollPanel._getScrollNode called when unmounted");
|
|
}
|
|
|
|
if (!this._gemScroll) {
|
|
// Likewise, we should have the ref by this point, but if not
|
|
// turn the NPE into something meaningful.
|
|
throw new Error("ScrollPanel._getScrollNode called before gemini ref collected");
|
|
}
|
|
|
|
return this._gemScroll.scrollbar.getViewElement();
|
|
},
|
|
|
|
_collectGeminiScroll: function(gemScroll) {
|
|
this._gemScroll = gemScroll;
|
|
},
|
|
|
|
/**
|
|
* Set the current height as the min height for the message list
|
|
* so the timeline cannot shrink. This is used to avoid
|
|
* jumping when the typing indicator gets replaced by a smaller message.
|
|
*/
|
|
blockShrinking: function() {
|
|
const messageList = this.refs.itemlist;
|
|
if (messageList) {
|
|
const currentHeight = messageList.clientHeight;
|
|
messageList.style.minHeight = `${currentHeight}px`;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Clear the previously set min height
|
|
*/
|
|
clearBlockShrinking: function() {
|
|
const messageList = this.refs.itemlist;
|
|
if (messageList) {
|
|
messageList.style.minHeight = null;
|
|
}
|
|
},
|
|
|
|
render: function() {
|
|
const GeminiScrollbarWrapper = sdk.getComponent("elements.GeminiScrollbarWrapper");
|
|
// TODO: the classnames on the div and ol could do with being updated to
|
|
// reflect the fact that we don't necessarily contain a list of messages.
|
|
// it's not obvious why we have a separate div and ol anyway.
|
|
return (<GeminiScrollbarWrapper autoshow={true} wrappedRef={this._collectGeminiScroll}
|
|
onScroll={this.onScroll} onResize={this.onResize}
|
|
className={this.props.className} style={this.props.style}>
|
|
<div className="mx_RoomView_messageListWrapper">
|
|
<ol ref="itemlist" className="mx_RoomView_MessageList" aria-live="polite">
|
|
{ this.props.children }
|
|
</ol>
|
|
</div>
|
|
</GeminiScrollbarWrapper>
|
|
);
|
|
},
|
|
});
|