element-web/src/components/views/context_menus/StatusMessageContextMenu.js
J. Ryan Stinnett 5b88b64950 Rework custom status context menu
This updates the custom status context menu to match the latest comps.  A single
button is used for setting / clearing, depending on what is appropriate.

The state logic is also changed to depend on events and storage from js-sdk for
the committed status message.  This makes it easy to distinguish the value being
edited from what's currently committed.
2019-01-15 10:54:29 -06:00

122 lines
3.8 KiB
JavaScript

/*
Copyright 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import PropTypes from 'prop-types';
import { _t } from '../../../languageHandler';
import MatrixClientPeg from '../../../MatrixClientPeg';
import AccessibleButton from '../elements/AccessibleButton';
export default class StatusMessageContextMenu extends React.Component {
static propTypes = {
// js-sdk User object. Not required because it might not exist.
user: PropTypes.object,
};
constructor(props, context) {
super(props, context);
this.state = {
message: this.comittedStatusMessage,
};
}
componentWillMount() {
const { user } = this.props;
if (!user) {
return;
}
user.on("User._unstable_statusMessage", this._onStatusMessageCommitted);
}
componentWillUmount() {
const { user } = this.props;
if (!user) {
return;
}
user.removeListener(
"User._unstable_statusMessage",
this._onStatusMessageCommitted,
);
}
get comittedStatusMessage() {
return this.props.user ? this.props.user._unstable_statusMessage : "";
}
_onStatusMessageCommitted = () => {
// The `User` object has observed a status message change.
this.setState({
message: this.comittedStatusMessage,
});
};
_onClearClick = async (e) => {
await MatrixClientPeg.get()._unstable_setStatusMessage("");
};
_onSubmit = (e) => {
e.preventDefault();
MatrixClientPeg.get()._unstable_setStatusMessage(this.state.message);
};
_onStatusChange = (e) => {
// The input field's value was changed.
this.setState({
message: e.target.value,
});
};
render() {
let actionButton;
if (this.comittedStatusMessage) {
if (this.state.message === this.comittedStatusMessage) {
actionButton = <AccessibleButton className="mx_StatusMessageContextMenu_clear"
onClick={this._onClearClick}
>
<span>{_t("Clear status")}</span>
</AccessibleButton>;
} else {
actionButton = <AccessibleButton className="mx_StatusMessageContextMenu_submit"
onClick={this._onSubmit}
>
<span>{_t("Update status")}</span>
</AccessibleButton>;
}
} else {
actionButton = <AccessibleButton className="mx_StatusMessageContextMenu_submit"
disabled={!this.state.message} onClick={this._onSubmit}
>
<span>{_t("Set status")}</span>
</AccessibleButton>;
}
const form = <form className="mx_StatusMessageContextMenu_form"
autoComplete="off" onSubmit={this._onSubmit}
>
<input type="text" className="mx_StatusMessageContextMenu_message"
key="message" placeholder={_t("Set a new status...")}
autoFocus={true} maxLength="60" value={this.state.message}
onChange={this._onStatusChange}
/>
{actionButton}
</form>;
return <div className="mx_StatusMessageContextMenu">
{ form }
</div>;
}
}