2b037ee146
If we don't block on SDK builds, then the riot-web build fails due to half-built dependencies. This needs to be done at two levels: the js-sdk because it is used by both the react-sdk and riot-web, and at the react-sdk because riot-web needs it. This means our build process is synchronous for js -> react -> riot, at least for the initial build. This does increase the startup time, particularly because the file watch timer is at 5 seconds. The timer is used to detect a storm of file changes in the underlying SDKs and give the build process some room to compile larger files if needed. The file watcher is accompanied by a "canary signal file" to prevent the build-blocking script from unblocking too early. Both the js and react SDKs build when `npm install` is run, so we ensure that we only listen for the `npm start` build for each SDK. This is all done at the riot level instead of at the individual SDK levels (where we could use a canary file to signal up the stack) because: * babel (used by the js-sdk) doesn't really provide an "end up build" signal * webpack is a bit of a nightmare to get it to behave at times * this blocking approach is really only applicable to riot-web, although may be useful to some other projects. Hopefully that all makes sense. |
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.. | ||
block-on-sdk-build.js | ||
build-watch-sdk.js | ||
check-i18n.pl | ||
copy-res.js | ||
deploy.py | ||
electron-package.sh | ||
fetch-develop.deps.sh | ||
genflags.sh | ||
issues-burndown.pl | ||
issues-no-state.pl | ||
jenkins.sh | ||
make-icons.sh | ||
package.sh | ||
redeploy.py |