
These TODO comments are expected to be fixed ASAP, but until that happens let's minimize the errors in the console for development. For https://github.com/vector-im/riot-web/issues/12877 These all aren't using componentDidMount because they do something which causes application instability if componentDidMount were used. Much of these calls are expected to move into constructors once they are converted to real classes.
169 lines
5.6 KiB
JavaScript
169 lines
5.6 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import PropTypes from 'prop-types';
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import createReactClass from 'create-react-class';
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import * as Roles from '../../../Roles';
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import { _t } from '../../../languageHandler';
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import Field from "./Field";
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import {Key} from "../../../Keyboard";
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export default createReactClass({
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displayName: 'PowerSelector',
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propTypes: {
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value: PropTypes.number.isRequired,
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// The maximum value that can be set with the power selector
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maxValue: PropTypes.number.isRequired,
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// Default user power level for the room
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usersDefault: PropTypes.number.isRequired,
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// should the user be able to change the value? false by default.
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disabled: PropTypes.bool,
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onChange: PropTypes.func,
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// Optional key to pass as the second argument to `onChange`
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powerLevelKey: PropTypes.string,
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// The name to annotate the selector with
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label: PropTypes.string,
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},
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getInitialState: function() {
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return {
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levelRoleMap: {},
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// List of power levels to show in the drop-down
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options: [],
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customValue: this.props.value,
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selectValue: 0,
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};
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},
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getDefaultProps: function() {
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return {
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maxValue: Infinity,
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usersDefault: 0,
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};
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},
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componentWillMount: function() {
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// TODO: [REACT-WARNING] Move this to class constructor
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this._initStateFromProps(this.props);
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},
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componentWillReceiveProps: function(newProps) {
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this._initStateFromProps(newProps);
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},
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_initStateFromProps: function(newProps) {
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// This needs to be done now because levelRoleMap has translated strings
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const levelRoleMap = Roles.levelRoleMap(newProps.usersDefault);
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const options = Object.keys(levelRoleMap).filter(level => {
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return (
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level === undefined ||
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level <= newProps.maxValue ||
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level == newProps.value
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);
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});
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const isCustom = levelRoleMap[newProps.value] === undefined;
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this.setState({
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levelRoleMap,
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options,
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custom: isCustom,
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customLevel: newProps.value,
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selectValue: isCustom ? "SELECT_VALUE_CUSTOM" : newProps.value,
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});
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},
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onSelectChange: function(event) {
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const isCustom = event.target.value === "SELECT_VALUE_CUSTOM";
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if (isCustom) {
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this.setState({custom: true});
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} else {
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this.props.onChange(event.target.value, this.props.powerLevelKey);
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this.setState({selectValue: event.target.value});
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}
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},
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onCustomChange: function(event) {
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this.setState({customValue: event.target.value});
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},
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onCustomBlur: function(event) {
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event.preventDefault();
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event.stopPropagation();
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this.props.onChange(parseInt(this.state.customValue), this.props.powerLevelKey);
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},
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onCustomKeyDown: function(event) {
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if (event.key === Key.ENTER) {
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event.preventDefault();
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event.stopPropagation();
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// Do not call the onChange handler directly here - it can cause an infinite loop.
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// Long story short, a user hits Enter to submit the value which onChange handles as
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// raising a dialog which causes a blur which causes a dialog which causes a blur and
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// so on. By not causing the onChange to be called here, we avoid the loop because we
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// handle the onBlur safely.
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event.target.blur();
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}
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},
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render: function() {
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let picker;
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const label = typeof this.props.label === "undefined" ? _t("Power level") : this.props.label;
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if (this.state.custom) {
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picker = (
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<Field type="number"
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label={label} max={this.props.maxValue}
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onBlur={this.onCustomBlur} onKeyDown={this.onCustomKeyDown} onChange={this.onCustomChange}
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value={String(this.state.customValue)} disabled={this.props.disabled} />
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);
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} else {
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// Each level must have a definition in this.state.levelRoleMap
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let options = this.state.options.map((level) => {
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return {
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value: level,
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text: Roles.textualPowerLevel(level, this.props.usersDefault),
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};
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});
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options.push({ value: "SELECT_VALUE_CUSTOM", text: _t("Custom level") });
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options = options.map((op) => {
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return <option value={op.value} key={op.value}>{ op.text }</option>;
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});
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picker = (
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<Field element="select"
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label={label} onChange={this.onSelectChange}
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value={String(this.state.selectValue)} disabled={this.props.disabled}>
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{options}
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</Field>
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);
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}
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return (
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<div className="mx_PowerSelector">
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{ picker }
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</div>
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);
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},
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});
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