/* Copyright 2023 The Matrix.org Foundation C.I.C. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ /// import type { MatrixClient, MatrixEvent, Room, IndexedDBStore } from "matrix-js-sdk/src/matrix"; import { HomeserverInstance } from "../../plugins/utils/homeserver"; import Chainable = Cypress.Chainable; describe("Read receipts", () => { const userName = "Mae"; const botName = "Other User"; const roomAlpha = "Room Alpha"; const roomBeta = "Room Beta"; let homeserver: HomeserverInstance; let betaRoomId: string; let alphaRoomId: string; let bot: MatrixClient | undefined; before(() => { // Note: unusually for the Cypress tests in this repo, we share a single // Synapse between all the tests in this file. // // Stopping and starting Synapse costs about 0.25 seconds per test, so // for most suites this is worth the cost for the extra assurance that // each test is independent. // // Because there are so many tests in this file, and because sharing a // Synapse should have no effect (because we create new rooms and users // for each test), we share it here, saving ~30 seconds per run at time // of writing. cy.startHomeserver("default").then((data) => { homeserver = data; }); }); beforeEach(() => { // Create 2 rooms: Alpha & Beta. We join the bot to both of them cy.initTestUser(homeserver, userName) .then(() => { cy.createRoom({ name: roomAlpha }).then((createdRoomId) => { alphaRoomId = createdRoomId; }); }) .then(() => { cy.createRoom({ name: roomBeta }).then((createdRoomId) => { betaRoomId = createdRoomId; }); }) .then(() => { cy.getBot(homeserver, { displayName: botName }).then((botClient) => { bot = botClient; }); }) .then(() => { // Invite the bot to both rooms cy.inviteUser(alphaRoomId, bot.getUserId()); cy.viewRoomById(alphaRoomId); cy.findByText(botName + " joined the room").should("exist"); cy.inviteUser(betaRoomId, bot.getUserId()); cy.viewRoomById(betaRoomId); cy.findByText(botName + " joined the room").should("exist"); }); }); after(() => { cy.stopHomeserver(homeserver); }); abstract class MessageContentSpec { public abstract getContent(room: Room): Promise>; } abstract class BotActionSpec { public abstract performAction(cli: MatrixClient, room: Room): Promise; } type Message = string | MessageContentSpec | BotActionSpec; function goTo(room: string) { cy.viewRoomByName(room); } function findRoomByName(room: string): Chainable { return cy.getClient().then((cli) => { return cli.getRooms().find((r) => r.name === room); }); } function backToThreadsList() { cy.log("Back to threads list"); cy.get(".mx_RightPanel").findByTitle("Threads").click(); } /** * Find and display a message. * * @param room the name of the room to look inside * @param message the content of the message to fine * @param includeThreads look for messages inside threads, not just the main timeline */ function jumpTo(room: string, message: string, includeThreads = false) { cy.log("Jump to message", room, message, includeThreads); cy.getClient().then((cli) => { findRoomByName(room).then(async ({ roomId }) => { const roomObject = cli.getRoom(roomId); const foundMessage = await getMessage(roomObject, message, includeThreads); cy.visit(`/#/room/${roomId}/${foundMessage.getId()}`); }); }); } function openThread(rootMessage: string) { cy.log("Open thread", rootMessage); cy.get(".mx_RoomView_body", { log: false }).within(() => { cy.contains(".mx_EventTile[data-scroll-tokens]", rootMessage, { log: false }) .realHover() .findByRole("button", { name: "Reply in thread", log: false }) .click(); }); cy.get(".mx_ThreadView_timelinePanelWrapper", { log: false }).should("have.length", 1); } function sendMessageAsClient(cli: MatrixClient, room: string, messages: Message[]) { findRoomByName(room).then(async ({ roomId }) => { const room = cli.getRoom(roomId); for (const message of messages) { if (typeof message === "string") { await cli.sendTextMessage(roomId, message); } else if (message instanceof MessageContentSpec) { await cli.sendMessage(roomId, await message.getContent(room)); } else { await message.performAction(cli, room); } } }); } /** * Sends messages into given room as a bot * @param room - the name of the room to send messages into * @param messages - the list of messages to send, these can be strings or implementations of MessageSpec like `editOf` */ function receiveMessages(room: string, messages: Message[]) { sendMessageAsClient(bot, room, messages); } /** * Sends messages into given room as the currently logged-in user * @param room - the name of the room to send messages into * @param messages - the list of messages to send, these can be strings or implementations of MessageSpec like `editOf` */ function sendMessages(room: string, messages: Message[]) { cy.getClient().then((cli) => sendMessageAsClient(cli, room, messages)); } /** * Utility to find a MatrixEvent by its body content * @param room - the room to search for the event in * @param message - the body of the event to search for * @param includeThreads - whether to search within threads too */ async function getMessage(room: Room, message: string, includeThreads = false): Promise { let ev = room.timeline.find((e) => e.getContent().body === message); if (!ev && includeThreads) { for (const thread of room.getThreads()) { ev = thread.timeline.find((e) => e.getContent().body === message); if (ev) break; } } if (ev) return ev; return new Promise((resolve) => { room.on("Room.timeline" as any, (ev: MatrixEvent) => { if (ev.getContent().body === message) { resolve(ev); } }); }); } /** * MessageContentSpec to send an edit into a room * @param originalMessage - the body of the message to edit * @param newMessage - the message body to send in the edit */ function editOf(originalMessage: string, newMessage: string): MessageContentSpec { return new (class extends MessageContentSpec { public async getContent(room: Room): Promise> { const ev = await getMessage(room, originalMessage, true); const content = ev.getContent(); return { "msgtype": content.msgtype, "body": `* ${newMessage}`, "m.new_content": { msgtype: content.msgtype, body: newMessage, }, "m.relates_to": { rel_type: "m.replace", event_id: ev.getId(), }, }; } })(); } /** * MessageContentSpec to send a reply into a room * @param targetMessage - the body of the message to reply to * @param newMessage - the message body to send into the reply */ function replyTo(targetMessage: string, newMessage: string): MessageContentSpec { return new (class extends MessageContentSpec { public async getContent(room: Room): Promise> { const ev = await getMessage(room, targetMessage); return { "msgtype": "m.text", "body": newMessage, "m.relates_to": { "m.in_reply_to": { event_id: ev.getId(), }, }, }; } })(); } /** * MessageContentSpec to send a threaded response into a room * @param rootMessage - the body of the thread root message to send a response to * @param newMessage - the message body to send into the thread response */ function threadedOff(rootMessage: string, newMessage: string): MessageContentSpec { return new (class extends MessageContentSpec { public async getContent(room: Room): Promise> { const ev = await getMessage(room, rootMessage); return { "msgtype": "m.text", "body": newMessage, "m.relates_to": { event_id: ev.getId(), is_falling_back: true, rel_type: "m.thread", }, }; } })(); } /** * Generate MessageContentSpecs to send multiple threaded responses into a room. * * @param rootMessage - the body of the thread root message to send a response to * @param newMessages - the contents of the messages */ function manyThreadedOff(rootMessage: string, newMessages: Array): Array { return newMessages.map((body) => threadedOff(rootMessage, body)); } /** * Generate strings with the supplied prefix, suffixed with numbers. * * @param prefix the prefix of each string * @param howMany the number of strings to generate */ function many(prefix: string, howMany: number): Array { return Array.from(Array(howMany).keys()).map((i) => prefix + i.toFixed()); } /** * BotActionSpec to send a reaction to an existing event into a room * @param targetMessage - the body of the message to send a reaction to * @param reaction - the key of the reaction to send into the room */ function reactionTo(targetMessage: string, reaction: string): BotActionSpec { return new (class extends BotActionSpec { public async performAction(cli: MatrixClient, room: Room): Promise { const ev = await getMessage(room, targetMessage, true); const threadId = !ev.isThreadRoot ? ev.threadRootId : undefined; await cli.sendEvent(room.roomId, threadId ?? null, "m.reaction", { "m.relates_to": { rel_type: "m.annotation", event_id: ev.getId(), key: reaction, }, }); } })(); } /** * BotActionSpec to send a custom event * @param eventType - the type of the event to send * @param content - the event content to send */ function customEvent(eventType: string, content: Record): BotActionSpec { return new (class extends BotActionSpec { public async performAction(cli: MatrixClient, room: Room): Promise { await cli.sendEvent(room.roomId, null, eventType, content); } })(); } /** * BotActionSpec to send a redaction into a room * @param targetMessage - the body of the message to send a redaction to */ function redactionOf(targetMessage: string): BotActionSpec { return new (class extends BotActionSpec { public async performAction(cli: MatrixClient, room: Room): Promise { const ev = await getMessage(room, targetMessage, true); await cli.redactEvent(room.roomId, ev.threadRootId, ev.getId()); } })(); } function getRoomListTile(room: string) { return cy.findByRole("treeitem", { name: new RegExp("^" + room), log: false }); } function markAsRead(room: string) { cy.log("Marking room as read", room); getRoomListTile(room).rightclick(); cy.findByText("Mark as read").click(); } function assertRead(room: string) { cy.log("Assert room read", room); return getRoomListTile(room).within(() => { cy.get(".mx_NotificationBadge_dot").should("not.exist"); cy.get(".mx_NotificationBadge_count").should("not.exist"); }); } /** * Assert that this room remains read, when it was previously read. * (In practice, this just waits a short while to allow any unread marker to * appear, and then asserts that the room is read.) */ function assertStillRead(room: string) { cy.wait(200); assertRead(room); } /** * Assert a given room is marked as unread (via the room list tile) * @param room - the name of the room to check * @param count - the numeric count to assert, or if "." specified then a bold/dot (no count) state is asserted */ function assertUnread(room: string, count: number | ".") { cy.log("Assert room unread", room, count); return getRoomListTile(room).within(() => { if (count === ".") { cy.get(".mx_NotificationBadge_dot").should("exist"); } else { cy.get(".mx_NotificationBadge_count").should("have.text", count); } }); } /** * Assert a given room is marked as unread, and the number of unread * messages is less than the supplied count. * * @param room - the name of the room to check * @param lessThan - the number of unread messages that is too many */ function assertUnreadLessThan(room: string, lessThan: number) { cy.log("Assert room some unread", room); return getRoomListTile(room).within(() => { cy.get(".mx_NotificationBadge_count").should(($count) => expect(parseInt($count.get(0).textContent, 10)).to.be.lessThan(lessThan), ); }); } function openThreadList() { cy.log("Open threads list"); cy.findByTestId("threadsButton", { log: false }).then(($button) => { if ($button?.attr("aria-current") !== "true") { cy.findByTestId("threadsButton", { log: false }).click(); } }); cy.get(".mx_ThreadPanel", { log: false }) .should("exist") .then(($panel) => { const $button = $panel.find('.mx_BaseCard_back[title="Threads"]'); // If the Threads back button is present then click it, the threads button can open either threads list or thread panel if ($button.length) { $button.trigger("click"); } }); } function getThreadListTile(rootMessage: string) { openThreadList(); return cy.contains(".mx_ThreadPanel .mx_EventTile_body", rootMessage, { log: false }).closest("li"); } function assertReadThread(rootMessage: string) { return getThreadListTile(rootMessage).within(() => { cy.get(".mx_NotificationBadge", { log: false }).should("not.exist"); }); } function assertUnreadThread(rootMessage: string) { cy.log("Assert unread thread", rootMessage); return getThreadListTile(rootMessage).within(() => { cy.get(".mx_NotificationBadge").should("exist"); }); } function saveAndReload() { cy.log("Save and reload"); cy.getClient().then((cli) => { // @ts-ignore return (cli.store as IndexedDBStore).reallySave(); }); cy.reload(); // Wait for the app to reload cy.log("Waiting for app to reload"); cy.get(".mx_RoomView", { log: false, timeout: 20000 }).should("exist"); } const room1 = roomAlpha; const room2 = roomBeta; describe("new messages", () => { describe("in the main timeline", () => { it("Receiving a message makes a room unread", () => { // Given I am in a different room goTo(room1); assertRead(room2); // When I receive some messages receiveMessages(room2, ["Msg1"]); // Then the room is marked as unread assertUnread(room2, 1); }); it("Reading latest message makes the room read", () => { // Given I have some unread messages goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); // When I read the main timeline goTo(room2); // Then the room becomes read assertRead(room2); }); // XXX: fails (sometimes!) because the unread count stays high it.skip("Reading an older message leaves the room unread", () => { // Given there are lots of messages in a room goTo(room1); receiveMessages(room2, many("Msg", 30)); assertUnread(room2, 30); // When I jump to one of the older messages jumpTo(room2, "Msg1"); // Then the room is still unread, but some messages were read assertUnreadLessThan(room2, 30); }); it("Marking a room as read makes it read", () => { // Given I have some unread messages goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); // When I mark the room as read markAsRead(room2); // Then it is read assertRead(room2); }); it("Receiving a new message after marking as read makes it unread", () => { // Given I have marked my messages as read goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); markAsRead(room2); assertRead(room2); // When I receive a new message receiveMessages(room2, ["Msg2"]); // Then the room is unread assertUnread(room2, 1); }); it("A room with a new message is still unread after restart", () => { // Given I have an unread message goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); // When I restart saveAndReload(); // Then I still have an unread message assertUnread(room2, 1); }); it("A room where all messages are read is still read after restart", () => { // Given I have read all messages goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); goTo(room2); assertRead(room2); // When I restart saveAndReload(); // Then all messages are still read assertRead(room2); }); it("A room that was marked as read is still read after restart", () => { // Given I have marked all messages as read goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); markAsRead(room2); assertRead(room2); // When I restart saveAndReload(); // Then all messages are still read assertRead(room2); }); // XXX: fails because the room remains unread even though I sent a message it.skip("Me sending a message from a different client marks room as read", () => { // Given I have unread messages goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); // When I send a new message from a different client sendMessages(room2, ["Msg2"]); // Then this room is marked as read assertRead(room2); }); }); describe("in threads", () => { it("Receiving a message makes a room unread", () => { // Given a message arrived and is read goTo(room1); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); goTo(room2); assertRead(room2); goTo(room1); // When I receive a threaded message receiveMessages(room2, [threadedOff("Msg1", "Resp1")]); // Then the room becomes unread assertUnread(room2, 1); }); it("Reading the last threaded message makes the room read", () => { // Given a thread exists and is not read goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); goTo(room2); // When I read it openThread("Msg1"); // The room becomes read assertRead(room2); }); it("Reading a thread message makes the thread read", () => { // Given a thread exists goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); assertUnread(room2, 3); // (Sanity) // When I read the main timeline goTo(room2); // Then room does appear unread assertUnread(room2, 2); // Until we open the thread openThread("Msg1"); assertReadThread("Msg1"); assertRead(room2); }); it("Reading an older thread message leaves the thread unread", () => { // Given there are many messages in a thread goTo(room1); receiveMessages(room2, ["ThreadRoot", ...manyThreadedOff("ThreadRoot", many("InThread", 20))]); assertUnread(room2, 21); // When I read an older message in the thread jumpTo(room2, "InThread1", true); assertUnreadLessThan(room2, 21); // TODO: for some reason, we can't find the first message // "InThread0", so I am using the second here. Also, they appear // out of order, with "InThread2" before "InThread1". Might be a // clue to the sporadic reports we have had of messages going // missing in threads? // Then the thread is still marked as unread backToThreadsList(); assertUnreadThread("ThreadRoot"); }); it("Reading only one thread's message does not make the room read", () => { // Given two threads are unread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), "Msg2", threadedOff("Msg2", "Resp2")]); assertUnread(room2, 4); goTo(room2); assertUnread(room2, 2); // When I only read one of them openThread("Msg1"); // The room is still unread assertUnread(room2, 1); }); it("Reading only one thread's message makes that thread read but not others", () => { // Given I have unread threads goTo(room1); receiveMessages(room2, ["Msg1", "Msg2", threadedOff("Msg1", "Resp1"), threadedOff("Msg2", "Resp2")]); assertUnread(room2, 4); // (Sanity) goTo(room2); assertUnread(room2, 2); assertUnreadThread("Msg1"); assertUnreadThread("Msg2"); // When I read one of them openThread("Msg1"); // Then that one is read, but the other is not assertReadThread("Msg1"); assertUnreadThread("Msg2"); }); it("Reading the main timeline does not mark a thread message as read", () => { // Given a thread exists goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); assertUnread(room2, 3); // (Sanity) // When I read the main timeline goTo(room2); assertUnread(room2, 2); // Then thread does appear unread assertUnreadThread("Msg1"); }); // XXX: fails because the room is still "bold" even though the notification counts all disappear it.skip("Marking a room with unread threads as read makes it read", () => { // Given I have an unread thread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); assertUnread(room2, 3); // (Sanity) // When I mark the room as read markAsRead(room2); // Then the room is read assertRead(room2); }); // XXX: fails for the same reason as "Marking a room with unread threads as read makes it read" it.skip("Sending a new thread message after marking as read makes it unread", () => { // Given a thread exists goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); // When I mark the room as read markAsRead(room2); assertRead(room2); // Then another message appears in the thread receiveMessages(room2, [threadedOff("Msg1", "Resp3")]); // Then the room becomes unread assertUnread(room2, 1); }); // XXX: fails for the same reason as "Marking a room with unread threads as read makes it read" it.skip("Sending a new different-thread message after marking as read makes it unread", () => { // Given 2 threads exist, and Thread2 has the latest message in it goTo(room1); receiveMessages(room2, ["Thread1", "Thread2", threadedOff("Thread1", "t1a")]); assertUnread(room2, 3); receiveMessages(room2, [threadedOff("Thread2", "t2a")]); // When I mark the room as read (making an unthreaded receipt for t2a) markAsRead(room2); assertRead(room2); // Then another message appears in the other thread receiveMessages(room2, [threadedOff("Thread1", "t1b")]); // Then the room becomes unread assertUnread(room2, 1); }); it("A room with a new threaded message is still unread after restart", () => { // Given a thread exists goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); assertUnread(room2, 3); // (Sanity) // When I read the main timeline goTo(room2); // Then room does appear unread assertUnread(room2, 2); saveAndReload(); assertUnread(room2, 2); // Until we open the thread openThread("Msg1"); assertRead(room2); }); it("A room where all threaded messages are read is still read after restart", () => { // Given I have read all the threads goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]); assertUnread(room2, 3); // (Sanity) goTo(room2); assertUnread(room2, 2); openThread("Msg1"); assertRead(room2); // When I restart saveAndReload(); // Then the room is still read assertRead(room2); }); }); describe("thread roots", () => { it("Reading a thread root does not mark the thread as read", () => { // Given a thread exists goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); // (Sanity) // When I read the main timeline goTo(room2); // Then room does appear unread assertUnread(room2, 1); assertUnreadThread("Msg1"); }); // XXX: fails because we jump to the wrong place in the timeline it.skip("Reading a thread root within the thread view marks it as read in the main timeline", () => { // Given lots of messages are on the main timeline, and one has a thread off it goTo(room1); receiveMessages(room2, [ ...many("beforeThread", 30), "ThreadRoot", threadedOff("ThreadRoot", "InThread"), ...many("afterThread", 30), ]); assertUnread(room2, 62); // Sanity // When I jump to an old message and read the thread jumpTo(room2, "beforeThread0"); openThread("ThreadRoot"); // Then the thread root is marked as read in the main timeline, // so there are only 30 left - the ones after the thread root. assertUnread(room2, 30); }); it("Creating a new thread based on a reply makes the room unread", () => { // Given a message and reply exist and are read goTo(room1); receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]); goTo(room2); assertRead(room2); goTo(room1); assertRead(room2); // When I receive a thread message created on the reply receiveMessages(room2, [threadedOff("Reply1", "Resp1")]); // Then the room is unread assertUnread(room2, 1); }); it("Reading a thread whose root is a reply makes the room read", () => { // Given an unread thread off a reply exists goTo(room1); receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1"), threadedOff("Reply1", "Resp1")]); assertUnread(room2, 3); goTo(room2); assertUnread(room2, 1); assertUnreadThread("Reply1"); // When I read the thread openThread("Reply1"); // Then the room and thread are read assertRead(room2); assertReadThread("Reply1"); }); }); }); describe("editing messages", () => { describe("in the main timeline", () => { // TODO: this passes but we think this should fail, because we think edits should not cause unreads. // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Editing a message makes a room unread", () => { // Given I am not looking at the room goTo(room1); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); goTo(room2); assertRead(room2); goTo(room1); // When an edit appears in the room receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // Then it becomes unread assertUnread(room2, 1); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Reading an edit makes the room read", () => { // Given an edit is making the room unread goTo(room1); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); goTo(room2); assertRead(room2); goTo(room1); receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); assertUnread(room2, 1); // When I read it goTo(room2); // Then the room becomes read and stays read assertRead(room2); goTo(room1); assertRead(room2); }); it("Marking a room as read after an edit makes it read", () => { // Given an edit is making a room unread goTo(room2); receiveMessages(room2, ["Msg1"]); assertRead(room2); goTo(room1); receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); assertUnread(room2, 1); // When I mark it as read markAsRead(room2); // Then the room becomes read assertRead(room2); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Editing a message after marking as read makes the room unread", () => { // Given the room is marked as read goTo(room1); receiveMessages(room2, ["Msg1"]); assertUnread(room2, 1); markAsRead(room2); assertRead(room2); // When a message is edited receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // Then the room becomes unread assertUnread(room2, 1); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Editing a reply after reading it makes the room unread", () => { // Given the room is all read goTo(room1); receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]); assertUnread(room2, 2); goTo(room2); assertRead(room2); goTo(room1); // When a message is edited receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]); // Then it becomes unread assertUnread(room2, 1); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Editing a reply after marking as read makes the room unread", () => { // Given a reply is marked as read goTo(room1); receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); // When the reply is edited receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]); // Then the room becomes unread assertUnread(room2, 1); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("A room with an edit is still unread after restart", () => { // Given a message is marked as read goTo(room2); receiveMessages(room2, ["Msg1"]); assertRead(room2); goTo(room1); // When an edit appears in the room receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // Then it becomes unread assertUnread(room2, 1); // And remains so after a reload saveAndReload(); assertUnread(room2, 1); }); it("An edited message becomes read if it happens while I am looking", () => { // Given a message is marked as read goTo(room2); receiveMessages(room2, ["Msg1"]); assertRead(room2); // When I see an edit appear in the room I am looking at receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // Then it becomes read assertRead(room2); }); it("A room where all edits are read is still read after restart", () => { // Given an edit made the room unread goTo(room2); receiveMessages(room2, ["Msg1"]); assertRead(room2); receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); assertUnread(room2, 1); // When I mark it as read markAsRead(room2); // Then the room becomes read assertRead(room2); // And remains so after a reload saveAndReload(); assertRead(room2); }); }); describe("in threads", () => { // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("An edit of a threaded message makes the room unread", () => { // Given we have read the thread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); assertRead(room2); backToThreadsList(); goTo(room1); // When a message inside it is edited receiveMessages(room2, [editOf("Resp1", "Edit1")]); // Then the room and thread are unread assertUnread(room2, 1); goTo(room2); assertUnreadThread("Msg1"); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("Reading an edit of a threaded message makes the room read", () => { // Given an edited thread message is making the room unread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); assertRead(room2); backToThreadsList(); goTo(room1); receiveMessages(room2, [editOf("Resp1", "Edit1")]); assertUnread(room2, 1); // When I read it goTo(room2); openThread("Msg1"); // Then the room and thread are read assertRead(room2); assertReadThread("Msg1"); }); // XXX: fails because the room is still "bold" even though the notification counts all disappear it.skip("Marking a room as read after an edit in a thread makes it read", () => { // Given an edit in a thread is making the room unread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]); assertUnread(room2, 3); // TODO: the edit counts as a message! // When I mark the room as read markAsRead(room2); // Then it is read assertRead(room2); }); // XXX: fails because the unread dot remains after marking as read it.skip("Editing a thread message after marking as read makes the room unread", () => { // Given a room is marked as read goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); // When a message is edited receiveMessages(room2, [editOf("Resp1", "Edit1")]); // Then the room becomes unread assertUnread(room2, 1); // TODO: should this edit make us unread? }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("A room with an edited threaded message is still unread after restart", () => { // Given an edit in a thread is making a room unread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); markAsRead(room2); receiveMessages(room2, [editOf("Resp1", "Edit1")]); assertUnread(room2, 1); // When I restart saveAndReload(); // Then is it still unread assertUnread(room2, 1); }); it("A room where all threaded edits are read is still read after restart", () => { goTo(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]); assertUnread(room2, 2); openThread("Msg1"); assertRead(room2); goTo(room1); // Make sure we are looking at room1 after reload assertRead(room2); saveAndReload(); assertRead(room2); }); // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("A room where all threaded edits are marked as read is still read after restart", () => { goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]); assertUnread(room2, 3); markAsRead(room2); assertRead(room2); // When I restart saveAndReload(); // It is still read assertRead(room2); }); }); describe("thread roots", () => { // XXX: fails because we see a dot instead of an unread number - probably the server and client disagree it.skip("An edit of a thread root makes the room unread", () => { // Given I have read a thread goTo(room1); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); backToThreadsList(); assertRead(room2); goTo(room1); // When the thread root is edited receiveMessages(room2, [editOf("Msg1", "Edit1")]); // Then the room is unread assertUnread(room2, 1); // But the thread is read goTo(room2); assertRead(room2); assertReadThread("Edit1"); }); it("Reading an edit of a thread root makes the room read", () => { // Given a fully-read thread exists goTo(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); openThread("Msg1"); assertRead(room2); goTo(room1); assertRead(room2); // When the thread root is edited receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // And I read that edit goTo(room2); // Then the room becomes read and stays read assertRead(room2); goTo(room1); assertRead(room2); }); // XXX: fails because it shows a dot instead of unread count it.skip("Editing a thread root after reading makes the room unread", () => { // Given a fully-read thread exists goTo(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); openThread("Msg1"); assertRead(room2); goTo(room1); // When the thread root is edited receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // Then the room becomes unread assertUnread(room2, 1); }); // XXX: fails because the room has an unread dot after I marked it as read it.skip("Marking a room as read after an edit of a thread root makes it read", () => { // Given a fully-read thread exists goTo(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]); openThread("Msg1"); assertRead(room2); goTo(room1); assertRead(room2); // When the thread root is edited receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]); // And I mark the room as read markAsRead(room2); // Then the room becomes read and stays read assertRead(room2); goTo(room1); assertRead(room2); }); // XXX: fails because the room has an unread dot after I marked it as read it.skip("Editing a thread root that is a reply after marking as read makes the room unread but not the thread", () => { // Given a thread based on a reply exists and is read because it is marked as read goTo(room1); receiveMessages(room2, ["Msg", replyTo("Msg", "Reply"), threadedOff("Reply", "InThread")]); assertUnread(room2, 3); markAsRead(room2); assertRead(room2); // When I edit the thread root receiveMessages(room1, [editOf("Reply", "Edited Reply")]); // Then the room is unread assertUnread(room2, 1); goTo(room2); // But the thread is still read (because the root is not part of the thread) assertReadThread("EditedReply"); }); // XXX: fails because the room has an unread dot after I marked it as read it.skip("Marking a room as read after an edit of a thread root that is a reply makes it read", () => { // Given a thread based on a reply exists and the reply has been edited goTo(room1); receiveMessages(room2, ["Msg", replyTo("Msg", "Reply"), threadedOff("Reply", "InThread")]); receiveMessages(room2, [editOf("Reply", "Edited Reply")]); assertUnread(room2, 3); // When I mark the room as read markAsRead(room2); // Then the room and thread are read assertRead(room2); goTo(room2); assertReadThread("Edited Reply"); }); }); }); describe("reactions", () => { describe("in the main timeline", () => { it("Receiving a reaction to a message does not make a room unread", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); // When I read the main timeline goTo(room2); assertRead(room2); goTo(room1); receiveMessages(room2, [reactionTo("Msg2", "🪿")]); assertRead(room2); }); it("Reacting to a message after marking as read does not make the room unread", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); receiveMessages(room2, [reactionTo("Msg2", "🪿")]); assertRead(room2); }); it("A room with an unread reaction is still read after restart", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); receiveMessages(room2, [reactionTo("Msg2", "🪿")]); assertRead(room2); saveAndReload(); assertRead(room2); }); it("A room where all reactions are read is still read after restart", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2", reactionTo("Msg2", "🪿")]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); saveAndReload(); assertRead(room2); }); }); describe("in threads", () => { it("A reaction to a threaded message does not make the room unread", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); assertRead(room2); goTo(room1); receiveMessages(room2, [reactionTo("Reply1", "🪿")]); assertRead(room2); }); it.skip("Marking a room as read after a reaction in a thread makes it read", () => {}); it.skip("Reacting to a thread message after marking as read makes the room unread", () => {}); it.skip("A room with a reaction to a threaded message is still unread after restart", () => {}); it.skip("A room where all reactions in threads are read is still read after restart", () => {}); }); describe("thread roots", () => { it("A reaction to a thread root does not make the room unread", () => { // Given a read thread root exists goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); assertRead(room2); // When someone reacts to it goTo(room1); receiveMessages(room2, [reactionTo("Msg1", "🪿")]); cy.wait(200); // Then the room is still read assertRead(room2); }); it("Reading a reaction to a thread root leaves the room read", () => { // Given a read thread root exists goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]); assertUnread(room2, 2); goTo(room2); openThread("Msg1"); assertRead(room2); // And the reaction to it does not make us unread goTo(room1); receiveMessages(room2, [reactionTo("Msg1", "🪿")]); assertRead(room2); // When we read the reaction and go away again goTo(room2); openThread("Msg1"); assertRead(room2); goTo(room1); cy.wait(200); // Then the room is still read assertRead(room2); }); // XXX: fails because the room is still "bold" even though the notification counts all disappear it.skip("Reacting to a thread root after marking as read makes the room unread but not the thread", () => { // Given a thread root exists goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1")]); assertUnread(room2, 2); // And we have marked the room as read markAsRead(room2); assertRead(room2); // When someone reacts to it receiveMessages(room2, [reactionTo("Msg1", "🪿")]); cy.wait(200); // Then the room is still read assertRead(room2); }); }); }); describe("redactions", () => { describe("in the main timeline", () => { it("Redacting the message pointed to by my receipt leaves the room read", () => { // Given I have read the messages in a room goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); goTo(room2); assertRead(room2); goTo(room1); // When the latest message is redacted receiveMessages(room2, [redactionOf("Msg2")]); // Then the room remains read assertStillRead(room2); }); it("Reading an unread room after a redaction of the latest message makes it read", () => { // Given an unread room goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); // And the latest message has been redacted receiveMessages(room2, [redactionOf("Msg2")]); // When I read the room goTo(room2); assertRead(room2); goTo(room1); // Then it becomes read assertStillRead(room2); }); it("Reading an unread room after a redaction of an older message makes it read", () => { // Given an unread room with an earlier redaction goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); receiveMessages(room2, [redactionOf("Msg1")]); // When I read the room goTo(room2); assertRead(room2); goTo(room1); // Then it becomes read assertStillRead(room2); }); it("Marking an unread room as read after a redaction makes it read", () => { // Given an unread room where latest message is redacted goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 1); // When I mark it as read markAsRead(room2); // Then it becomes read assertRead(room2); }); it("Sending and redacting a message after marking the room as read makes it read", () => { // Given a room that is marked as read goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); // When a message is sent and then redacted receiveMessages(room2, ["Msg3"]); assertUnread(room2, 1); receiveMessages(room2, [redactionOf("Msg3")]); // Then the room is read assertRead(room2); }); it("Redacting a message after marking the room as read leaves it read", () => { // Given a room that is marked as read goTo(room1); receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]); assertUnread(room2, 3); markAsRead(room2); assertRead(room2); // When we redact some messages receiveMessages(room2, [redactionOf("Msg3")]); receiveMessages(room2, [redactionOf("Msg1")]); // Then it is still read assertStillRead(room2); }); it("Redacting one of the unread messages reduces the unread count", () => { // Given an unread room goTo(room1); receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]); assertUnread(room2, 3); // When I redact a non-latest message receiveMessages(room2, [redactionOf("Msg2")]); // Then the unread count goes down assertUnread(room2, 2); // And when I redact the latest message receiveMessages(room2, [redactionOf("Msg3")]); // Then the unread count goes down again assertUnread(room2, 1); }); it("Redacting one of the unread messages reduces the unread count after restart", () => { // Given unread count was reduced by redacting messages goTo(room1); receiveMessages(room2, ["Msg1", "Msg2", "Msg3"]); assertUnread(room2, 3); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 2); receiveMessages(room2, [redactionOf("Msg3")]); assertUnread(room2, 1); // When I restart saveAndReload(); // Then the unread count is still reduced assertUnread(room2, 1); }); it("Redacting all unread messages makes the room read", () => { // Given an unread room goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); // When I redact all the unread messages receiveMessages(room2, [redactionOf("Msg2")]); receiveMessages(room2, [redactionOf("Msg1")]); // Then the room is back to being read assertRead(room2); }); it("Redacting all unread messages makes the room read after restart", () => { // Given all unread messages were redacted goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); receiveMessages(room2, [redactionOf("Msg2")]); receiveMessages(room2, [redactionOf("Msg1")]); assertRead(room2); // When I restart saveAndReload(); // Then the room is still read assertRead(room2); }); // TODO: Doesn't work because the test setup can't (yet) find the ID of a redacted message it.skip("Reacting to a redacted message leaves the room read", () => { // Given a redacted message exists goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 1); // And the room is read goTo(room2); assertRead(room2); cy.wait(200); goTo(room1); // When I react to the redacted message // TODO: doesn't work yet because we need to be able to look up // the ID of Msg2 even though it has now disappeared from the // timeline. receiveMessages(room2, [reactionTo("Msg2", "🪿")]); // Then the room is still read assertStillRead(room2); }); // TODO: Doesn't work because the test setup can't (yet) find the ID of a redacted message it.skip("Editing a redacted message leaves the room read", () => { // Given a redacted message exists goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 1); // And the room is read goTo(room2); assertRead(room2); goTo(room1); // When I attempt to edit the redacted message // TODO: doesn't work yet because we need to be able to look up // the ID of Msg2 even though it has now disappeared from the // timeline. receiveMessages(room2, [editOf("Msg2", "Msg2 is BACK")]); // Then the room is still read assertStillRead(room2); }); // TODO: Doesn't work because the test setup can't (yet) find the ID of a redacted message it.skip("A reply to a redacted message makes the room unread", () => { // Given a message was redacted goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 1); // And the room is read goTo(room2); assertRead(room2); goTo(room1); // When I receive a reply to the redacted message // TODO: doesn't work yet because we need to be able to look up // the ID of Msg2 even though it has now disappeared from the // timeline. receiveMessages(room2, [replyTo("Msg2", "Reply to Msg2")]); // Then the room is unread assertUnread(room2, 1); }); // TODO: Doesn't work because the test setup can't (yet) find the ID of a redacted message it.skip("Reading a reply to a redacted message marks the room as read", () => { // Given someone replied to a redacted message goTo(room1); receiveMessages(room2, ["Msg1", "Msg2"]); receiveMessages(room2, [redactionOf("Msg2")]); assertUnread(room2, 1); goTo(room2); assertRead(room2); goTo(room1); // TODO: doesn't work yet because we need to be able to look up // the ID of Msg2 even though it has now disappeared from the // timeline. receiveMessages(room2, [replyTo("Msg2", "Reply to Msg2")]); assertUnread(room2, 1); // When I read the reply goTo(room2); assertRead(room2); // Then the room is unread goTo(room1); assertStillRead(room2); }); }); describe("in threads", () => { // One of the following two must be right: it.skip("Redacting the threaded message pointed to by my receipt leaves the room read", () => {}); it.skip("Redacting a threaded message after it was read makes the room unread", () => {}); it.skip("Reading an unread thread after a redaction of the latest message makes it read", () => {}); it.skip("Reading an unread thread after a redaction of an older message makes it read", () => {}); it.skip("Marking an unread thread as read after a redaction makes it read", () => {}); it.skip("Sending and redacting a message after marking the thread as read makes it unread", () => {}); it.skip("?? Redacting a message after marking the thread as read makes it unread", () => {}); it.skip("Reacting to a redacted message leaves the thread read", () => {}); it.skip("Editing a redacted message leaves the thread read", () => {}); it.skip("?? Reading a reaction to a redacted message marks the thread as read", () => {}); it.skip("?? Reading an edit of a redacted message marks the thread as read", () => {}); it.skip("Reading a reply to a redacted message marks the thread as read", () => {}); it.skip("A thread with an unread redaction is still unread after restart", () => {}); it.skip("A thread with a read redaction is still read after restart", () => {}); it.skip("A thread with an unread reply to a redacted message is still unread after restart", () => {}); it.skip("A thread with a read replt to a redacted message is still read after restart", () => {}); }); describe("thread roots", () => { // One of the following two must be right: it.skip("Redacting a thread root after it was read leaves the room read", () => {}); it.skip("Redacting a thread root after it was read makes the room unread", () => {}); it.skip("Redacting the root of an unread thread makes the room read", () => {}); it.skip("Sending a threaded message onto a redacted thread root leaves the room read", () => {}); it.skip("Reacting to a redacted thread root leaves the room read", () => {}); it.skip("Editing a redacted thread root leaves the room read", () => {}); it.skip("Replying to a redacted thread root makes the room unread", () => {}); it.skip("Reading a reply to a redacted thread root makes the room read", () => {}); }); }); describe("messages with missing referents", () => { it.skip("A message in an unknown thread is not visible and the room is read", () => {}); it.skip("When a message's thread root appears later the thread appears and the room is unread", () => {}); it.skip("An edit of an unknown message is not visible and the room is read", () => {}); it.skip("When an edit's message appears later the edited version appears and the room is unread", () => {}); it.skip("A reaction to an unknown message is not visible and the room is read", () => {}); it.skip("When an reactions's message appears later it appears and the room is unread", () => {}); // Harder: validate that we request the messages we are missing? }); describe("receipts with missing events", () => { // Later: when we have order in receipts, we can change these tests to // make receipts still work, even when their message is not found. it.skip("A receipt for an unknown message does not change the state of an unread room", () => {}); it.skip("A receipt for an unknown message does not change the state of a read room", () => {}); it.skip("A threaded receipt for an unknown message does not change the state of an unread thread", () => {}); it.skip("A threaded receipt for an unknown message does not change the state of a read thread", () => {}); it.skip("A threaded receipt for an unknown thread does not change the state of an unread thread", () => {}); it.skip("A threaded receipt for an unknown thread does not change the state of a read thread", () => {}); it.skip("A threaded receipt for a message on main does not change the state of an unread room", () => {}); it.skip("A threaded receipt for a message on main does not change the state of a read room", () => {}); it.skip("A main receipt for a message on a thread does not change the state of an unread room", () => {}); it.skip("A main receipt for a message on a thread does not change the state of a read room", () => {}); it.skip("A threaded receipt for a thread root does not mark it as read", () => {}); // Harder: validate that we request the messages we are missing? }); describe("Message ordering", () => { describe("in the main timeline", () => { it.skip("A receipt for the last event in sync order (even with wrong ts) marks a room as read", () => {}); it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves room unread", () => {}); }); describe("in threads", () => { // These don't pass yet - we need MSC4033 - we don't even know the Sync order yet it.skip("A receipt for the last event in sync order (even with wrong ts) marks a thread as read", () => {}); it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves thread unread", () => {}); // These pass now and should not later - we should use order from MSC4033 instead of ts // These are broken out it.skip("A receipt for last threaded event in ts order (even when it was received non-last) marks a thread as read", () => {}); it.skip("A receipt for non-last threaded event in ts order (even when it was received last) leaves thread unread", () => {}); it.skip("A receipt for last threaded edit in ts order (even when it was received non-last) marks a thread as read", () => {}); it.skip("A receipt for non-last threaded edit in ts order (even when it was received last) leaves thread unread", () => {}); it.skip("A receipt for last threaded reaction in ts order (even when it was received non-last) marks a thread as read", () => {}); it.skip("A receipt for non-last threaded reaction in ts order (even when it was received last) leaves thread unread", () => {}); }); describe("thread roots", () => { it.skip("A receipt for last reaction to thread root in sync order (even when ts makes it last) marks room as read", () => {}); it.skip("A receipt for non-last reaction to thread root in sync order (even when ts makes it last) leaves room unread", () => {}); it.skip("A receipt for last edit to thread root in sync order (even when ts makes it last) marks room as read", () => {}); it.skip("A receipt for non-last edit to thread root in sync order (even when ts makes it last) leaves room unread", () => {}); }); }); describe("Ignored events", () => { it("If all events after receipt are unimportant, the room is read", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); receiveMessages(room2, [customEvent("org.custom.event", { body: "foobar" })]); assertRead(room2); }); it("Sending an important event after unimportant ones makes the room unread", () => { goTo(room1); assertRead(room2); receiveMessages(room2, ["Msg1", "Msg2"]); assertUnread(room2, 2); markAsRead(room2); assertRead(room2); receiveMessages(room2, [customEvent("org.custom.event", { body: "foobar" })]); assertRead(room2); receiveMessages(room2, ["Hello"]); assertUnread(room2, 1); }); it.skip("A receipt for the last unimportant event makes the room read, even if all are unimportant", () => {}); }); describe("Paging up", () => { it.skip("Paging up through old messages after a room is read leaves the room read", () => {}); it.skip("Paging up through old messages of an unread room leaves the room unread", () => {}); it.skip("Paging up to find old threads that were previously read leaves the room read", () => {}); it.skip("?? Paging up to find old threads that were never read marks the room unread", () => {}); it.skip("After marking room as read, paging up to find old threads that were never read leaves the room read", () => {}); }); describe("Room list order", () => { it.skip("Rooms with unread threads appear at the top of room list if 'unread first' is selected", () => {}); }); describe("Notifications", () => { describe("in the main timeline", () => { it.skip("A new message that mentions me shows a notification", () => {}); it.skip("Reading a notifying message reduces the notification count in the room list, space and tab", () => {}); it.skip("Reading the last notifying message removes the notification marker from room list, space and tab", () => {}); it.skip("Editing a message to mentions me shows a notification", () => {}); it.skip("Reading the last notifying edited message removes the notification marker", () => {}); it.skip("Redacting a notifying message removes the notification marker", () => {}); }); describe("in threads", () => { it.skip("A new threaded message that mentions me shows a notification", () => {}); it.skip("Reading a notifying threaded message removes the notification count", () => {}); it.skip("Notification count remains steady when reading threads that contain seen notifications", () => {}); it.skip("Notification count remains steady when paging up thread view even when threads contain seen notifications", () => {}); it.skip("Notification count remains steady when paging up thread view after mark as unread even if older threads contain notifications", () => {}); it.skip("Redacting a notifying threaded message removes the notification marker", () => {}); }); }); });