/* Copyright 2015, 2016 OpenMarket Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ var MatrixClientPeg = require("./MatrixClientPeg"); var MatrixTools = require("./MatrixTools"); var dis = require("./dispatcher"); var encryption = require("./encryption"); var Tinter = require("./Tinter"); class Command { constructor(name, paramArgs, runFn) { this.name = name; this.paramArgs = paramArgs; this.runFn = runFn; } getCommand() { return "/" + this.name; } getCommandWithArgs() { return this.getCommand() + " " + this.paramArgs; } run(roomId, args) { return this.runFn.bind(this)(roomId, args); } getUsage() { return "Usage: " + this.getCommandWithArgs() } } var reject = function(msg) { return { error: msg }; }; var success = function(promise) { return { promise: promise }; }; var commands = { // Change your nickname nick: new Command("nick", "", function(room_id, args) { if (args) { return success( MatrixClientPeg.get().setDisplayName(args) ); } return reject(this.getUsage()); }), // Changes the colorscheme of your current room tint: new Command("tint", " []", function(room_id, args) { if (args) { var matches = args.match(/^(#([0-9a-fA-F]{3}|[0-9a-fA-F]{6}))( +(#([0-9a-fA-F]{3}|[0-9a-fA-F]{6})))?$/); if (matches) { Tinter.tint(matches[1], matches[4]); var colorScheme = {} colorScheme.primary_color = matches[1]; if (matches[4]) { colorScheme.secondary_color = matches[4]; } return success( MatrixClientPeg.get().setRoomAccountData( room_id, "org.matrix.room.color_scheme", colorScheme ) ); } } return reject(this.getUsage()); }), encrypt: new Command("encrypt", "", function(room_id, args) { if (args == "on") { var client = MatrixClientPeg.get(); var members = client.getRoom(room_id).currentState.members; var user_ids = Object.keys(members); return success( encryption.enableEncryption(client, room_id, user_ids) ); } if (args == "off") { var client = MatrixClientPeg.get(); return success( encryption.disableEncryption(client, room_id) ); } return reject(this.getUsage()); }), // Change the room topic topic: new Command("topic", "", function(room_id, args) { if (args) { return success( MatrixClientPeg.get().setRoomTopic(room_id, args) ); } return reject(this.getUsage()); }), // Invite a user invite: new Command("invite", "", function(room_id, args) { if (args) { var matches = args.match(/^(\S+)$/); if (matches) { return success( MatrixClientPeg.get().invite(room_id, matches[1]) ); } } return reject(this.getUsage()); }), // Join a room join: new Command("join", "", function(room_id, args) { if (args) { var matches = args.match(/^(\S+)$/); if (matches) { var room_alias = matches[1]; if (room_alias[0] !== '#') { return reject("Usage: /join #alias:domain"); } if (!room_alias.match(/:/)) { room_alias += ':' + MatrixClientPeg.get().getDomain(); } // Try to find a room with this alias // XXX: do we need to do this? Doesn't the JS SDK suppress duplicate attempts to join the same room? var foundRoom = MatrixTools.getRoomForAlias( MatrixClientPeg.get().getRooms(), room_alias ); if (foundRoom) { // we've already joined this room, view it if it's not archived. var me = foundRoom.getMember(MatrixClientPeg.get().credentials.userId); if (me && me.membership !== "leave") { dis.dispatch({ action: 'view_room', room_id: foundRoom.roomId }); return success(); } } // otherwise attempt to join this alias. return success( MatrixClientPeg.get().joinRoom(room_alias).then( function(room) { dis.dispatch({ action: 'view_room', room_id: room.roomId }); }) ); } } return reject(this.getUsage()); }), part: new Command("part", "[#alias:domain]", function(room_id, args) { var targetRoomId; if (args) { var matches = args.match(/^(\S+)$/); if (matches) { var room_alias = matches[1]; if (room_alias[0] !== '#') { return reject(this.getUsage()); } if (!room_alias.match(/:/)) { room_alias += ':' + MatrixClientPeg.get().getDomain(); } // Try to find a room with this alias var rooms = MatrixClientPeg.get().getRooms(); for (var i = 0; i < rooms.length; i++) { var aliasEvents = rooms[i].currentState.getStateEvents( "m.room.aliases" ); for (var j = 0; j < aliasEvents.length; j++) { var aliases = aliasEvents[j].getContent().aliases || []; for (var k = 0; k < aliases.length; k++) { if (aliases[k] === room_alias) { targetRoomId = rooms[i].roomId; break; } } if (targetRoomId) { break; } } if (targetRoomId) { break; } } } if (!targetRoomId) { return reject("Unrecognised room alias: " + room_alias); } } if (!targetRoomId) targetRoomId = room_id; return success( MatrixClientPeg.get().leave(targetRoomId).then( function() { dis.dispatch({action: 'view_next_room'}); }) ); }), // Kick a user from the room with an optional reason kick: new Command("kick", " []", function(room_id, args) { if (args) { var matches = args.match(/^(\S+?)( +(.*))?$/); if (matches) { return success( MatrixClientPeg.get().kick(room_id, matches[1], matches[3]) ); } } return reject(this.getUsage()); }), // Ban a user from the room with an optional reason ban: new Command("ban", " []", function(room_id, args) { if (args) { var matches = args.match(/^(\S+?)( +(.*))?$/); if (matches) { return success( MatrixClientPeg.get().ban(room_id, matches[1], matches[3]) ); } } return reject(this.getUsage()); }), // Unban a user from the room unban: new Command("unban", "", function(room_id, args) { if (args) { var matches = args.match(/^(\S+)$/); if (matches) { // Reset the user membership to "leave" to unban him return success( MatrixClientPeg.get().unban(room_id, matches[1]) ); } } return reject(this.getUsage()); }), // Define the power level of a user op: new Command("op", " []", function(room_id, args) { if (args) { var matches = args.match(/^(\S+?)( +(\d+))?$/); var powerLevel = 50; // default power level for op if (matches) { var user_id = matches[1]; if (matches.length === 4 && undefined !== matches[3]) { powerLevel = parseInt(matches[3]); } if (powerLevel !== NaN) { var room = MatrixClientPeg.get().getRoom(room_id); if (!room) { return reject("Bad room ID: " + room_id); } var powerLevelEvent = room.currentState.getStateEvents( "m.room.power_levels", "" ); return success( MatrixClientPeg.get().setPowerLevel( room_id, user_id, powerLevel, powerLevelEvent ) ); } } } return reject(this.getUsage()); }), // Reset the power level of a user deop: new Command("deop", "", function(room_id, args) { if (args) { var matches = args.match(/^(\S+)$/); if (matches) { var room = MatrixClientPeg.get().getRoom(room_id); if (!room) { return reject("Bad room ID: " + room_id); } var powerLevelEvent = room.currentState.getStateEvents( "m.room.power_levels", "" ); return success( MatrixClientPeg.get().setPowerLevel( room_id, args, undefined, powerLevelEvent ) ); } } return reject(this.getUsage()); }) }; // helpful aliases var aliases = { j: "join" } module.exports = { /** * Process the given text for /commands and perform them. * @param {string} roomId The room in which the command was performed. * @param {string} input The raw text input by the user. * @return {Object|null} An object with the property 'error' if there was an error * processing the command, or 'promise' if a request was sent out. * Returns null if the input didn't match a command. */ processInput: function(roomId, input) { // trim any trailing whitespace, as it can confuse the parser for // IRC-style commands input = input.replace(/\s+$/, ""); if (input[0] === "/" && input[1] !== "/") { var bits = input.match(/^(\S+?)( +(.*))?$/); var cmd = bits[1].substring(1).toLowerCase(); var args = bits[3]; if (cmd === "me") return null; if (aliases[cmd]) { cmd = aliases[cmd]; } if (commands[cmd]) { return commands[cmd].run(roomId, args); } else { return reject("Unrecognised command: " + input); } } return null; // not a command }, getCommandList: function() { // Return all the commands plus /me which isn't handled like normal commands var cmds = Object.keys(commands).sort().map(function(cmdKey) { return commands[cmdKey]; }) cmds.push(new Command("me", "", function(){})); return cmds; } };