* Fix getRelationsForEvent tsc strictness
* Use shared type for GetRelationsForEvent
* Fix lint
* Add alternative type
* getRelationsForEvent is not required
* Relations are optional
* Reactions are optional
* We expect relations in these tests
* Add more protection if the eventID is not defined
* Allow null too
* Better test typing
* User ID is not necessary unless something is selected
* It's okay to [].includes(null)
* Null is as good as undefined here
* Null or undefined is good here
* We have some expectations for the tests
* The room and user can be undefined too
* Protec
* Reactions are optional
* Try match signatures
* Null or undefined
* More null or undefined
* Protec
* Fix typo (wrong variable)
* Remove optional params
See https://github.com/matrix-org/matrix-react-sdk/pull/9558#discussion_r1017515913
* Fix up last maaaaybe relevant lint
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* add destructive option and close on interaction options
* add kebab context menu wrapper
* use kebab context menu in current device section
* use named export
* lint
* sessionman tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition
* Extract room general context menu from roomtile
* Create hook to access and change a room’s notification state
* Extract room notification context menu from roomtile
* Add room context menus to rooms in spotlight
* Make arrow movement apply to the whole dialog, not just the input box
* move getForwardableBeacon to beacon utils
* move event transform type up
* add helper to get shareable-as-locaion events
* use getShareableLocationEvent in MessageContextMenu
* test opening in maplink
* fix bad copy pasted tests
* handle beacon location events in ForwardDialog
* add transformer for forwarded events in MessageContextMenu
* remove canForward
* update snapshots for beacon model change
* add comments
* fix bad copy pasted test
* add test for beacon locations
* Remove all mentions of Piwik
* Kill off all consumer of the old Piwik Analytics module
* Simplify ModalManager interface
* i18n
* Attempt to fix old e2e tests
* Remove unused component
* Iterate PR
* Remove blank header from video room view frame
* Add a beta card for video rooms
* Rename the 'disclaimer' on beta cards to 'FAQ'
Because that's what the section actually gets used as
* Add beta pills to video room creation buttons
* Remove duplicate tooltips from face piles
* Add beta pill to headers of video rooms
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Add types
* Clarify !important comments
* Add a reload warning
* Fix the reload warning being the wrong way around
* Fix lints
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
* Fix lint
* Iterate beta reload warning
* Remove blank header from video room view frame
* Add video room option to space context menu
* Remove duplicate tooltips from face piles
* Factor RoomInfoLine out of SpaceRoomView
* Factor RoomPreviewCard out of SpaceRoomView
* Adapt RoomPreviewCard for video rooms
* "New video room" → "Video room"
* Add comment about unused cases in RoomPreviewCard
* Make widgets in video rooms mutable again to de-risk future upgrades
* Ensure that the video channel exists when mounting VideoRoomView
* Remove radio component
* "Voice room" → "video room"
* Remove interactivity from video room tiles
* Update connection state when joining via widget
* Simplify room header buttons for video rooms
* Split out video room creation into a separate menu option
* Simplify room options for video rooms
* Update video room tile layout
* Tell the Jitsi widget whether it's a video channel
* Update tests
* "Voice" → "video" in more places
* Fix tests
* Re-add frame to immersive Jitsi widgets
* Comment ack
* Make updateDevices more readable
* Type FacePile