Commit graph

13 commits

Author SHA1 Message Date
David Baker
37e613bb05
Fix embedded Element Call screen sharing (#9485)
* Fix embedded Element Call screen sharing

Makes it a request in each direction rather than a request and reply
since replies to requests time out and so can't wait for user interaction.

* Fix tests
2022-10-24 18:54:24 +01:00
Šimon Brandner
f464682967
Make Element Call screensharing work on desktop (#9476) 2022-10-20 18:39:24 +00:00
Robin
72c42482f9
Pass the homeserver's base URL to Element Call (#9429)
This will allow Element Call to perform media repo lookups, for example for avatars.
2022-10-17 08:18:17 +02:00
Robin
8e8b0a7870
Pass the current language to Element Call (#9427)
This allows the Element Call to appear in the language used by the rest of the app.
2022-10-17 05:37:55 +00:00
Šimon Brandner
3be36acf14
Hide screen-sharing button in Element Call on desktop (#9423) 2022-10-14 16:58:57 +00:00
Šimon Brandner
54008cff58
Disconnect other connected devices (of the same user) when joining an Element call (#9379) 2022-10-14 15:17:49 +02:00
Šimon Brandner
5680d13acf
Handle missing Element Call brand (#9376) 2022-10-07 21:55:48 +02:00
Robin
06dbea6255
New group call experience: Room header and PiP designs (#9351)
* Update our cancel icon

The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.

I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.

* Don't squish bottom/top-aligned tooltips near the edge of the screen

* Close the timeline panel when returning to the fullscreen timeline view

* Add layout switching capabilities to ElementCall

* Bring the room header in line with the group call designs

* Bring the PiP header in line with the group call designs

* Fix lints

* Clarify tooltip CSS calculations

* Test PipView

* Expand RoomHeader test coverage

* Test PipView more
2022-10-07 02:27:28 +00:00
David Baker
07a5a1dc6f
Fix device selection in pre-join screen for Element Call video rooms (#9321)
* Fix device selection in pre-join screen for Element Call video rooms

As per https://github.com/vector-im/element-call/pull/609

* Update unit test

* Lint

* Hold a media stream while we enumerate device so we can do so reliably.

This means we can remove the device fallback labels.

* i18n

* Remove unnecessary useState

* Fix fetching video devices when video muted

* Actually fix preview stream code

* Fix unit test now fallback is no longer a thing

* Test changing devices
2022-09-30 17:28:53 +01:00
Robin
ace6591f43
New group call experience: Starting and ending calls (#9318)
* Create m.room calls in video rooms, and m.prompt calls otherwise

* Terminate a call when the last person leaves

* Hook up the room header button to a unified CallView component

* Write more tests
2022-09-27 07:54:51 -04:00
Robin
d077ea1990
New group call experience: Room header call buttons (#9311)
* Make useEventEmitterState more efficient

By not invoking the initializing function on every render

* Make useWidgets more efficient

By not calling WidgetStore on every render

* Add new group call experience Labs flag

* Add viewingCall field to RoomViewStore state

Currently has no effect, but in the future this will signal to RoomView to show the call or call lobby.

* Add element_call.use_exclusively config flag

As documented in element-web, this will tell the app to use Element Call exclusively for calls, disabling Jitsi and legacy 1:1 calls.

* Make placeCall return a promise

So that the UI can know when placeCall completes

* Update start call buttons to new group call designs

Since RoomView doesn't do anything with viewingCall yet, these buttons won't have any effect when starting native group calls, but the logic is at least all there and ready to be hooked up.

* Allow calls to be detected if the new group call experience is enabled

* Test the RoomHeader changes

* Iterate code
2022-09-25 10:57:25 -04:00
Robin
cb735c9439
Element Call video rooms (#9267)
* Add an element_call_url config option

* Add a labs flag for Element Call video rooms

* Add Element Call as another video rooms backend

* Consolidate event power level defaults

* Remember to clean up participantsExpirationTimer

* Fix a code smell

* Test the clean method

* Fix some strict mode errors

* Test that clean still works when there are no state events

* Test auto-approval of Element Call widget capabilities

* Deduplicate some code to placate SonarCloud

* Fix more strict mode errors

* Test that calls disconnect when leaving the room

* Test the get methods of JitsiCall and ElementCall more

* Test Call.ts even more

* Test creation of Element video rooms

* Test that createRoom works for non-video-rooms

* Test Call's get method rather than the methods of derived classes

* Ensure that the clean method is able to preserve devices

* Remove duplicate clean method

* Fix lints

* Fix some strict mode errors in RoomPreviewCard

* Test RoomPreviewCard changes

* Quick and dirty hotfix for the community testing session

* Revert "Quick and dirty hotfix for the community testing session"

This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.

* Fix the event schema for org.matrix.msc3401.call.member devices

* Remove org.matrix.call_duplicate_session from Element Call capabilities

It's no longer used by Element Call when running as a widget.

* Replace element_call_url with a map

* Make PiPs work for virtual widgets

* Auto-approve room timeline capability

Because Element Call uses this now

* Create a reusable isVideoRoom util
2022-09-16 11:12:27 -04:00
Robin
0d6a550c33
Prepare for Element Call integration (#9224)
* Improve accessibility and testability of Tooltip

Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.

* Make the ReadyWatchingStore constructor safer

The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.

* Rename 1:1 call components to 'LegacyCall'

to reflect the fact that they're slated for removal, and to not clash
with the new Call code.

* Refactor VideoChannelStore into Call and CallStore

Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.

* Remove WidgetReady, ClientReady, and ForceHangupCall hacks

These are no longer used by the new Jitsi call implementation, and can
be removed.

* yarn i18n

* Delete call map entries instead of inserting nulls

* Allow multiple active calls and consolidate call listeners

* Fix a race condition when creating a video room

* Un-hardcode the media device fallback labels

* Apply misc code review fixes

* yarn i18n

* Disconnect from calls more politely on logout

* Fix some strict mode errors

* Fix another updateRoom race condition
2022-08-30 15:13:39 -04:00