* Conform more of the codebase to `strictNullChecks`
* Conform more of the codebase to `strictNullChecks`
* Fix types
* Conform more of the codebase to `strictNullChecks`
* Conform more of the codebase to `strictNullChecks`
* Apply `strictNullChecks` to `src/components/views/room_settings/*`
* Restore tsconfig.json
* Conform more code to `strictNullChecks`
* Iterate
* Update matrix-widget-api
* Conform more code to `strictNullChecks`
* Test MessagePanel rendering with hidden events
* Cache the results of shouldShowEvent in MessagePanel
* Combine an event and its shouldShow info into a single object
* basic sync setup
* formatting
* get loudest value for synced rules
* more types
* test synced rules in notifications settings
* type fixes
* noimplicitany fixes
* remove debug
* tidying
* extract updatePushRuleActions fn to utils
* extract update synced rules
* just synchronise in one place?
* monitor account data changes AND trigger changes sync in notifications form
* lint
* setup LoggedInView test with enough mocks
* test rule syncing in LoggedInView
* strict fixes
* more comments
* one more comment
* Tests for RoomNotificationStateStore emitting events
* Support dynamic room predecessors in RoomNotificationStateStore
* Remove unused arguments from emit call.
UPDATE_STATUS_INDICATOR is used in:
* SpacePanel
* MatrixChat
* RoomHeaderButtons
but these arguments are not used in any of those places. Remove them so
when I refactor I don't have to make up values for them.
* Fix broken test (wrong expected args to emit)
UPDATE_STATUS_INDICATOR is used in:
* SpacePanel
* MatrixChat
* RoomHeaderButtons
but these arguments are not used in any of those places. Remove them so
when I refactor I don't have to make up values for them.
* Update the RoomNotificationStore whenever the predecessor labs flag changes
* Fix type errors
* Fix other tests that trigger our new watcher
* Switch to linkify-react instead of our faulty implementation
Fixes a series of soft crashes where errors include "The node to be removed is not a child of this node."
* Improve types
* Fix types
* Update snapshots
* Add test
* Fix test
* Revert "Apply more general fix for base avatar regressions (#10045)"
This reverts commit 371a3c0d36.
* Revert "Fix layout and visual regressions around default avatars (#10031)"
This reverts commit 0d1fce37b2.
* Revert "Member avatars without canvas (#9990)"
This reverts commit a8aa4de4b4.
* Update snapshots
* Strict typechecking fixes for Base/Member/Avatar
Update the core avatar files to pass `--strict --noImplicitAny` typechecks.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Add tests for Base/Member/Avatar
More thoroughly test the core avatar files. Not necessarily the most thorough,
but an improvement.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Extract TextAvatar from BaseAvatar
Extracted the fallback/textual avatar into its own component.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Use standard HTML for non-image avatars
Firefox users with `resistFingerprinting` enabled were seeing random noise
for rooms and users without avatars. There's no real reason to use data
URLs to present flat colors.
This converts non-image avatars to inline blocks with background colors.
See https://github.com/vector-im/element-web/issues/23936
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Have pills use solid backgrounds rather than colored images
Similar to room and member avatars, pills now use colored pseudo-elements
rather than background images.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
---------
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Co-authored-by: Andy Balaam <andy.balaam@matrix.org>
* Fix viewing source of redacted events
Clicking 'View Source' in the context menu of a redacted event causes an error,
and the user gets no visible result.
This fixes <ViewSource /> to indicate that the source is unavailable when a
message has been redacted. The original source remains available.
<SyntaxHighlight /> requires a non-null string for its `content` prop, and, in
the case of redacted events, <ViewSource /> was passing `undefined`. This is
ultimately because redacting an event causes `MatrixEvent.clearEvent` to be
`undefined`, which <ViewSource /> wasn't checking.
Fixes https://github.com/vector-im/element-web/issues/24165
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Use correct highlight.js call
Previous call signature was deprecated.
See https://github.com/highlightjs/highlight.js/issues/2277
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Fix issue where thread dropdown would not correctly
* Write additional test for both issues
- Thread dropdown should be shown if there is any thread, even if not participated
- Thread list correctly updates after every change of the dropdown immediately
* Factor out `MessageEvent.from()` usage
The class/function is disappearing from the events-sdk, at least in this form.
* Manually create contents for events used by cypress
The utility function is out of range of the calling code at runtime, for some reason.
* Run prettier
* Maybe this will fix the build
* Remove unnecessary PipContainer component
* Redesign the picture-in-picture window
* Add a hover effect to the controls
* Clarify that WidgetPip has call-specific behavior
* Fix blank timeline when thread root is UTD
* add test for pre join uisi checks and thread roots
* ts strict fix
* Update to timeline panel test
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Fixes to TimelinePanel-test
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* super WIP POC for merging virtual room events into main timeline
* remove some debugs
* c
* add some todos
* remove hardcoded fake virtual user
* insert overlay events into main timeline without resorting main tl events
* remove more debugs
* add extra tick to roomview tests
* RoomView test case for virtual room
* test case for merged timeline
* make overlay event filter generic
* remove TODOs from LegacyCallEventGrouper
* tidy comments
* remove some newlines
* test timelinepanel room timeline event handling
* use newState.roomId
* fix strict errors in RoomView
* fix strict errors in TimelinePanel
* add type
* pr tweaks
* strict errors
* more strict fix
* strict error whackamole
* update ROomView tests to use rtl
* sliding sync: add lazy-loading member support
Also swap to `$ME` constants when referring to our own member event.
* Hook into existing LL logic when showing the MemberList
* Linting
* Use consts in js sdk not react sdk
* Add jest tests
* linting
* Store the room in the test
* Fix up getRoom impl
* Add MemberListStore
* Use the right context in MemberList tests
* Fix RightPanel-test
* Always return members even if we lazy load
* Add MemberListStore tests
* Additional tests
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* Create m.room calls in video rooms, and m.prompt calls otherwise
* Terminate a call when the last person leaves
* Hook up the room header button to a unified CallView component
* Write more tests
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition
* Show chat panel when opening a video room with unread messages
* Remove unnecessary calls to private methods in tests
* Make room ID mandatory when toggling the right panel
* Restore the isViewingRoom check
* Test RightPanelStore
* Make the constructor private again
* Add even more tests
* Fix onReady