This hopefully fixes an issue where joining a federated room via the directory
would get stuck at a spinner of doom, due to us not recognising the room in
question when it came down the /sync. We now catch the room id in the response
from the /join, and use it to match up the room in onRoom.
props.roomAlias, props.roomId, and state.room.roomId were somewhat confusing,
so I've tried to rationalise them:
* props.roomAlias (named thus to stop you assuming it's a room id) is the
thing that the parent component uses to identify the room of interest, and
can be either an ID or an alias (ie, it replaces props.roomId and
props.roomAlias)
* Everything that needs a room ID now has to get it from state.room.roomId.
The MatrixClient never gets unmounted in the real app, but I've been working on
some tests which would rather like to be able to create and destroy MatrixChats
and not have the clients hang around forever.
Update react-sdk to use `pendingEventOrdering`==`detached` instead of
`end`. Look for pending events in the pendingEvent list, and use
MatrixClient.cancelPendingEvent to, uh, cancel pending events.
Pass the invited email through to RoomPreviewBar, display it in a temporary way currently.
Remove a condition from RoomView render that appears to be functionally identical to the previous.
1) custom HS/IS urls are now persisted in HTML5 local storage. As a result, all the login components now distinguish between default HS/IS URLs and custom specified ones again. (
2) custom HS/IS urls are synchronised between the instances of ServerConfig found in the Login, Registration and Forgot Password screens.
3) username are persisted over changing homeserver (but not password, to stop accidentally leaking passwords to the wrong server)
4) correctly interpret a blank URL field as meaning the placeholder text
5) when toggling custom URLs on and off, remember what the custom values were, and use the default URLs if custom mode is not engaged
also, guest access now upholds custom HS/IS URLs found in local storage rather than being limited to the server config ()
also adds assorted comments and improved console debug and a few minor cosmetic changes to the login components.
this commit sponsored by VS27...