Fixes https://github.com/vector-im/riot-web/issues/9353
The ContextualMenu now accepts a zIndex parameter which can be used to control its level. Dialogs are at around 4000 in the z-index, and the context menu defaults to 5000 for the things that need tooltips and such in a dialog.
Also fairly significant refactor of the uploading code: there are
a number of different ways of triggerring a file upload and each
went through a different code path (the media config size limit
worked on one of those paths). Basically take a lot of code out
of the views and put it into ContentMessages.
Sorry about the size of this patch.
https://github.com/vector-im/riot-web/issues/7565
Fixes https://github.com/vector-im/riot-web/issues/8714
Fixes https://github.com/vector-im/riot-web/issues/8890
Fixes https://github.com/vector-im/riot-web/issues/9034
Fixes https://github.com/vector-im/riot-web/issues/8954
This turned out to be much more complicated than it needed to be. We use an IndicatorScrollbar to do all the math for us and some minor changes have been made so it can flag left/right overflow. The complicated part is the css changes which make the gradients work: unlike the RoomSubList, we have to calculate the offset of the indicators (gradients) on our own because position:sticky doesn't work horizontally.
The changes to the css (well, mostly pointer-events:none) make it so the gradient doesn't interfere with the room avatars.
9034 and 8954 are fixed by this because they represent an overflow-x:none style breakage where browsers won't let you scroll without a scrollbar. The gradient offset problem is also demonstrated in 8954.
instead of setting a min-height on the whole timeline,
track how much height we need to add to prevent shrinking
and set paddingBottom on the container element of the timeline.
The unknown devices dialog is confusing at the moment due to the complex trust
model in Riot involving various possible device states.
The room header padlock allows you to access this dialog even if there are no
unknown devices, which leads users to be unsure what they can believe and
reduces confidence in Riot. For now, we'll remove the room header click handler
that shows this dialog.
Fixes https://github.com/vector-im/riot-web/issues/8815
Since Scalar (and other integration managers) are loaded as apps into
an iframe, a valid `scalar_token` must exist when loading the app.
It is possible that a scalar_token becomes invalid between the time
when the integration manager button was rendered and the user clicking
the link. Here we make a call to integration manager `/account`
before trying to render the integration manager, which ensures we
have a valid token for the integration manager to work with.
Moving the scalar token revalidation to the cases where it is actually
needed could make it possible to decrease the amount of Scalar /account
calls we do when switching rooms, which is currently 3.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
* renames RoomTooltip to be a generic Tooltip (which it is)
* hooks it into Field to show validation results
* adds onValidate to Field to let Field instances call an arbitrary validation function
Rebased from @ara4n's https://github.com/matrix-org/matrix-react-sdk/pull/2550
by @jryans. Subsequent commits revise and adapt this work.
There is a ref=target in the call to render AccessibleButton for
the hide stickers button. This ref is not present in the show case.
When clicking the stickerpicker show button, React gives a warning:
> Warning: Stateless function components cannot be given refs
> (See ref "target" in AccessibleButton created by Stickerpicker).
> Attempts to access this ref will fail.
Removed the ref. Stickerpicker hide/show still works fine, no warning.
Signed-off-by: Jason Robinson <jasonr@matrix.org>