clear hover flag after 1000ms of not moving the mouse
as a fix for #8184
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1 changed files with 27 additions and 3 deletions
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@ -17,6 +17,7 @@ limitations under the License.
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'use strict';
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import SettingsStore from "../../../settings/SettingsStore";
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import Timer from "../../../utils/Timer";
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const React = require("react");
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const ReactDOM = require("react-dom");
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@ -41,6 +42,7 @@ import {Resizer} from '../../../resizer';
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import {Layout, Distributor} from '../../../resizer/distributors/roomsublist2';
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const HIDE_CONFERENCE_CHANS = true;
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const STANDARD_TAGS_REGEX = /^(m\.(favourite|lowpriority|server_notice)|im\.vector\.fake\.(invite|recent|direct|archived))$/;
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const HOVER_MOVE_TIMEOUT = 1000;
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function labelForTagName(tagName) {
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if (tagName.startsWith('u.')) return tagName.slice(2);
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@ -73,6 +75,7 @@ module.exports = React.createClass({
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getInitialState: function() {
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this._hoverClearTimer = null;
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this._subListRefs = {
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// key => RoomSubList ref
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};
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@ -357,11 +360,32 @@ module.exports = React.createClass({
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this.forceUpdate();
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},
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onMouseEnter: function(ev) {
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onMouseMove: async function(ev) {
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if (!this._hoverClearTimer) {
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this.setState({hover: true});
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this._hoverClearTimer = new Timer(HOVER_MOVE_TIMEOUT);
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this._hoverClearTimer.start();
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let finished = true;
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try {
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await this._hoverClearTimer.finished();
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} catch (err) {
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finished = false;
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}
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this._hoverClearTimer = null;
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if (finished) {
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this.setState({hover: false});
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this._delayedRefreshRoomList();
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}
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} else {
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this._hoverClearTimer.restart();
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}
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},
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onMouseLeave: function(ev) {
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if (this._hoverClearTimer) {
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this._hoverClearTimer.abort();
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this._hoverClearTimer = null;
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}
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this.setState({hover: false});
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// Refresh the room list just in case the user missed something.
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@ -774,7 +798,7 @@ module.exports = React.createClass({
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return (
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<div ref={this._collectResizeContainer} className="mx_RoomList"
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onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
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onMouseMove={this.onMouseMove} onMouseLeave={this.onMouseLeave}>
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{ subListComponents }
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</div>
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);
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