Added slashcommands support to edit message composer
Signed-off-by: Jaiwanth <jaiwanth2011@gmail.com>
This commit is contained in:
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87b87bfad4
commit
f32eee9475
2 changed files with 125 additions and 15 deletions
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@ -16,7 +16,7 @@ limitations under the License.
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*/
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import React from 'react';
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import * as sdk from '../../../index';
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import {_t} from '../../../languageHandler';
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import {_t, _td} from '../../../languageHandler';
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import PropTypes from 'prop-types';
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import dis from '../../../dispatcher/dispatcher';
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import EditorModel from '../../../editor/model';
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@ -24,16 +24,18 @@ import {getCaretOffsetAndText} from '../../../editor/dom';
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import {htmlSerializeIfNeeded, textSerialize, containsEmote, stripEmoteCommand} from '../../../editor/serialize';
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import {findEditableEvent} from '../../../utils/EventUtils';
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import {parseEvent} from '../../../editor/deserialize';
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import {PartCreator} from '../../../editor/parts';
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import {CommandPartCreator} from '../../../editor/parts';
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import EditorStateTransfer from '../../../utils/EditorStateTransfer';
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import classNames from 'classnames';
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import {EventStatus} from 'matrix-js-sdk/src/models/event';
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import BasicMessageComposer from "./BasicMessageComposer";
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import MatrixClientContext from "../../../contexts/MatrixClientContext";
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import {CommandCategories, getCommand} from '../../../SlashCommands';
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import {Action} from "../../../dispatcher/actions";
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import CountlyAnalytics from "../../../CountlyAnalytics";
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import {getKeyBindingsManager, MessageComposerAction} from '../../../KeyBindingsManager';
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import {replaceableComponent} from "../../../utils/replaceableComponent";
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import Modal from '../../../Modal';
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function _isReply(mxEvent) {
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const relatesTo = mxEvent.getContent()["m.relates_to"];
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@ -177,6 +179,21 @@ export default class EditMessageComposer extends React.Component {
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dis.dispatch({action: "edit_event", event: null});
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dis.fire(Action.FocusComposer);
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}
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_isSlashCommand() {
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const parts = this.model.parts;
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const firstPart = parts[0];
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if (firstPart) {
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if (firstPart.type === "command" && firstPart.text.startsWith("/") && !firstPart.text.startsWith("//")) {
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return true;
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}
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if (firstPart.text.startsWith("/") && !firstPart.text.startsWith("//")
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&& (firstPart.type === "plain" || firstPart.type === "pill-candidate")) {
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return true;
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}
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}
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return false;
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}
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_isContentModified(newContent) {
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// if nothing has changed then bail
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@ -190,19 +207,112 @@ export default class EditMessageComposer extends React.Component {
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return true;
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}
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_sendEdit = () => {
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_getSlashCommand() {
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const commandText = this.model.parts.reduce((text, part) => {
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// use mxid to textify user pills in a command
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if (part.type === "user-pill") {
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return text + part.resourceId;
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}
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return text + part.text;
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}, "");
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const {cmd, args} = getCommand(commandText);
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return [cmd, args, commandText];
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}
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async _runSlashCommand(cmd, args, roomId) {
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const result = cmd.run(roomId, args);
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let messageContent;
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let error = result.error;
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if (result.promise) {
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try {
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if (cmd.category === CommandCategories.messages) {
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messageContent = await result.promise;
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} else {
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await result.promise;
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}
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} catch (err) {
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error = err;
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}
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}
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if (error) {
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console.error("Command failure: %s", error);
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const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
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// assume the error is a server error when the command is async
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const isServerError = !!result.promise;
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const title = isServerError ? _td("Server error") : _td("Command error");
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let errText;
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if (typeof error === 'string') {
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errText = error;
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} else if (error.message) {
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errText = error.message;
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} else {
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errText = _t("Server unavailable, overloaded, or something else went wrong.");
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}
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Modal.createTrackedDialog(title, '', ErrorDialog, {
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title: _t(title),
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description: errText,
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});
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} else {
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console.log("Command success.");
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if (messageContent) return messageContent;
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}
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}
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_sendEdit = async () => {
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const startTime = CountlyAnalytics.getTimestamp();
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const editedEvent = this.props.editState.getEvent();
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const editContent = createEditContent(this.model, editedEvent);
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const newContent = editContent["m.new_content"];
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let shouldSend = true;
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// If content is modified then send an updated event into the room
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if (this._isContentModified(newContent)) {
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const roomId = editedEvent.getRoomId();
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this._cancelPreviousPendingEdit();
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const prom = this.context.sendMessage(roomId, editContent);
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dis.dispatch({action: "message_sent"});
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CountlyAnalytics.instance.trackSendMessage(startTime, prom, roomId, true, false, editContent);
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if (!containsEmote(this.model) && this._isSlashCommand()) {
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const [cmd, args, commandText] = this._getSlashCommand();
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if (cmd) {
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if (cmd.category === CommandCategories.messages) {
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editContent["m.new_content"] = await this._runSlashCommand(cmd, args, roomId);
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} else {
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this._runSlashCommand(cmd, args, roomId);
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shouldSend = false;
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}
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} else {
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// ask the user if their unknown command should be sent as a message
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const QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
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const {finished} = Modal.createTrackedDialog("Unknown command", "", QuestionDialog, {
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title: _t("Unknown Command"),
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description: <div>
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<p>
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{ _t("Unrecognised command: %(commandText)s", {commandText}) }
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</p>
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<p>
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{ _t("You can use <code>/help</code> to list available commands. " +
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"Did you mean to send this as a message?", {}, {
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code: t => <code>{ t }</code>,
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}) }
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</p>
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<p>
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{ _t("Hint: Begin your message with <code>//</code> to start it with a slash.", {}, {
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code: t => <code>{ t }</code>,
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}) }
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</p>
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</div>,
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button: _t('Send as message'),
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});
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const [sendAnyway] = await finished;
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// if !sendAnyway bail to let the user edit the composer and try again
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if (!sendAnyway) return;
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}
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}
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if (shouldSend) {
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this._cancelPreviousPendingEdit();
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const prom = this.context.sendMessage(roomId, editContent);
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dis.dispatch({action: "message_sent"});
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CountlyAnalytics.instance.trackSendMessage(startTime, prom, roomId, true, false, editContent);
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}
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}
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// close the event editing and focus composer
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@ -240,7 +350,7 @@ export default class EditMessageComposer extends React.Component {
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_createEditorModel() {
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const {editState} = this.props;
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const room = this._getRoom();
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const partCreator = new PartCreator(room, this.context);
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const partCreator = new CommandPartCreator(room, this.context);
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let parts;
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if (editState.hasEditorState()) {
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// if restoring state from a previous editor,
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@ -1436,6 +1436,13 @@
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"Someone is using an unknown session": "Someone is using an unknown session",
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"This room is end-to-end encrypted": "This room is end-to-end encrypted",
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"Everyone in this room is verified": "Everyone in this room is verified",
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"Server error": "Server error",
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"Server unavailable, overloaded, or something else went wrong.": "Server unavailable, overloaded, or something else went wrong.",
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"Unknown Command": "Unknown Command",
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"Unrecognised command: %(commandText)s": "Unrecognised command: %(commandText)s",
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"You can use <code>/help</code> to list available commands. Did you mean to send this as a message?": "You can use <code>/help</code> to list available commands. Did you mean to send this as a message?",
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"Hint: Begin your message with <code>//</code> to start it with a slash.": "Hint: Begin your message with <code>//</code> to start it with a slash.",
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"Send as message": "Send as message",
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"Edit message": "Edit message",
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"Mod": "Mod",
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"This event could not be displayed": "This event could not be displayed",
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@ -1622,13 +1629,6 @@
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"This Room": "This Room",
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"All Rooms": "All Rooms",
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"Search…": "Search…",
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"Server error": "Server error",
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"Server unavailable, overloaded, or something else went wrong.": "Server unavailable, overloaded, or something else went wrong.",
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"Unknown Command": "Unknown Command",
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"Unrecognised command: %(commandText)s": "Unrecognised command: %(commandText)s",
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"You can use <code>/help</code> to list available commands. Did you mean to send this as a message?": "You can use <code>/help</code> to list available commands. Did you mean to send this as a message?",
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"Hint: Begin your message with <code>//</code> to start it with a slash.": "Hint: Begin your message with <code>//</code> to start it with a slash.",
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"Send as message": "Send as message",
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"Failed to connect to integration manager": "Failed to connect to integration manager",
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"You don't currently have any stickerpacks enabled": "You don't currently have any stickerpacks enabled",
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"Add some now": "Add some now",
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