Ensure we capture an absolute maximum amount of audio samples
We say the limit is 2 minutes, not 1m59s, so let's give the user that last frame.
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1 changed files with 14 additions and 3 deletions
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@ -217,8 +217,19 @@ export class VoiceRecording extends EventEmitter implements IDestroyable {
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// Now that we've updated the data/waveform, let's do a time check. We don't want to
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// go horribly over the limit. We also emit a warning state if needed.
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const secondsLeft = TARGET_MAX_LENGTH - timeSeconds;
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if (secondsLeft <= 0) {
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//
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// We use the recorder's perspective of time to make sure we don't cut off the last
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// frame of audio, otherwise we end up with a 1:59 clip (119.68 seconds). This extra
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// safety can allow us to overshoot the target a bit, but at least when we say 2min
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// maximum we actually mean it.
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//
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// In testing, recorder time and worker time lag by about 400ms, which is roughly the
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// time needed to encode a sample/frame.
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//
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// Ref for recorderSeconds: https://github.com/chris-rudmin/opus-recorder#instance-fields
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const recorderSeconds = this.recorder.encodedSamplePosition / 48000;
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const secondsLeft = TARGET_MAX_LENGTH - recorderSeconds;
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if (secondsLeft < 0) { // go over to make sure we definitely capture that last frame
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// noinspection JSIgnoredPromiseFromCall - we aren't concerned with it overlapping
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this.stop();
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} else if (secondsLeft <= TARGET_WARN_TIME_LEFT) {
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@ -253,9 +264,9 @@ export class VoiceRecording extends EventEmitter implements IDestroyable {
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}
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// Disconnect the source early to start shutting down resources
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await this.recorder.stop(); // stop first to flush the last frame
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this.recorderSource.disconnect();
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this.recorderWorklet.disconnect();
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await this.recorder.stop();
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// close the context after the recorder so the recorder doesn't try to
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// connect anything to the context (this would generate a warning)
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