Appease the linter

This commit is contained in:
Travis Ralston 2020-12-21 00:18:58 -07:00
parent 9263bf7cda
commit d53ee58b18

View file

@ -117,9 +117,6 @@ export default class Snowfall implements ICanvasEffect {
}
const height = this.context.canvas.height;
for (const particle of arrayFastClone(this.particles)) {
const leftMax = particle.xCol - particle.maximumDrift;
const rightMax = particle.xCol + particle.maximumDrift;
particle.y += particle.gravity;
// We treat the drift as a sine function to have a more fluid-like movement instead