Merge remote-tracking branch 'origin/develop' into develop

This commit is contained in:
Weblate 2018-08-30 10:45:59 +00:00
commit d292e3c3c3
2 changed files with 62 additions and 10 deletions

View file

@ -119,15 +119,7 @@ module.exports = React.createClass({
} else {
// if the room is not marked as a 1:1, but only has max 2 members
// then still try to show any avatar (pref. other member)
const totalMemberCount = room.getJoinedMemberCount() +
room.getInvitedMemberCount();
const members = room.currentState.getMembers();
if (totalMemberCount == 2) {
const myUserId = MatrixClientPeg.get().getUserId();
otherMember = members.find(m => m.userId !== myUserId);
} else if (totalMemberCount == 1) {
otherMember = members[0];
}
otherMember = room.getAvatarFallbackMember();
}
if (otherMember) {
return otherMember.getAvatarUrl(

View file

@ -27,6 +27,8 @@ export default class DMRoomMap {
constructor(matrixClient) {
this.matrixClient = matrixClient;
this.roomToUser = null;
// see _onAccountData
this._hasSentOutPatchDirectAccountDataPatch = false;
// XXX: Force-bind the event handler method because it
// doesn't call it with our object as the 'this'
@ -70,10 +72,68 @@ export default class DMRoomMap {
_onAccountData(ev) {
if (ev.getType() == 'm.direct') {
this.userToRooms = this.matrixClient.getAccountData('m.direct').getContent();
const userToRooms = this.matrixClient.getAccountData('m.direct').getContent() || {};
const myUserId = this.matrixClient.getUserId();
const selfDMs = userToRooms[myUserId];
if (selfDMs && selfDMs.length) {
const neededPatching = this._patchUpSelfDMs(userToRooms);
// to avoid multiple devices fighting to correct
// the account data, only try to send the corrected
// version once.
if (neededPatching && !this._hasSentOutPatchDirectAccountDataPatch) {
this._hasSentOutPatchDirectAccountDataPatch = true;
this.matrixClient.setAccountData('m.direct', userToRooms);
}
}
this.userToRooms = userToRooms;
this._populateRoomToUser();
}
}
/**
* some client bug somewhere is causing some DMs to be marked
* with ourself, not the other user. Fix it by guessing the other user and
* modifying userToRooms
*/
_patchUpSelfDMs(userToRooms) {
const myUserId = this.matrixClient.getUserId();
const selfRoomIds = userToRooms[myUserId];
if (selfRoomIds) {
// any self-chats that should not be self-chats?
const guessedUserIdsThatChanged = selfRoomIds.map((roomId) => {
const room = this.matrixClient.getRoom(roomId);
if (room) {
const userId = room.guessDMUserId();
if (userId && userId !== myUserId) {
return {userId, roomId};
}
}
}).filter((ids) => !!ids); //filter out
// these are actually all legit self-chats
// bail out
if (!guessedUserIdsThatChanged.length) {
return false;
}
userToRooms[myUserId] = selfRoomIds.filter((roomId) => {
return guessedUserIdsThatChanged
.some((ids) => ids.roomId === roomId);
});
guessedUserIdsThatChanged.forEach(({userId, roomId}) => {
if (!userId) {
// if not able to guess the other user (unlikely)
// still put it in the map so the room stays marked
// as a DM, we just wont be able to show an avatar.
userId = "";
}
let roomIds = userToRooms[userId];
if (!roomIds) {
roomIds = userToRooms[userId] = [];
}
roomIds.push(roomId);
});
return true;
}
}
getDMRoomsForUserId(userId) {
// Here, we return the empty list if there are no rooms,