Fix instantly sending RRs
Splits UserActivity into a tristate of 'active' (last < 1s), 'passive' (lasts a couple of mins) and neither. Read receipts are sent when 'active', read markers are sent while 'passive'. Also fixed a document / window mix-up on the 'blur' handler. Also adds a unit test for UserActivity because it's quite complex now (and changes UserActivity to make it testable by accessing the singleton via sharedInstance() rather than exporting it directly). Fixes https://github.com/vector-im/riot-web/issues/9023
This commit is contained in:
parent
2e081982ee
commit
ce1623691e
4 changed files with 250 additions and 51 deletions
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@ -439,7 +439,7 @@ async function startMatrixClient() {
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dis.dispatch({action: 'will_start_client'}, true);
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dis.dispatch({action: 'will_start_client'}, true);
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Notifier.start();
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Notifier.start();
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UserActivity.start();
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UserActivity.sharedInstance().start();
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Presence.start();
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Presence.start();
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DMRoomMap.makeShared().start();
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DMRoomMap.makeShared().start();
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ActiveWidgetStore.start();
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ActiveWidgetStore.start();
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@ -23,16 +23,25 @@ import Timer from './utils/Timer';
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// such as READ_MARKER_INVIEW_THRESHOLD_MS,
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// such as READ_MARKER_INVIEW_THRESHOLD_MS,
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// READ_MARKER_OUTOFVIEW_THRESHOLD_MS,
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// READ_MARKER_OUTOFVIEW_THRESHOLD_MS,
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// READ_RECEIPT_INTERVAL_MS in TimelinePanel
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// READ_RECEIPT_INTERVAL_MS in TimelinePanel
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const CURRENTLY_ACTIVE_THRESHOLD_MS = 2 * 60 * 1000;
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const CURRENTLY_ACTIVE_THRESHOLD_MS = 700;
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const CURRENTLY_PASSIVE_THRESHOLD_MS = 2 * 60 * 1000;
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/**
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/**
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* This class watches for user activity (moving the mouse or pressing a key)
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* This class watches for user activity (moving the mouse or pressing a key)
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* and starts/stops attached timers while the user is active.
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* and starts/stops attached timers while the user is active.
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*
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* There are two classes of 'active' a user can be: 'active' and 'passive':
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* see doc on the userCurrently* functions for what these mean.
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*/
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*/
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class UserActivity {
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export default class UserActivity {
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constructor() {
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constructor(windowObj, documentObj) {
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this._attachedTimers = [];
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this._window = windowObj;
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this._activityTimeout = new Timer(CURRENTLY_ACTIVE_THRESHOLD_MS);
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this._document = documentObj;
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this._attachedTimersActive = [];
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this._attachedTimersPassive = [];
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this._activeTimeout = new Timer(CURRENTLY_ACTIVE_THRESHOLD_MS);
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this._passiveTimeout = new Timer(CURRENTLY_PASSIVE_THRESHOLD_MS);
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this._onUserActivity = this._onUserActivity.bind(this);
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this._onUserActivity = this._onUserActivity.bind(this);
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this._onWindowBlurred = this._onWindowBlurred.bind(this);
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this._onWindowBlurred = this._onWindowBlurred.bind(this);
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this._onPageVisibilityChanged = this._onPageVisibilityChanged.bind(this);
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this._onPageVisibilityChanged = this._onPageVisibilityChanged.bind(this);
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@ -40,48 +49,76 @@ class UserActivity {
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this.lastScreenY = 0;
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this.lastScreenY = 0;
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}
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}
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static sharedInstance() {
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if (global.mxUserActivity === undefined) {
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global.mxUserActivity = new UserActivity(window, document);
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}
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return global.mxUserActivity;
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}
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/**
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/**
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* Runs the given timer while the user is active, aborting when the user becomes inactive.
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* Runs the given timer while the user is 'active', aborting when the user becomes 'passive'.
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* See userCurrentlyActive() for what it means for a user to be 'active'.
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* Can be called multiple times with the same already running timer, which is a NO-OP.
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* Can be called multiple times with the same already running timer, which is a NO-OP.
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* Can be called before the user becomes active, in which case it is only started
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* Can be called before the user becomes active, in which case it is only started
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* later on when the user does become active.
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* later on when the user does become active.
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* @param {Timer} timer the timer to use
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* @param {Timer} timer the timer to use
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*/
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*/
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timeWhileActive(timer) {
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timeWhileActive(timer) {
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this._timeWhile(timer, this._attachedTimersActive);
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if (this.userCurrentlyActive()) {
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timer.start();
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}
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}
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/**
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* Runs the given timer while the user is 'active' or 'passive', aborting when the user becomes
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* inactive.
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* See userCurrentlyPassive() for what it means for a user to be 'passive'.
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* Can be called multiple times with the same already running timer, which is a NO-OP.
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* Can be called before the user becomes active, in which case it is only started
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* later on when the user does become active.
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* @param {Timer} timer the timer to use
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*/
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timeWhilePassive(timer) {
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this._timeWhile(timer, this._attachedTimersPassive);
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if (this.userCurrentlyPassive()) {
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timer.start();
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}
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}
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_timeWhile(timer, attachedTimers) {
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// important this happens first
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// important this happens first
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const index = this._attachedTimers.indexOf(timer);
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const index = attachedTimers.indexOf(timer);
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if (index === -1) {
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if (index === -1) {
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this._attachedTimers.push(timer);
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attachedTimers.push(timer);
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// remove when done or aborted
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// remove when done or aborted
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timer.finished().finally(() => {
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timer.finished().finally(() => {
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const index = this._attachedTimers.indexOf(timer);
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const index = attachedTimers.indexOf(timer);
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if (index !== -1) { // should never be -1
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if (index !== -1) { // should never be -1
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this._attachedTimers.splice(index, 1);
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attachedTimers.splice(index, 1);
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}
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}
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// as we fork the promise here,
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// as we fork the promise here,
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// avoid unhandled rejection warnings
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// avoid unhandled rejection warnings
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}).catch((err) => {});
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}).catch((err) => {});
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}
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}
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if (this.userCurrentlyActive()) {
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timer.start();
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}
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}
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}
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/**
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/**
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* Start listening to user activity
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* Start listening to user activity
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*/
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*/
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start() {
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start() {
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document.onmousedown = this._onUserActivity;
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this._document.onmousedown = this._onUserActivity;
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document.onmousemove = this._onUserActivity;
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this._document.onmousemove = this._onUserActivity;
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document.onkeydown = this._onUserActivity;
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this._document.onkeydown = this._onUserActivity;
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document.addEventListener("visibilitychange", this._onPageVisibilityChanged);
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this._document.addEventListener("visibilitychange", this._onPageVisibilityChanged);
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window.addEventListener("blur", this._onWindowBlurred);
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this._window.addEventListener("blur", this._onWindowBlurred);
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window.addEventListener("focus", this._onUserActivity);
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this._window.addEventListener("focus", this._onUserActivity);
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// can't use document.scroll here because that's only the document
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// can't use document.scroll here because that's only the document
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// itself being scrolled. Need to use addEventListener's useCapture.
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// itself being scrolled. Need to use addEventListener's useCapture.
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// also this needs to be the wheel event, not scroll, as scroll is
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// also this needs to be the wheel event, not scroll, as scroll is
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// fired when the view scrolls down for a new message.
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// fired when the view scrolls down for a new message.
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window.addEventListener('wheel', this._onUserActivity,
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this._window.addEventListener('wheel', this._onUserActivity,
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{ passive: true, capture: true });
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{ passive: true, capture: true });
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}
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}
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@ -89,39 +126,57 @@ class UserActivity {
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* Stop tracking user activity
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* Stop tracking user activity
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*/
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*/
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stop() {
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stop() {
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document.onmousedown = undefined;
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this._document.onmousedown = undefined;
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document.onmousemove = undefined;
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this._document.onmousemove = undefined;
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document.onkeydown = undefined;
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this._document.onkeydown = undefined;
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window.removeEventListener('wheel', this._onUserActivity,
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this._window.removeEventListener('wheel', this._onUserActivity,
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{ passive: true, capture: true });
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{ passive: true, capture: true });
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document.removeEventListener("visibilitychange", this._onPageVisibilityChanged);
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this._document.removeEventListener("visibilitychange", this._onPageVisibilityChanged);
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document.removeEventListener("blur", this._onDocumentBlurred);
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this._window.removeEventListener("blur", this._onWindowBlurred);
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document.removeEventListener("focus", this._onUserActivity);
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this._window.removeEventListener("focus", this._onUserActivity);
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}
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}
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/**
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/**
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* Return true if there has been user activity very recently
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* Return true if the user is currently 'active'
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* (ie. within a few seconds)
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* A user is 'active' while they are interacting with the app and for a very short (<1s)
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* @returns {boolean} true if user is currently/very recently active
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* time after that. This is intended to give a strong indication that the app has the
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* user's attention at any given moment.
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* @returns {boolean} true if user is currently 'active'
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*/
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*/
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userCurrentlyActive() {
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userCurrentlyActive() {
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return this._activityTimeout.isRunning();
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return this._activeTimeout.isRunning();
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}
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/**
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* Return true if the user is currently 'active' or 'passive'
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* A user is 'passive' for a longer period of time (~2 mins) after they have been 'active' and
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* while the app still has the focus. This is intended to indicate when the app may still have
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* the user's attention (or they may have gone to make tea and left the window focused).
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* @returns {boolean} true if user is currently 'active' or 'passive'
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*/
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userCurrentlyPassive() {
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return this._passiveTimeout.isRunning();
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}
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}
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_onPageVisibilityChanged(e) {
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_onPageVisibilityChanged(e) {
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if (document.visibilityState === "hidden") {
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if (this._document.visibilityState === "hidden") {
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this._activityTimeout.abort();
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this._activeTimeout.abort();
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this._passiveTimeout.abort();
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} else {
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} else {
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this._onUserActivity(e);
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this._onUserActivity(e);
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}
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}
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}
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}
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_onWindowBlurred() {
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_onWindowBlurred() {
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this._activityTimeout.abort();
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this._activeTimeout.abort();
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this._passiveTimeout.abort();
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}
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}
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async _onUserActivity(event) {
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_onUserActivity(event) {
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// ignore anything if the window isn't focused
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if (!this._document.hasFocus()) return;
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if (event.screenX && event.type === "mousemove") {
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if (event.screenX && event.type === "mousemove") {
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if (event.screenX === this.lastScreenX && event.screenY === this.lastScreenY) {
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if (event.screenX === this.lastScreenX && event.screenY === this.lastScreenY) {
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// mouse hasn't actually moved
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// mouse hasn't actually moved
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@ -132,19 +187,29 @@ class UserActivity {
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}
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}
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dis.dispatch({action: 'user_activity'});
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dis.dispatch({action: 'user_activity'});
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if (!this._activityTimeout.isRunning()) {
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if (!this._activeTimeout.isRunning()) {
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this._activityTimeout.start();
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this._activeTimeout.start();
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dis.dispatch({action: 'user_activity_start'});
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dis.dispatch({action: 'user_activity_start'});
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this._attachedTimers.forEach((t) => t.start());
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try {
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this._runTimersUntilTimeout(this._attachedTimersActive, this._activeTimeout);
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await this._activityTimeout.finished();
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} catch (_e) { /* aborted */ }
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this._attachedTimers.forEach((t) => t.abort());
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} else {
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} else {
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this._activityTimeout.restart();
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this._activeTimeout.restart();
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}
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if (!this._passiveTimeout.isRunning()) {
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this._passiveTimeout.start();
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this._runTimersUntilTimeout(this._attachedTimersPassive, this._passiveTimeout);
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} else {
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this._passiveTimeout.restart();
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}
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}
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}
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}
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async _runTimersUntilTimeout(attachedTimers, timeout) {
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attachedTimers.forEach((t) => t.start());
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try {
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await timeout.finished();
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} catch (_e) { /* aborted */ }
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attachedTimers.forEach((t) => t.abort());
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}
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}
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}
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module.exports = new UserActivity();
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@ -451,12 +451,12 @@ var TimelinePanel = React.createClass({
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//
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//
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// We ignore events we have sent ourselves; we don't want to see the
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// We ignore events we have sent ourselves; we don't want to see the
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// read-marker when a remote echo of an event we have just sent takes
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// read-marker when a remote echo of an event we have just sent takes
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// more than the timeout on userCurrentlyActive.
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// more than the timeout on userCurrentlyPassive.
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//
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//
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const myUserId = MatrixClientPeg.get().credentials.userId;
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const myUserId = MatrixClientPeg.get().credentials.userId;
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const sender = ev.sender ? ev.sender.userId : null;
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const sender = ev.sender ? ev.sender.userId : null;
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var callRMUpdated = false;
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var callRMUpdated = false;
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if (sender != myUserId && !UserActivity.userCurrentlyActive()) {
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if (sender != myUserId && !UserActivity.sharedInstance().userCurrentlyPassive()) {
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updatedState.readMarkerVisible = true;
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updatedState.readMarkerVisible = true;
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} else if (lastEv && this.getReadMarkerPosition() === 0) {
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} else if (lastEv && this.getReadMarkerPosition() === 0) {
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// we know we're stuckAtBottom, so we can advance the RM
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// we know we're stuckAtBottom, so we can advance the RM
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@ -562,7 +562,7 @@ var TimelinePanel = React.createClass({
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this._readMarkerActivityTimer = new Timer(initialTimeout);
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this._readMarkerActivityTimer = new Timer(initialTimeout);
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while (this._readMarkerActivityTimer) { //unset on unmount
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while (this._readMarkerActivityTimer) { //unset on unmount
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UserActivity.timeWhileActive(this._readMarkerActivityTimer);
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UserActivity.sharedInstance().timeWhilePassive(this._readMarkerActivityTimer);
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try {
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try {
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await this._readMarkerActivityTimer.finished();
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await this._readMarkerActivityTimer.finished();
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} catch(e) { continue; /* aborted */ }
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} catch(e) { continue; /* aborted */ }
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@ -574,7 +574,7 @@ var TimelinePanel = React.createClass({
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updateReadReceiptOnUserActivity: async function() {
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updateReadReceiptOnUserActivity: async function() {
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this._readReceiptActivityTimer = new Timer(READ_RECEIPT_INTERVAL_MS);
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this._readReceiptActivityTimer = new Timer(READ_RECEIPT_INTERVAL_MS);
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while (this._readReceiptActivityTimer) { //unset on unmount
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while (this._readReceiptActivityTimer) { //unset on unmount
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UserActivity.timeWhileActive(this._readReceiptActivityTimer);
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UserActivity.sharedInstance().timeWhileActive(this._readReceiptActivityTimer);
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try {
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try {
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await this._readReceiptActivityTimer.finished();
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await this._readReceiptActivityTimer.finished();
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} catch(e) { continue; /* aborted */ }
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} catch(e) { continue; /* aborted */ }
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134
test/UserActivity-test.js
Normal file
134
test/UserActivity-test.js
Normal file
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@ -0,0 +1,134 @@
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/*
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Copyright 2019 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import expect from 'expect';
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import lolex from 'lolex';
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import jest from 'jest-mock';
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import EventEmitter from 'events';
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import UserActivity from '../src/UserActivity';
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class FakeDomEventEmitter extends EventEmitter {
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addEventListener(what, l) {
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this.on(what, l);
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}
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removeEventListener(what, l) {
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this.removeListener(what, l);
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}
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};
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describe('UserActivity', function() {
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let fakeWindow;
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let fakeDocument;
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let userActivity;
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let clock;
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beforeEach(function() {
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fakeWindow = new FakeDomEventEmitter(),
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fakeDocument = new FakeDomEventEmitter(),
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userActivity = new UserActivity(fakeWindow, fakeDocument);
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userActivity.start();
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clock = lolex.install();
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});
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afterEach(function() {
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userActivity.stop();
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userActivity = null;
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clock.uninstall();
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clock = null;
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});
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it('should return the same shared instance', function() {
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expect(UserActivity.sharedInstance()).toBe(UserActivity.sharedInstance());
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});
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it('should consider user inactive if no activity', function() {
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expect(userActivity.userCurrentlyActive()).toBe(false);
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});
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it('should consider user not passive if no activity', function() {
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expect(userActivity.userCurrentlyPassive()).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should not consider user active after activity if no window focus', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(false);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
expect(userActivity.userCurrentlyActive()).toBe(false);
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should consider user active shortly after activity', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
expect(userActivity.userCurrentlyActive()).toBe(true);
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(true);
|
||||||
|
clock.tick(200);
|
||||||
|
expect(userActivity.userCurrentlyActive()).toBe(true);
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should consider user not active after 10s of no activity', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(10000);
|
||||||
|
expect(userActivity.userCurrentlyActive()).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should consider user passive after 10s of no activity', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(10000);
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should not consider user passive after 10s if window un-focused', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(10000);
|
||||||
|
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(false);
|
||||||
|
fakeWindow.emit('blur', {});
|
||||||
|
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should not consider user passive after 3 mins', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(3 * 60 * 1000);
|
||||||
|
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it('should extend timer on activity', function() {
|
||||||
|
fakeDocument.hasFocus = jest.fn().mockReturnValue(true);
|
||||||
|
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(1 * 60 * 1000);
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(1 * 60 * 1000);
|
||||||
|
userActivity._onUserActivity({});
|
||||||
|
clock.tick(1 * 60 * 1000);
|
||||||
|
|
||||||
|
expect(userActivity.userCurrentlyPassive()).toBe(true);
|
||||||
|
});
|
||||||
|
});
|
Loading…
Reference in a new issue