Merge pull request #1058 from matrix-org/luke/fix-event-id-state
Control currently viewed event via RoomViewStore
This commit is contained in:
commit
ce0977373e
5 changed files with 147 additions and 89 deletions
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@ -223,10 +223,8 @@ export default React.createClass({
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ref='roomView'
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autoJoin={this.props.autoJoin}
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onRegistered={this.props.onRegistered}
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eventId={this.props.initialEventId}
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thirdPartyInvite={this.props.thirdPartyInvite}
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oobData={this.props.roomOobData}
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highlightedEventId={this.props.highlightedEventId}
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eventPixelOffset={this.props.initialEventPixelOffset}
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key={this.props.currentRoomId || 'roomview'}
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opacity={this.props.middleOpacity}
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@ -607,6 +607,8 @@ module.exports = React.createClass({
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// @param {boolean=} roomInfo.show_settings Makes RoomView show the room settings dialog.
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// @param {string=} roomInfo.event_id ID of the event in this room to show: this will cause a switch to the
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// context of that particular event.
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// @param {boolean=} roomInfo.highlighted If true, add event_id to the hash of the URL
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// and alter the EventTile to appear highlighted.
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// @param {Object=} roomInfo.third_party_invite Object containing data about the third party
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// we received to join the room, if any.
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// @param {string=} roomInfo.third_party_invite.inviteSignUrl 3pid invite sign URL
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@ -618,40 +620,20 @@ module.exports = React.createClass({
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this.focusComposer = true;
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const newState = {
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initialEventId: roomInfo.event_id,
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highlightedEventId: roomInfo.event_id,
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initialEventPixelOffset: undefined,
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page_type: PageTypes.RoomView,
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thirdPartyInvite: roomInfo.third_party_invite,
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roomOobData: roomInfo.oob_data,
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currentRoomAlias: roomInfo.room_alias,
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autoJoin: roomInfo.auto_join,
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};
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if (!roomInfo.room_alias) {
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newState.currentRoomId = roomInfo.room_id;
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}
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// if we aren't given an explicit event id, look for one in the
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// scrollStateMap.
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//
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// TODO: do this in RoomView rather than here
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if (!roomInfo.event_id && this.refs.loggedInView) {
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const scrollState = this.refs.loggedInView.getScrollStateForRoom(roomInfo.room_id);
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if (scrollState) {
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newState.initialEventId = scrollState.focussedEvent;
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newState.initialEventPixelOffset = scrollState.pixelOffset;
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}
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}
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if (roomInfo.room_alias) {
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console.log(
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`Switching to room alias ${roomInfo.room_alias} at event ` +
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newState.initialEventId,
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roomInfo.event_id,
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);
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} else {
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console.log(`Switching to room id ${roomInfo.room_id} at event ` +
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newState.initialEventId,
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roomInfo.event_id,
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);
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}
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@ -680,7 +662,7 @@ module.exports = React.createClass({
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}
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}
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if (roomInfo.event_id) {
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if (roomInfo.event_id && roomInfo.highlighted) {
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presentedId += "/" + roomInfo.event_id;
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}
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this.notifyNewScreen('room/' + presentedId);
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@ -1137,6 +1119,10 @@ module.exports = React.createClass({
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const payload = {
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action: 'view_room',
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event_id: eventId,
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// If an event ID is given in the URL hash, notify RoomViewStore to mark
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// it as highlighted, which will propagate to RoomView and highlight the
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// associated EventTile.
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highlighted: Boolean(eventId),
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third_party_invite: thirdPartyInvite,
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oob_data: oobData,
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};
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@ -83,36 +83,8 @@ module.exports = React.createClass({
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// * invited us tovthe room
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oobData: React.PropTypes.object,
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// id of an event to jump to. If not given, will go to the end of the
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// live timeline.
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eventId: React.PropTypes.string,
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// where to position the event given by eventId, in pixels from the
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// bottom of the viewport. If not given, will try to put the event
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// 1/3 of the way down the viewport.
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eventPixelOffset: React.PropTypes.number,
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// ID of an event to highlight. If undefined, no event will be highlighted.
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// Typically this will either be the same as 'eventId', or undefined.
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highlightedEventId: React.PropTypes.string,
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// is the RightPanel collapsed?
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collapsedRhs: React.PropTypes.bool,
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// a map from room id to scroll state, which will be updated on unmount.
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//
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// If there is no special scroll state (ie, we are following the live
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// timeline), the scroll state is null. Otherwise, it is an object with
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// the following properties:
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//
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// focussedEvent: the ID of the 'focussed' event. Typically this is
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// the last event fully visible in the viewport, though if we
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// have done an explicit scroll to an explicit event, it will be
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// that event.
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//
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// pixelOffset: the number of pixels the window is scrolled down
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// from the focussedEvent.
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scrollStateMap: React.PropTypes.object,
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},
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getInitialState: function() {
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@ -122,6 +94,13 @@ module.exports = React.createClass({
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roomLoading: true,
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peekLoading: false,
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// The event to be scrolled to initially
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initialEventId: null,
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// The offset in pixels from the event with which to scroll vertically
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initialEventPixelOffset: null,
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// Whether to highlight the event scrolled to
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isInitialEventHighlighted: null,
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forwardingEvent: null,
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editingRoomSettings: false,
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uploadingRoomSettings: false,
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@ -180,13 +159,32 @@ module.exports = React.createClass({
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if (this.unmounted) {
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return;
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}
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this.setState({
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const newState = {
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roomId: RoomViewStore.getRoomId(),
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roomAlias: RoomViewStore.getRoomAlias(),
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roomLoading: RoomViewStore.isRoomLoading(),
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roomLoadError: RoomViewStore.getRoomLoadError(),
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joining: RoomViewStore.isJoining(),
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}, () => {
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initialEventId: RoomViewStore.getInitialEventId(),
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initialEventPixelOffset: RoomViewStore.getInitialEventPixelOffset(),
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isInitialEventHighlighted: RoomViewStore.isInitialEventHighlighted(),
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};
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// Clear the search results when clicking a search result (which changes the
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// currently scrolled to event, this.state.initialEventId).
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if (this.state.initialEventId !== newState.initialEventId) {
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newState.searchResults = null;
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}
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// Store the scroll state for the previous room so that we can return to this
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// position when viewing this room in future.
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if (this.state.roomId !== newState.roomId) {
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this._updateScrollMap(this.state.roomId);
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}
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this.setState(newState, () => {
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// At this point, this.state.roomId could be null (e.g. the alias might not
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// have been resolved yet) so anything called here must handle this case.
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this._onHaveRoom();
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this.onRoom(MatrixClientPeg.get().getRoom(this.state.roomId));
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});
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@ -287,13 +285,6 @@ module.exports = React.createClass({
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}
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},
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componentWillReceiveProps: function(newProps) {
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if (newProps.eventId != this.props.eventId) {
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// when we change focussed event id, hide the search results.
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this.setState({searchResults: null});
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}
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},
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shouldComponentUpdate: function(nextProps, nextState) {
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return (!ObjectUtils.shallowEqual(this.props, nextProps) ||
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!ObjectUtils.shallowEqual(this.state, nextState));
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@ -319,7 +310,7 @@ module.exports = React.createClass({
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this.unmounted = true;
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// update the scroll map before we get unmounted
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this._updateScrollMap();
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this._updateScrollMap(this.state.roomId);
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if (this.refs.roomView) {
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// disconnect the D&D event listeners from the room view. This
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@ -598,6 +589,18 @@ module.exports = React.createClass({
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});
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},
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_updateScrollMap(roomId) {
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// No point updating scroll state if the room ID hasn't been resolved yet
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if (!roomId) {
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return;
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}
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dis.dispatch({
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action: 'update_scroll_state',
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room_id: roomId,
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scroll_state: this._getScrollState(),
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});
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},
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onRoom: function(room) {
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if (!room || room.roomId !== this.state.roomId) {
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return;
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@ -1240,21 +1243,6 @@ module.exports = React.createClass({
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}
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},
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// update scrollStateMap on unmount
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_updateScrollMap: function() {
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if (!this.state.room) {
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// we were instantiated on a room alias and haven't yet joined the room.
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return;
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}
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if (!this.props.scrollStateMap) return;
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var roomId = this.state.room.roomId;
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var state = this._getScrollState();
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this.props.scrollStateMap[roomId] = state;
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},
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// get the current scroll position of the room, so that it can be
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// restored when we switch back to it.
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//
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@ -1677,6 +1665,14 @@ module.exports = React.createClass({
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hideMessagePanel = true;
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}
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const shouldHighlight = this.state.isInitialEventHighlighted;
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let highlightedEventId = null;
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if (this.state.forwardingEvent) {
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highlightedEventId = this.state.forwardingEvent.getId();
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} else if (shouldHighlight) {
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highlightedEventId = this.state.initialEventId;
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}
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// console.log("ShowUrlPreview for %s is %s", this.state.room.roomId, this.state.showUrlPreview);
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var messagePanel = (
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<TimelinePanel ref={this._gatherTimelinePanelRef}
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@ -1684,9 +1680,9 @@ module.exports = React.createClass({
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manageReadReceipts={!UserSettingsStore.getSyncedSetting('hideReadReceipts', false)}
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manageReadMarkers={true}
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hidden={hideMessagePanel}
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highlightedEventId={this.state.forwardingEvent ? this.state.forwardingEvent.getId() : this.props.highlightedEventId}
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eventId={this.props.eventId}
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eventPixelOffset={this.props.eventPixelOffset}
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highlightedEventId={highlightedEventId}
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eventId={this.state.initialEventId}
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eventPixelOffset={this.state.initialEventPixelOffset}
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onScroll={ this.onMessageListScroll }
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onReadMarkerUpdated={ this._updateTopUnreadMessagesBar }
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showUrlPreview = { this.state.showUrlPreview }
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@ -381,6 +381,7 @@ module.exports = WithMatrixClient(React.createClass({
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dis.dispatch({
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action: 'view_room',
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event_id: this.props.mxEvent.getId(),
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highlighted: true,
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room_id: this.props.mxEvent.getRoomId(),
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});
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},
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@ -23,16 +23,38 @@ import { _t } from '../languageHandler';
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const INITIAL_STATE = {
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// Whether we're joining the currently viewed room
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joining: false,
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// Any error occurred during joining
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// Any error that has occurred during joining
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joinError: null,
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// The room ID of the room
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// The room ID of the room currently being viewed
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roomId: null,
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// The event to scroll to when the room is first viewed
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initialEventId: null,
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// The offset to display the initial event at (see scrollStateMap)
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initialEventPixelOffset: null,
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// Whether to highlight the initial event
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isInitialEventHighlighted: false,
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// The room alias of the room (or null if not originally specified in view_room)
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roomAlias: null,
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// Whether the current room is loading
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roomLoading: false,
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// Any error that has occurred during loading
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roomLoadError: null,
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// A map from room id to scroll state.
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//
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// If there is no special scroll state (ie, we are following the live
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// timeline), the scroll state is null. Otherwise, it is an object with
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// the following properties:
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//
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// focussedEvent: the ID of the 'focussed' event. Typically this is
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// the last event fully visible in the viewport, though if we
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// have done an explicit scroll to an explicit event, it will be
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// that event.
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//
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// pixelOffset: the number of pixels the window is scrolled down
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// from the focussedEvent.
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scrollStateMap: {},
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};
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/**
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@ -58,6 +80,9 @@ class RoomViewStore extends Store {
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// view_room:
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// - room_alias: '#somealias:matrix.org'
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// - room_id: '!roomid123:matrix.org'
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// - event_id: '$213456782:matrix.org'
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// - event_offset: 100
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// - highlighted: true
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case 'view_room':
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this._viewRoom(payload);
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break;
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@ -88,20 +113,41 @@ class RoomViewStore extends Store {
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case 'on_logged_out':
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this.reset();
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break;
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case 'update_scroll_state':
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this._updateScrollState(payload);
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break;
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}
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}
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_viewRoom(payload) {
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// Always set the room ID if present
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if (payload.room_id) {
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this._setState({
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const newState = {
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roomId: payload.room_id,
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initialEventId: payload.event_id,
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initialEventPixelOffset: undefined,
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isInitialEventHighlighted: payload.highlighted,
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roomLoading: false,
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roomLoadError: null,
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});
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};
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// If an event ID wasn't specified, default to the one saved for this room
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// via update_scroll_state. Assume initialEventPixelOffset should be set.
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if (!newState.initialEventId) {
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const roomScrollState = this._state.scrollStateMap[payload.room_id];
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if (roomScrollState) {
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newState.initialEventId = roomScrollState.focussedEvent;
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newState.initialEventPixelOffset = roomScrollState.pixelOffset;
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}
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}
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this._setState(newState);
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} else if (payload.room_alias) {
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// Resolve the alias and then do a second dispatch with the room ID acquired
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this._setState({
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roomId: null,
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initialEventId: null,
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initialEventPixelOffset: null,
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isInitialEventHighlighted: null,
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roomAlias: payload.room_alias,
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roomLoading: true,
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roomLoadError: null,
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@ -111,6 +157,8 @@ class RoomViewStore extends Store {
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dis.dispatch({
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action: 'view_room',
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room_id: result.room_id,
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event_id: payload.event_id,
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highlighted: payload.highlighted,
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room_alias: payload.room_alias,
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});
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}, (err) => {
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@ -168,34 +216,63 @@ class RoomViewStore extends Store {
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});
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}
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_updateScrollState(payload) {
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// Clobber existing scroll state for the given room ID
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const newScrollStateMap = this._state.scrollStateMap;
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newScrollStateMap[payload.room_id] = payload.scroll_state;
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this._setState({
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scrollStateMap: newScrollStateMap,
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});
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}
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reset() {
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this._state = Object.assign({}, INITIAL_STATE);
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}
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// The room ID of the room currently being viewed
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getRoomId() {
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return this._state.roomId;
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}
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// The event to scroll to when the room is first viewed
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getInitialEventId() {
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return this._state.initialEventId;
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}
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// The offset to display the initial event at (see scrollStateMap)
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getInitialEventPixelOffset() {
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return this._state.initialEventPixelOffset;
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}
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// Whether to highlight the initial event
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isInitialEventHighlighted() {
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return this._state.isInitialEventHighlighted;
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}
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// The room alias of the room (or null if not originally specified in view_room)
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getRoomAlias() {
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return this._state.roomAlias;
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}
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// Whether the current room is loading (true whilst resolving an alias)
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isRoomLoading() {
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return this._state.roomLoading;
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}
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// Any error that has occurred during loading
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getRoomLoadError() {
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return this._state.roomLoadError;
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}
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// Whether we're joining the currently viewed room
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isJoining() {
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return this._state.joining;
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}
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// Any error that has occurred during joining
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getJoinError() {
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return this._state.joinError;
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}
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}
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let singletonRoomViewStore = null;
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