Tests for read/unread status (#11301)

* Add some fantasy tests

* Turn commented code into pretend-real code

* First pass at a list of all the cases we should test

* List test cases related to redactions

* Add testcases about paging up

* Add a case about notification counts

* More test cases related to replies, notifications, room list

* Iterate tests

* Wire up additional tests

* Wire up more tests

* Tidy

* Wire up more tests

* Wire up more tests

* Wire up more tests

* Wire up more tests

* Mute browser

* Silence electron warnings

* Iterate

* revert

* Wire up more tests

* Try to stabilise tests

* Try to stabilise tests

* Validate that the notification dot is missing as well as the count

* Skip a test that is failing for unknown reasons

* Use markAsRead in 'marking as read' test and add related test

* Fix incorrect comment

* Extract tests to their own suite

* Attempt to fix test

* Wire up more tests

* Wire up more tests

* Wire up more tests

* Wire up more tests

* Iterate

* Add comments

* Iterate

* Fix comments

* Update cypress/e2e/read-receipts/high-level.spec.ts

Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>

---------

Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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/*
Copyright 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/// <reference types="cypress" />
import type { MatrixClient, MatrixEvent, Room, IndexedDBStore } from "matrix-js-sdk/src/matrix";
import { HomeserverInstance } from "../../plugins/utils/homeserver";
import Chainable = Cypress.Chainable;
describe("Read receipts", () => {
const userName = "Mae";
const botName = "Other User";
const roomAlpha = "Room Alpha";
const roomBeta = "Room Beta";
let homeserver: HomeserverInstance;
let betaRoomId: string;
let alphaRoomId: string;
let bot: MatrixClient | undefined;
beforeEach(() => {
// Create 2 rooms: Alpha & Beta. We join the bot to both of them
cy.startHomeserver("default").then((data) => {
homeserver = data;
cy.initTestUser(homeserver, userName)
.then(() => {
cy.createRoom({ name: roomAlpha }).then((createdRoomId) => {
alphaRoomId = createdRoomId;
});
})
.then(() => {
cy.createRoom({ name: roomBeta }).then((createdRoomId) => {
betaRoomId = createdRoomId;
});
})
.then(() => {
cy.getBot(homeserver, { displayName: botName }).then((botClient) => {
bot = botClient;
});
})
.then(() => {
// Invite the bot to both rooms
cy.inviteUser(alphaRoomId, bot.getUserId());
cy.viewRoomById(alphaRoomId);
cy.findByText(botName + " joined the room").should("exist");
cy.inviteUser(betaRoomId, bot.getUserId());
cy.viewRoomById(betaRoomId);
cy.findByText(botName + " joined the room").should("exist");
});
});
});
afterEach(() => {
cy.stopHomeserver(homeserver);
});
abstract class MessageSpec {
public abstract getContent(room: Room): Promise<Record<string, unknown>>;
}
type Message = string | MessageSpec;
function goTo(room: string) {
cy.viewRoomByName(room);
}
function findRoomByName(room: string): Chainable<Room> {
return cy.getClient().then((cli) => {
return cli.getRooms().find((r) => r.name === room);
});
}
function openThread(rootMessage: string) {
cy.log("Open thread", rootMessage);
cy.get(".mx_RoomView_body", { log: false }).within(() => {
cy.contains(".mx_EventTile[data-scroll-tokens]", rootMessage, { log: false })
.realHover()
.findByRole("button", { name: "Reply in thread", log: false })
.click();
});
cy.get(".mx_ThreadView_timelinePanelWrapper", { log: false }).should("have.length", 1);
}
/**
* Sends messages into given room as a bot
* @param room - the name of the room to send messages into
* @param messages - the list of messages to send, these can be strings or implementations of MessageSpace like `editOf`
*/
function receiveMessages(room: string, messages: Message[]) {
findRoomByName(room).then(async ({ roomId }) => {
const room = bot.getRoom(roomId);
for (const message of messages) {
if (typeof message === "string") {
await bot.sendTextMessage(roomId, message);
} else {
await bot.sendMessage(roomId, await message.getContent(room));
}
}
});
}
/**
* Utility to find a MatrixEvent by its body content
* @param room - the room to search for the event in
* @param message - the body of the event to search for
* @param includeThreads - whether to search within threads too
*/
async function getMessage(room: Room, message: string, includeThreads = false): Promise<MatrixEvent> {
let ev = room.timeline.find((e) => e.getContent().body === message);
if (!ev && includeThreads) {
for (const thread of room.getThreads()) {
ev = thread.timeline.find((e) => e.getContent().body === message);
if (ev) break;
}
}
if (ev) return ev;
return new Promise((resolve) => {
room.on("Room.timeline" as any, (ev: MatrixEvent) => {
if (ev.getContent().body === message) {
resolve(ev);
}
});
});
}
/**
* MessageSpec to send an edit into a room
* @param originalMessage - the body of the message to edit
* @param newMessage - the message body to send in the edit
*/
function editOf(originalMessage: string, newMessage: string): MessageSpec {
return new (class extends MessageSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, originalMessage, true);
const content = ev.getContent();
return {
"msgtype": content.msgtype,
"body": `* ${newMessage}`,
"m.new_content": {
msgtype: content.msgtype,
body: newMessage,
},
};
}
})();
}
/**
* MessageSpec to send a reply into a room
* @param targetMessage - the body of the message to reply to
* @param newMessage - the message body to send into the reply
*/
function replyTo(targetMessage: string, newMessage: string): MessageSpec {
return new (class extends MessageSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, targetMessage);
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
"m.in_reply_to": {
event_id: ev.getId(),
},
},
};
}
})();
}
/**
* MessageSpec to send a threaded response into a room
* @param rootMessage - the body of the thread root message to send a response to
* @param newMessage - the message body to send into the thread response
*/
function threadedOff(rootMessage: string, newMessage: string): MessageSpec {
return new (class extends MessageSpec {
public async getContent(room: Room): Promise<Record<string, unknown>> {
const ev = await getMessage(room, rootMessage);
return {
"msgtype": "m.text",
"body": newMessage,
"m.relates_to": {
event_id: ev.getId(),
is_falling_back: true,
rel_type: "m.thread",
},
};
}
})();
}
function getRoomListTile(room: string) {
return cy.findByRole("treeitem", { name: new RegExp("^" + room), log: false });
}
function markAsRead(room: string) {
cy.log("Marking room as read", room);
getRoomListTile(room).rightclick();
cy.findByText("Mark as read").click();
}
function assertRead(room: string) {
cy.log("Assert room read", room);
return getRoomListTile(room).within(() => {
cy.get(".mx_NotificationBadge_dot").should("not.exist");
cy.get(".mx_NotificationBadge_count").should("not.exist");
});
}
/**
* Assert a given room is marked as unread (via the room list tile)
* @param room - the name of the room to check
* @param count - the numeric count to assert, or if "." specified then a bold/dot (no count) state is asserted
*/
function assertUnread(room: string, count: number | ".") {
cy.log("Assert room unread", room, count);
return getRoomListTile(room).within(() => {
if (count === ".") {
cy.get(".mx_NotificationBadge_dot").should("exist");
} else {
cy.get(".mx_NotificationBadge_count").should("have.text", count);
}
});
}
function openThreadList() {
cy.log("Open thread list");
cy.findByTestId("threadsButton", { log: false }).then(($button) => {
if ($button?.attr("aria-current") !== "true") {
$button.trigger("click");
}
});
cy.get(".mx_ThreadPanel", { log: false })
.should("exist")
.then(($panel) => {
const $button = $panel.find('.mx_BaseCard_back[title="Threads"]');
// If the Threads back button is present then click it, the threads button can open either threads list or thread panel
if ($button.length) {
$button.trigger("click");
}
});
}
function getThreadListTile(rootMessage: string) {
openThreadList();
return cy.contains(".mx_ThreadPanel .mx_EventTile_body", rootMessage, { log: false }).closest("li");
}
function assertReadThread(rootMessage: string) {
return getThreadListTile(rootMessage).within(() => {
cy.get(".mx_NotificationBadge", { log: false }).should("not.exist");
});
}
function assertUnreadThread(rootMessage: string) {
cy.log("Assert unread thread", rootMessage);
return getThreadListTile(rootMessage).within(() => {
cy.get(".mx_NotificationBadge").should("exist");
});
}
function saveAndReload() {
cy.log("Save and reload");
cy.getClient().then((cli) => {
// @ts-ignore
return (cli.store as IndexedDBStore).reallySave();
});
cy.reload();
// Wait for the app to reload
cy.log("Waiting for app to reload");
cy.get(".mx_RoomView", { log: false, timeout: 20000 }).should("exist");
}
const room1 = roomAlpha;
const room2 = roomBeta;
describe("new messages", () => {
describe("in the main timeline", () => {
it("Sending a message makes a room unread", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
});
it("Reading latest message makes the room read", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I read the main timeline
goTo(room2);
assertRead(room2);
});
it.skip("Reading an older message leaves the room unread", () => {});
it("Marking a room as read makes it read", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
});
it("Sending a new message after marking as read makes it unread", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, ["Msg2"]);
assertUnread(room2, 1);
});
it("A room with a new message is still unread after restart", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
saveAndReload();
assertUnread(room2, 1);
});
it("A room where all messages are read is still read after restart", () => {
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
saveAndReload();
assertRead(room2);
});
});
describe("in threads", () => {
it("Sending a message makes a room unread", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
});
it("Reading the last threaded message makes the room read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
goTo(room2);
openThread("Msg1");
assertRead(room2);
});
it("Reading a thread message makes the thread read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 2); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
// Until we open the thread
openThread("Msg1");
assertReadThread("Msg1");
assertRead(room2);
});
it.skip("Reading an older thread message (via permalink) leaves the thread unread", () => {});
it("Reading only one thread's message does not make the room read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), "Msg2", threadedOff("Msg2", "Resp2")]);
assertUnread(room2, 4);
goTo(room2);
assertUnread(room2, 4);
openThread("Msg1");
assertUnread(room2, 1);
});
it("Reading only one thread's message makes that thread read but not others", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", "Msg2", threadedOff("Msg1", "Resp1"), threadedOff("Msg2", "Resp2")]);
assertUnread(room2, 4); // (Sanity)
// When I read the main timeline
goTo(room2);
assertUnread(room2, 2);
assertUnreadThread("Msg1");
assertUnreadThread("Msg2");
openThread("Msg1");
assertReadThread("Msg1");
assertUnreadThread("Msg2");
});
it("Reading the main timeline does not mark a thread message as read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I read the main timeline
goTo(room2);
assertUnread(room2, 2);
// Then thread does appear unread
assertUnreadThread("Msg1");
});
// XXX: fails because the room is still "bold" even though the notification counts all disappear
it.skip("Marking a room with unread threads as read makes it read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
markAsRead(room2);
assertRead(room2);
});
// XXX: fails for the same reason as "Marking a room with unread threads as read makes it read"
it.skip("Sending a new thread message after marking as read makes it unread", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
// When I mark the room as read
markAsRead(room2);
assertRead(room2);
// Then another message appears in the thread
receiveMessages(room2, [threadedOff("Msg1", "Resp3")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
// XXX: fails for the same reason as "Marking a room with unread threads as read makes it read"
it.skip("Sending a new different-thread message after marking as read makes it unread", () => {
// Given 2 threads exist, and Thread2 has the latest message in it
goTo(room1);
receiveMessages(room2, ["Thread1", "Thread2", threadedOff("Thread1", "t1a")]);
assertUnread(room2, 3);
receiveMessages(room2, [threadedOff("Thread2", "t2a")]);
// When I mark the room as read (making an unthreaded receipt for t2a)
markAsRead(room2);
assertRead(room2);
// Then another message appears in the other thread
receiveMessages(room2, [threadedOff("Thread1", "t1b")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
it("A room with a new threaded message is still unread after restart", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 2); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
saveAndReload();
assertUnread(room2, 2);
// Until we open the thread
openThread("Msg1");
assertRead(room2);
});
it("A room where all threaded messages are read is still read after restart", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), threadedOff("Msg1", "Resp2")]);
assertUnread(room2, 3); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
// Until we open the thread
openThread("Msg1");
assertRead(room2);
saveAndReload();
assertRead(room2);
});
});
describe("thread roots", () => {
it("Reading a thread root does not mark the thread as read", () => {
// Given a thread exists
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1); // (Sanity)
// When I read the main timeline
goTo(room2);
// Then room does appear unread
assertUnread(room2, 2);
assertUnreadThread("Msg1");
});
it.skip("Reading a thread root within the thread view marks it as read in the main timeline", () => {});
it("Creating a new thread based on a reply makes the room unread", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1"), threadedOff("Reply1", "Resp1")]);
assertUnread(room2, 3);
});
it("Reading a thread whose root is a reply makes the room read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1"), threadedOff("Reply1", "Resp1")]);
assertUnread(room2, 3);
goTo(room2);
assertUnread(room2, 1);
assertUnreadThread("Reply1");
openThread("Reply1");
assertRead(room2);
});
});
});
describe("editing messages", () => {
describe("in the main timeline", () => {
it("Editing a message makes a room unread", () => {
// Given I am not looking at the room
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
// When an edit appears in the room
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
});
it("Reading an edit makes the room read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I read it
goTo(room2);
// Then the room becomes read and stays read
assertRead(room2);
goTo(room1);
assertRead(room2);
});
it("Marking a room as read after an edit makes it read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
// Then the room becomes read
assertRead(room2);
});
it("Editing a message after marking as read makes the room unread", () => {
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then the room becomes unread
assertUnread(room2, 1);
});
it("Editing a reply after reading it makes the room unread", () => {
// Given I am not looking at the room
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]);
assertUnread(room2, 1);
goTo(room2);
assertRead(room2);
goTo(room1);
// When an edit appears in the room
receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
});
it("Editing a reply after marking as read makes the room unread", () => {
// Given I am not looking at the room
goTo(room1);
receiveMessages(room2, ["Msg1", replyTo("Msg1", "Reply1")]);
assertUnread(room2, 1);
markAsRead(room2);
// When an edit appears in the room
receiveMessages(room2, [editOf("Reply1", "Reply1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
});
it("A room with an edit is still unread after restart", () => {
// Given I am not looking at the room
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
// When an edit appears in the room
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// Then it becomes unread
assertUnread(room2, 1);
// And remains so after a reload
saveAndReload();
assertUnread(room2, 1);
});
it("A room where all edits are read is still read after restart", () => {
goTo(room1);
receiveMessages(room2, ["Msg1"]);
assertUnread(room2, 1);
markAsRead(room2);
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
assertUnread(room2, 1);
// When I mark it as read
markAsRead(room2);
// Then the room becomes read
assertRead(room2);
// And remains so after a reload
saveAndReload();
assertRead(room2);
});
});
describe("in threads", () => {
it("An edit of a threaded message makes the room unread", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
assertUnread(room2, 1);
});
it("Reading an edit of a threaded message makes the room read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
assertUnread(room2, 1);
goTo(room2);
openThread("Msg1");
assertRead(room2);
});
it("Marking a room as read after an edit in a thread makes it read", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 2);
markAsRead(room2);
assertRead(room2);
});
it.skip("Editing a thread message after marking as read makes the room unread", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
markAsRead(room2);
assertRead(room2);
receiveMessages(room2, [editOf("Resp1", "Edit1")]);
assertUnread(room2, 1);
});
it("A room with an edited threaded message is still unread after restart", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 3);
saveAndReload();
assertUnread(room2, 3);
});
it("A room where all threaded edits are read is still read after restart", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1"), editOf("Resp1", "Edit1")]);
assertUnread(room2, 3);
markAsRead(room2);
assertRead(room2);
saveAndReload();
assertRead(room2);
});
});
describe("thread roots", () => {
it("An edit of a thread root makes the room unread", () => {
goTo(room1);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
assertUnread(room2, 1);
goTo(room2);
openThread("Msg1");
assertRead(room2);
goTo(room1);
receiveMessages(room2, [editOf("Msg1", "Edit1")]);
assertUnread(room2, 1);
});
it.skip("Reading an edit of a thread root makes the room read", () => {
// Given a fully-read thread exists
goTo(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Resp1")]);
openThread("Msg1");
goTo(room1);
assertRead(room2);
// When the thread root is edited
receiveMessages(room2, [editOf("Msg1", "Msg1 Edit1")]);
// And I read that edit
goTo(room2);
// Then the room becomes read and stays read
assertRead(room2);
goTo(room1);
assertRead(room2);
});
it.skip("Marking a room as read after an edit of a thread root makes it read", () => {});
it.skip("Editing a thread root after marking as read makes the room unread", () => {});
it.skip("Marking a room as read after an edit of a thread root that is a reply makes it read", () => {});
it.skip("Editing a thread root that is a reply after marking as read makes the room unread but not the thread", () => {});
});
});
describe("reactions", () => {
// Justification for this section: edits an reactions are similar, so we
// might choose to miss this section, but I have included it because
// edits replace the content of the original event in our code and
// reactions don't, so it seems possible that bugs could creep in that
// affect only one or the other.
describe("in the main timeline", () => {
it.skip("Reacting to a message makes a room unread", () => {});
it.skip("Reading a reaction makes the room read", () => {});
it.skip("Marking a room as read after a reaction makes it read", () => {});
it.skip("Reacting to a message after marking as read makes the room unread", () => {});
it.skip("A room with a reaction is still unread after restart", () => {});
it.skip("A room where all reactions are read is still read after restart", () => {});
});
describe("in threads", () => {
it.skip("A reaction to a threaded message makes the room unread", () => {});
it.skip("Reading a reaction to a threaded message makes the room read", () => {});
it.skip("Marking a room as read after a reaction in a thread makes it read", () => {});
it.skip("Reacting to a thread message after marking as read makes the room unread", () => {});
it.skip("A room with a reaction to a threaded message is still unread after restart", () => {});
it.skip("A room where all reactions in threads are read is still read after restart", () => {});
});
describe("thread roots", () => {
it.skip("A reaction to a thread root makes the room unread", () => {});
it.skip("Reading a reaction to a thread root makes the room read", () => {});
it.skip("Marking a room as read after a reaction to a thread root makes it read", () => {});
it.skip("Reacting to a thread root after marking as read makes the room unread but not the thread", () => {});
});
});
describe("redactions", () => {
describe("in the main timeline", () => {
// One of the following two must be right:
it.skip("Redacting the message pointed to by my receipt leaves the room read", () => {});
it.skip("Redacting a message after it was read makes the room unread", () => {});
it.skip("Reading an unread room after a redaction of the latest message makes it read", () => {});
it.skip("Reading an unread room after a redaction of an older message makes it read", () => {});
it.skip("Marking an unread room as read after a redaction makes it read", () => {});
it.skip("Sending and redacting a message after marking the room as read makes it unread", () => {});
it.skip("?? Redacting a message after marking the room as read makes it unread", () => {});
it.skip("Reacting to a redacted message leaves the room read", () => {});
it.skip("Editing a redacted message leaves the room read", () => {});
it.skip("?? Reading a reaction to a redacted message marks the room as read", () => {});
it.skip("?? Reading an edit of a redacted message marks the room as read", () => {});
it.skip("Reading a reply to a redacted message marks the room as read", () => {});
it.skip("A room with an unread redaction is still unread after restart", () => {});
it.skip("A room with a read redaction is still read after restart", () => {});
});
describe("in threads", () => {
// One of the following two must be right:
it.skip("Redacting the threaded message pointed to by my receipt leaves the room read", () => {});
it.skip("Redacting a threaded message after it was read makes the room unread", () => {});
it.skip("Reading an unread thread after a redaction of the latest message makes it read", () => {});
it.skip("Reading an unread thread after a redaction of an older message makes it read", () => {});
it.skip("Marking an unread thread as read after a redaction makes it read", () => {});
it.skip("Sending and redacting a message after marking the thread as read makes it unread", () => {});
it.skip("?? Redacting a message after marking the thread as read makes it unread", () => {});
it.skip("Reacting to a redacted message leaves the thread read", () => {});
it.skip("Editing a redacted message leaves the thread read", () => {});
it.skip("?? Reading a reaction to a redacted message marks the thread as read", () => {});
it.skip("?? Reading an edit of a redacted message marks the thread as read", () => {});
it.skip("Reading a reply to a redacted message marks the thread as read", () => {});
it.skip("A thread with an unread redaction is still unread after restart", () => {});
it.skip("A thread with a read redaction is still read after restart", () => {});
it.skip("A thread with an unread reply to a redacted message is still unread after restart", () => {});
it.skip("A thread with a read replt to a redacted message is still read after restart", () => {});
});
describe("thread roots", () => {
// One of the following two must be right:
it.skip("Redacting a thread root after it was read leaves the room read", () => {});
it.skip("Redacting a thread root after it was read makes the room unread", () => {});
it.skip("Redacting the root of an unread thread makes the room read", () => {});
it.skip("Sending a threaded message onto a redacted thread root leaves the room read", () => {});
it.skip("Reacting to a redacted thread root leaves the room read", () => {});
it.skip("Editing a redacted thread root leaves the room read", () => {});
it.skip("Replying to a redacted thread root makes the room unread", () => {});
it.skip("Reading a reply to a redacted thread root makes the room read", () => {});
});
});
describe("messages with missing referents", () => {
it.skip("A message in an unknown thread is not visible and the room is read", () => {});
it.skip("When a message's thread root appears later the thread appears and the room is unread", () => {});
it.skip("An edit of an unknown message is not visible and the room is read", () => {});
it.skip("When an edit's message appears later the edited version appears and the room is unread", () => {});
it.skip("A reaction to an unknown message is not visible and the room is read", () => {});
it.skip("When an reactions's message appears later it appears and the room is unread", () => {});
// Harder: validate that we request the messages we are missing?
});
describe("receipts with missing events", () => {
// Later: when we have order in receipts, we can change these tests to
// make receipts still work, even when their message is not found.
it.skip("A receipt for an unknown message does not change the state of an unread room", () => {});
it.skip("A receipt for an unknown message does not change the state of a read room", () => {});
it.skip("A threaded receipt for an unknown message does not change the state of an unread thread", () => {});
it.skip("A threaded receipt for an unknown message does not change the state of a read thread", () => {});
it.skip("A threaded receipt for an unknown thread does not change the state of an unread thread", () => {});
it.skip("A threaded receipt for an unknown thread does not change the state of a read thread", () => {});
it.skip("A threaded receipt for a message on main does not change the state of an unread room", () => {});
it.skip("A threaded receipt for a message on main does not change the state of a read room", () => {});
it.skip("A main receipt for a message on a thread does not change the state of an unread room", () => {});
it.skip("A main receipt for a message on a thread does not change the state of a read room", () => {});
it.skip("A threaded receipt for a thread root does not mark it as read", () => {});
// Harder: validate that we request the messages we are missing?
});
describe("Message ordering", () => {
describe("in the main timeline", () => {
it.skip("A receipt for the last event in sync order (even with wrong ts) marks a room as read", () => {});
it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves room unread", () => {});
});
describe("in threads", () => {
// These don't pass yet - we need MSC4033 - we don't even know the Sync order yet
it.skip("A receipt for the last event in sync order (even with wrong ts) marks a thread as read", () => {});
it.skip("A receipt for a non-last event in sync order (even when ts makes it last) leaves thread unread", () => {});
// These pass now and should not later - we should use order from MSC4033 instead of ts
// These are broken out
it.skip("A receipt for last threaded event in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded event in ts order (even when it was received last) leaves thread unread", () => {});
it.skip("A receipt for last threaded edit in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded edit in ts order (even when it was received last) leaves thread unread", () => {});
it.skip("A receipt for last threaded reaction in ts order (even when it was received non-last) marks a thread as read", () => {});
it.skip("A receipt for non-last threaded reaction in ts order (even when it was received last) leaves thread unread", () => {});
});
describe("thread roots", () => {
it.skip("A receipt for last reaction to thread root in sync order (even when ts makes it last) marks room as read", () => {});
it.skip("A receipt for non-last reaction to thread root in sync order (even when ts makes it last) leaves room unread", () => {});
it.skip("A receipt for last edit to thread root in sync order (even when ts makes it last) marks room as read", () => {});
it.skip("A receipt for non-last edit to thread root in sync order (even when ts makes it last) leaves room unread", () => {});
});
});
describe("Ignored events", () => {
it.skip("If all events after receipt are unimportant, the room is read", () => {});
it.skip("Sending an important event after unimportant ones makes the room unread", () => {});
it.skip("A receipt for the last unimportant event makes the room read, even if all are unimportant", () => {});
});
describe("Paging up", () => {
it.skip("Paging up through old messages after a room is read leaves the room read", () => {});
it.skip("Paging up through old messages of an unread room leaves the room unread", () => {});
it.skip("Paging up to find old threads that were previously read leaves the room read", () => {});
it.skip("?? Paging up to find old threads that were never read marks the room unread", () => {});
it.skip("After marking room as read, paging up to find old threads that were never read leaves the room read", () => {});
});
describe("Room list order", () => {
it.skip("Rooms with unread threads appear at the top of room list if 'unread first' is selected", () => {});
});
describe("Notifications", () => {
describe("in the main timeline", () => {
it.skip("A new message that mentions me shows a notification", () => {});
it.skip("Reading a notifying message reduces the notification count in the room list, space and tab", () => {});
it.skip("Reading the last notifying message removes the notification marker from room list, space and tab", () => {});
it.skip("Editing a message to mentions me shows a notification", () => {});
it.skip("Reading the last notifying edited message removes the notification marker", () => {});
it.skip("Redacting a notifying message removes the notification marker", () => {});
});
describe("in threads", () => {
it.skip("A new threaded message that mentions me shows a notification", () => {});
it.skip("Reading a notifying threaded message removes the notification count", () => {});
it.skip("Notification count remains steady when reading threads that contain seen notifications", () => {});
it.skip("Notification count remains steady when paging up thread view even when threads contain seen notifications", () => {});
it.skip("Notification count remains steady when paging up thread view after mark as unread even if older threads contain notifications", () => {});
it.skip("Redacting a notifying threaded message removes the notification marker", () => {});
});
});
});

View file

@ -23,8 +23,10 @@ declare global {
namespace Cypress {
interface Chainable {
/**
* Opens the given room by name. The room must be visible in the
* room list.
* Opens the given room by name. The room must be visible in the room list.
* It uses a start-anchored regexp to accommodate for room tiles for unread rooms containing additional
* context in their aria labels, e.g. "Room name 3 unread messages."
*
* @param name The room name to find and click on/open.
*/
viewRoomByName(name: string): Chainable<JQuery<HTMLElement>>;
@ -63,7 +65,10 @@ declare global {
}
Cypress.Commands.add("viewRoomByName", (name: string): Chainable<JQuery<HTMLElement>> => {
return cy.findByRole("treeitem", { name: name }).should("have.class", "mx_RoomTile").click();
return cy
.findByRole("treeitem", { name: new RegExp("^" + name) })
.should("have.class", "mx_RoomTile")
.click();
});
Cypress.Commands.add("viewRoomById", (id: string): void => {