hide all the debugging behind if (debug)
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parent
36da1accca
commit
bbbe074d92
2 changed files with 17 additions and 12 deletions
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@ -48,7 +48,7 @@ var roomTileSource = {
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lastYDelta: null,
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};
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console.log("roomTile beginDrag for " + item.room.roomId);
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if (props.roomSubList.debug) console.log("roomTile beginDrag for " + item.room.roomId);
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// doing this 'correctly' with state causes react-dnd to break seemingly due to the state transitions
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props.room._dragging = true;
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@ -60,7 +60,7 @@ var roomTileSource = {
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var item = monitor.getItem();
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var dropResult = monitor.getDropResult();
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console.log("roomTile endDrag for " + item.room.roomId + " with didDrop=" + monitor.didDrop());
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if (props.roomSubList.debug) console.log("roomTile endDrag for " + item.room.roomId + " with didDrop=" + monitor.didDrop());
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props.room._dragging = false;
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if (monitor.didDrop()) {
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@ -107,7 +107,7 @@ var roomTileSource = {
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}
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else {
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// cancel the drop and reset our original position
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console.log("cancelling drop & drag");
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if (props.roomSubList.debug) console.log("cancelling drop & drag");
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props.roomSubList.moveRoomTile(item.room, item.originalIndex);
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if (item.targetList && item.targetList !== item.originalList) {
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item.targetList.removeRoomTile(item.room);
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@ -132,7 +132,7 @@ var roomTileTarget = {
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if (item.targetList !== props.roomSubList) {
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// we've switched target, so remove the tile from the previous target.
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// n.b. the previous target might actually be the source list.
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console.log("switched target sublist");
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if (props.roomSubList.debug) console.log("switched target sublist");
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switchedTarget = true;
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item.targetList.removeRoomTile(item.room);
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item.targetList = props.roomSubList;
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@ -21,13 +21,16 @@ var DropTarget = require('react-dnd').DropTarget;
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var sdk = require('matrix-react-sdk')
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var dis = require('matrix-react-sdk/lib/dispatcher');
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// turn this on for drop & drag console debugging galore
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var debug = false;
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var roomListTarget = {
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canDrop: function() {
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return true;
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},
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drop: function(props, monitor, component) {
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console.log("dropped on sublist")
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if (debug) console.log("dropped on sublist")
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return { component: component };
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},
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@ -35,7 +38,7 @@ var roomListTarget = {
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var item = monitor.getItem();
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if (component.state.sortedList.length == 0 && props.editable) {
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console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
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if (debug) console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
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if (item.targetList !== component) {
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item.targetList.removeRoomTile(item.room);
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@ -50,6 +53,8 @@ var roomListTarget = {
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var RoomSubList = React.createClass({
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displayName: 'RoomSubList',
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debug: debug,
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propTypes: {
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list: React.PropTypes.arrayOf(React.PropTypes.object).isRequired,
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label: React.PropTypes.string.isRequired,
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@ -117,17 +122,17 @@ var RoomSubList = React.createClass({
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},
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moveRoomTile: function(room, atIndex) {
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console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
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if (debug) console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
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//console.log("moveRoomTile before: " + JSON.stringify(this.state.rooms));
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var found = this.findRoomTile(room);
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var rooms = this.state.sortedList;
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if (found.room) {
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console.log("removing at index " + found.index + " and adding at index " + atIndex);
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if (debug) console.log("removing at index " + found.index + " and adding at index " + atIndex);
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rooms.splice(found.index, 1);
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rooms.splice(atIndex, 0, found.room);
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}
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else {
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console.log("Adding at index " + atIndex);
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if (debug) console.log("Adding at index " + atIndex);
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rooms.splice(atIndex, 0, room);
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}
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this.setState({ sortedList: rooms });
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@ -137,14 +142,14 @@ var RoomSubList = React.createClass({
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// XXX: this isn't invoked via a property method but indirectly via
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// the roomList property method. Unsure how evil this is.
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removeRoomTile: function(room) {
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console.log("remove room " + room.roomId);
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if (debug) console.log("remove room " + room.roomId);
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var found = this.findRoomTile(room);
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var rooms = this.state.sortedList;
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if (found.room) {
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rooms.splice(found.index, 1);
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}
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else {
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console.log*("Can't remove room " + room.roomId + " - can't find it");
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console.warn("Can't remove room " + room.roomId + " - can't find it");
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}
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this.setState({ sortedList: rooms });
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},
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@ -155,7 +160,7 @@ var RoomSubList = React.createClass({
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// console.log("found: room: " + room.roomId + " with index " + index);
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}
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else {
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console.log("didn't find room");
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if (debug) console.log("didn't find room");
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room = null;
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}
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return ({
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