Remove secondary call avatar
and change 'paused' to 'on hold'
This commit is contained in:
parent
eab764a3c8
commit
aee861956c
3 changed files with 2 additions and 42 deletions
|
@ -116,31 +116,6 @@ limitations under the License.
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
.mx_CallView_voice_secondaryAvatarContainer {
|
|
||||||
border-radius: 2000px;
|
|
||||||
overflow: hidden;
|
|
||||||
position: relative;
|
|
||||||
/*
|
|
||||||
&::after {
|
|
||||||
position: absolute;
|
|
||||||
content: '';
|
|
||||||
width: 100%;
|
|
||||||
height: 100%;
|
|
||||||
top: 50%;
|
|
||||||
left: 50%;
|
|
||||||
transform: translate(-50%, -50%);
|
|
||||||
background-color: rgba(0, 0, 0, 0.6);
|
|
||||||
background-image: url('$(res)/img/voip/paused.svg');
|
|
||||||
background-position: center;
|
|
||||||
background-size: 40px;
|
|
||||||
background-repeat: no-repeat;
|
|
||||||
}
|
|
||||||
.mx_CallView_pip &::after {
|
|
||||||
background-size: 24px;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
|
|
||||||
.mx_CallView_voice_holdText {
|
.mx_CallView_voice_holdText {
|
||||||
height: 20px;
|
height: 20px;
|
||||||
padding-top: 20px;
|
padding-top: 20px;
|
||||||
|
|
|
@ -480,20 +480,6 @@ export default class CallView extends React.Component<IProps, IState> {
|
||||||
mx_CallView_voice: true,
|
mx_CallView_voice: true,
|
||||||
mx_CallView_voice_hold: isOnHold,
|
mx_CallView_voice_hold: isOnHold,
|
||||||
});
|
});
|
||||||
let secondaryCallAvatar: ReactNode;
|
|
||||||
|
|
||||||
if (this.props.secondaryCall) {
|
|
||||||
const secAvatarSize = this.props.pipMode ? 40 : 100;
|
|
||||||
secondaryCallAvatar = <div className="mx_CallView_voice_secondaryAvatarContainer"
|
|
||||||
style={{width: secAvatarSize, height: secAvatarSize}}
|
|
||||||
>
|
|
||||||
<RoomAvatar
|
|
||||||
room={secCallRoom}
|
|
||||||
height={secAvatarSize}
|
|
||||||
width={secAvatarSize}
|
|
||||||
/>
|
|
||||||
</div>;
|
|
||||||
}
|
|
||||||
|
|
||||||
contentView = <div className={classes} onMouseMove={this.onMouseMove}>
|
contentView = <div className={classes} onMouseMove={this.onMouseMove}>
|
||||||
<div className="mx_CallView_voice_avatarsContainer">
|
<div className="mx_CallView_voice_avatarsContainer">
|
||||||
|
@ -504,7 +490,6 @@ export default class CallView extends React.Component<IProps, IState> {
|
||||||
width={avatarSize}
|
width={avatarSize}
|
||||||
/>
|
/>
|
||||||
</div>
|
</div>
|
||||||
{secondaryCallAvatar}
|
|
||||||
</div>
|
</div>
|
||||||
<div className="mx_CallView_voice_holdText">{onHoldText}</div>
|
<div className="mx_CallView_voice_holdText">{onHoldText}</div>
|
||||||
{callControls}
|
{callControls}
|
||||||
|
@ -548,7 +533,7 @@ export default class CallView extends React.Component<IProps, IState> {
|
||||||
<AccessibleButton element='span' onClick={this.onSecondaryRoomAvatarClick}>
|
<AccessibleButton element='span' onClick={this.onSecondaryRoomAvatarClick}>
|
||||||
<RoomAvatar room={secCallRoom} height={16} width={16} />
|
<RoomAvatar room={secCallRoom} height={16} width={16} />
|
||||||
<span className="mx_CallView_secondaryCall_roomName">
|
<span className="mx_CallView_secondaryCall_roomName">
|
||||||
{_t("%(name)s paused", { name: secCallRoom.name })}
|
{_t("%(name)s on hold", { name: secCallRoom.name })}
|
||||||
</span>
|
</span>
|
||||||
</AccessibleButton>
|
</AccessibleButton>
|
||||||
</span>;
|
</span>;
|
||||||
|
|
|
@ -854,7 +854,7 @@
|
||||||
"Voice Call": "Voice Call",
|
"Voice Call": "Voice Call",
|
||||||
"Fill Screen": "Fill Screen",
|
"Fill Screen": "Fill Screen",
|
||||||
"Return to call": "Return to call",
|
"Return to call": "Return to call",
|
||||||
"%(name)s paused": "%(name)s paused",
|
"%(name)s on hold": "%(name)s on hold",
|
||||||
"Unknown caller": "Unknown caller",
|
"Unknown caller": "Unknown caller",
|
||||||
"Incoming voice call": "Incoming voice call",
|
"Incoming voice call": "Incoming voice call",
|
||||||
"Incoming video call": "Incoming video call",
|
"Incoming video call": "Incoming video call",
|
||||||
|
|
Loading…
Reference in a new issue