Implement transparent RoomTile for use in some places

where a transparent appearance is required (i.e. in MemberInfo
or ChatCreateOrReuseDialog)
This commit is contained in:
Luke Barnard 2018-03-05 12:36:02 +00:00
parent 9a7a7ea2d6
commit a95f6a9804
3 changed files with 5 additions and 0 deletions

View file

@ -59,6 +59,7 @@ export default class ChatCreateOrReuseDialog extends React.Component {
); );
tiles.push( tiles.push(
<RoomTile key={room.roomId} room={room} <RoomTile key={room.roomId} room={room}
transparent={true}
collapsed={false} collapsed={false}
selected={false} selected={false}
unread={Unread.doesRoomHaveUnreadMessages(room)} unread={Unread.doesRoomHaveUnreadMessages(room)}

View file

@ -754,6 +754,7 @@ module.exports = withMatrixClient(React.createClass({
tiles.push( tiles.push(
<RoomTile key={room.roomId} room={room} <RoomTile key={room.roomId} room={room}
transparent={true}
collapsed={false} collapsed={false}
selected={false} selected={false}
unread={Unread.doesRoomHaveUnreadMessages(room)} unread={Unread.doesRoomHaveUnreadMessages(room)}

View file

@ -41,6 +41,8 @@ module.exports = React.createClass({
collapsed: PropTypes.bool.isRequired, collapsed: PropTypes.bool.isRequired,
unread: PropTypes.bool.isRequired, unread: PropTypes.bool.isRequired,
highlight: PropTypes.bool.isRequired, highlight: PropTypes.bool.isRequired,
// If true, apply mx_RoomTile_transparent class
transparent: PropTypes.bool,
isInvite: PropTypes.bool.isRequired, isInvite: PropTypes.bool.isRequired,
incomingCall: PropTypes.object, incomingCall: PropTypes.object,
}, },
@ -188,6 +190,7 @@ module.exports = React.createClass({
'mx_RoomTile_invited': (me && me.membership == 'invite'), 'mx_RoomTile_invited': (me && me.membership == 'invite'),
'mx_RoomTile_menuDisplayed': this.state.menuDisplayed, 'mx_RoomTile_menuDisplayed': this.state.menuDisplayed,
'mx_RoomTile_noBadges': !badges, 'mx_RoomTile_noBadges': !badges,
'mx_RoomTile_transparent': this.props.transparent,
}); });
const avatarClasses = classNames({ const avatarClasses = classNames({