Fix default thread notification of the new RoomHeader (#12194)
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2 changed files with 12 additions and 2 deletions
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@ -44,9 +44,12 @@ export const useRoomThreadNotifications = (room: Room): NotificationLevel => {
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// If the current thread has unread messages, we're done.
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if (doesRoomOrThreadHaveUnreadMessages(thread)) {
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setNotificationLevel(NotificationLevel.Activity);
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break;
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return;
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}
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}
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// default case
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setNotificationLevel(NotificationLevel.None);
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}, [room]);
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useEventEmitter(room, RoomEvent.UnreadNotifications, updateNotification);
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@ -44,6 +44,13 @@ describe("useRoomThreadNotifications", () => {
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expect(result.current).toBe(NotificationLevel.None);
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});
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it("returns none if the thread hasn't a notification anymore", async () => {
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room.setThreadUnreadNotificationCount("flooble", NotificationCountType.Highlight, 0);
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const { result } = render(room);
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expect(result.current).toBe(NotificationLevel.None);
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});
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it("returns red if a thread in the room has a highlight notification", async () => {
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room.setThreadUnreadNotificationCount("flooble", NotificationCountType.Highlight, 1);
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const { result } = render(room);
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@ -58,7 +65,7 @@ describe("useRoomThreadNotifications", () => {
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expect(result.current).toBe(NotificationLevel.Notification);
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});
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it("returns bold if a thread in the room unread messages", async () => {
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it("returns activity if a thread in the room unread messages", async () => {
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await populateThread({
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room,
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client: cli,
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